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G
G()
- Method in class Microsoft.Xna.Framework.
Color
Gets the Green component of this Color.
Gainsboro
- Static variable in class Microsoft.Xna.Framework.
Color
Gets a system-defined color with the value R:220 G:220 B:220 A:255.
GameDifficulty
- Enum in
Microsoft.Xna.Framework.GamerServices
Indicates how difficult this gamer likes things to be.
GamePad
- Class in
Microsoft.Xna.Framework.Input
Allows retrieval of user interaction with an Xbox 360 Controller and setting of controller vibration motors.
GamePad()
- Constructor for class Microsoft.Xna.Framework.Input.
GamePad
GamePadButtons
- Class in
Microsoft.Xna.Framework.Input
Identifies whether the buttons on an Xbox 360 Controller are pressed or released.
GamePadButtons(EnumSet<Buttons>)
- Constructor for class Microsoft.Xna.Framework.Input.
GamePadButtons
Initializes a new instance of the GamePadButtons class, setting the specified buttons to pressed.
GamePadCapabilities
- Class in
Microsoft.Xna.Framework.Input
Describes the capabilities of an Xbox 360 Controller, including controller type and whether the controller supports voice.
GamePadDeadZone
- Enum in
Microsoft.Xna.Framework.Input
Specifies a type of dead zone processing to apply to Xbox 360 controller analog sticks when calling GamePad.GetState.
GamePadDPad
- Class in
Microsoft.Xna.Framework.Input
Identifies which directions on the directional pad of an Xbox 360 Controller are being pressed.
GamePadDPad(ButtonState, ButtonState, ButtonState, ButtonState)
- Constructor for class Microsoft.Xna.Framework.Input.
GamePadDPad
Initializes a new instance of the GamePadDPad class.
GamePadState
- Class in
Microsoft.Xna.Framework.Input
Represents specific information about the state of an Xbox 360 Controller, including the current state of buttons and sticks.
GamePadState(GamePadThumbSticks, GamePadTriggers, GamePadButtons, GamePadDPad)
- Constructor for class Microsoft.Xna.Framework.Input.
GamePadState
Initializes a new instance of the GamePadState class using the specified GamePadThumbSticks, GamePadTriggers, GamePadButtons, and GamePadDPad.
GamePadState(Vector2, Vector2, float, float, Buttons...)
- Constructor for class Microsoft.Xna.Framework.Input.
GamePadState
Initializes a new instance of the GamePadState class with the specified stick, trigger, and button values.
GamePadThumbSticks
- Class in
Microsoft.Xna.Framework.Input
Structure that represents the position of left and right sticks (thumbsticks) on an Xbox 360 Controller.
GamePadThumbSticks(Vector2, Vector2)
- Constructor for class Microsoft.Xna.Framework.Input.
GamePadThumbSticks
Initializes a new instance of the GamePadThumbSticks class.
GamePadTriggers
- Class in
Microsoft.Xna.Framework.Input
Structure that defines the position of the left and right triggers on an Xbox 360 Controller.
GamePadTriggers(float, float)
- Constructor for class Microsoft.Xna.Framework.Input.
GamePadTriggers
Initializes a new instance of the GamePadTriggers class.
Gamer
- Class in
Microsoft.Xna.Framework.GamerServices
Gamer()
- Constructor for class Microsoft.Xna.Framework.GamerServices.
Gamer
GamerProfile
- Class in
Microsoft.Xna.Framework.GamerServices
Profile settings describing information about a gamer such as the gamer's motto, reputation, and gamer picture.
GamerProfile()
- Constructor for class Microsoft.Xna.Framework.GamerServices.
GamerProfile
GamerServicesDispatcher
- Class in
Microsoft.Xna.Framework.GamerServices
Implements the Windows-specific portion of a GamerServicesDispatcher class.
GamerServicesDispatcher()
- Constructor for class Microsoft.Xna.Framework.GamerServices.
GamerServicesDispatcher
GamerZone
- Enum in
Microsoft.Xna.Framework.GamerServices
This style of social gaming preferred by this Xbox LIVE member.
GestureSample
- Class in
Microsoft.Xna.Framework.Input.Touch
A representation of data from a multitouch gesture over a span of time.
GestureSample(GestureType, TimeSpan, Vector2, Vector2, Vector2, Vector2)
- Constructor for class Microsoft.Xna.Framework.Input.Touch.
GestureSample
GestureType
- Variable in class Microsoft.Xna.Framework.Input.Touch.
GestureSample
The type of gesture in a multitouch gesture sample.
GestureType
- Enum in
Microsoft.Xna.Framework.Input.Touch
Contains values that represent different multitouch gestures that can be detected by TouchPanel.ReadGesture.
get(int)
- Method in class Microsoft.Xna.Framework.Graphics.
TextureCollection
Gets the Texture at the specified sampler number.
get(Keys)
- Method in class Microsoft.Xna.Framework.Input.
KeyboardState
Returns the state of a particular key.
get(int)
- Method in class Microsoft.Xna.Framework.Input.Touch.
TouchCollection
Gets the information of the specified touch location.
get(int)
- Method in interface System.Collections.Generic.
IList
get(int)
- Method in class System.Collections.ObjectModel.
Collection
Gets the element at the specified index.
get(int)
- Method in class System.Collections.ObjectModel.
ReadOnlyCollection
getActualValue()
- Method in exception System.
ArgumentOutOfRangeException
Gets the argument value that causes this exception.
getAdapter()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
getAdapters()
- Static method in class Microsoft.Xna.Framework.Graphics.
GraphicsAdapter
getAlphaBlendFunction()
- Method in class Microsoft.Xna.Framework.Graphics.
BlendState
Gets the arithmetic operation when blending alpha values.
getAspectRatio()
- Method in class Microsoft.Xna.Framework.Graphics.
DisplayMode
Gets the aspect ratio used by the graphics device.
getAspectRatio()
- Method in class Microsoft.Xna.Framework.Graphics.
Viewport
Gets the aspect ratio used by the viewport.
getAverageRoundTripTime()
- Method in class Microsoft.Xna.Framework.Net.
QualityOfService
Gets the average (median) round trip time of all the network packets that were sent during the quality of service measurement process.
GetBackBufferData(T[])
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
GetBackBufferData(T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
GetBackBufferData(Rectangle, T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
getBackward()
- Method in class Microsoft.Xna.Framework.
Matrix
Gets the backward vector of the Matrix.
getBaseStream()
- Method in class System.IO.
BinaryReader
getBaseStream()
- Method in class System.IO.
BinaryWriter
getBlendFactor()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
getBounds()
- Method in class Microsoft.Xna.Framework.Graphics.
PresentationParameters
getBounds()
- Method in class Microsoft.Xna.Framework.Graphics.
Viewport
Gets the size of this resource.
GetBuffer()
- Method in class System.IO.
MemoryStream
Returns the array of unsigned bytes from which this stream was created.
getBufferUsage()
- Method in class Microsoft.Xna.Framework.Graphics.
VertexBuffer
getBytesPerSecondDownstream()
- Method in class Microsoft.Xna.Framework.Net.
QualityOfService
Gets an estimate of the available downstream network bandwidth from the session host to this machine, measured in bytes per second.
getBytesPerSecondUpstream()
- Method in class Microsoft.Xna.Framework.Net.
QualityOfService
Gets an estimate of the available upstream network bandwidth from this machine to the session host, measured in bytes per second.
GetCapabilities(PlayerIndex)
- Static method in class Microsoft.Xna.Framework.Input.
GamePad
Retrieves the capabilities of an Xbox 360 Controller.
getCapacity()
- Method in class System.IO.
MemoryStream
Gets the number of bytes allocated for this stream.
GetCorners()
- Method in class Microsoft.Xna.Framework.
BoundingBox
Gets an array of points that make up the corners of the BoundingBox.
GetCorners(Vector3[])
- Method in class Microsoft.Xna.Framework.
BoundingBox
Defines an axis-aligned box-shaped 3D volume.
getCubeMapFace()
- Method in class Microsoft.Xna.Framework.Graphics.
RenderTargetBinding
Gets one face of a CubeMap.
getCullMode()
- Method in class Microsoft.Xna.Framework.Graphics.
RasterizerState
getCurrentDisplayMode()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsAdapter
GetData(T[])
- Method in class Microsoft.Xna.Framework.Graphics.
Texture2D
Gets a copy of 2D texture data.
GetData(T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
Texture2D
Gets a copy of 2D texture data, specifying a start index and number of elements.
GetData(int, Rectangle, T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
Texture2D
Gets a copy of 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.
GetData(T[])
- Method in class Microsoft.Xna.Framework.Graphics.
Texture3D
GetData(T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
Texture3D
GetData(int, int, int, int, int, int, int, T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
Texture3D
GetData(CubeMapFace, T[])
- Method in class Microsoft.Xna.Framework.Graphics.
TextureCube
GetData(CubeMapFace, T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
TextureCube
GetData(CubeMapFace, int, Rectangle, T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
TextureCube
GetData(T[])
- Method in class Microsoft.Xna.Framework.Graphics.
VertexBuffer
GetData(T[], int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
VertexBuffer
GetData(int, T[], int, int, int)
- Method in class Microsoft.Xna.Framework.Graphics.
VertexBuffer
getDays()
- Method in class System.
TimeSpan
Gets the number of whole days represented by the current TimeSpan structure.
getDefaultAdapter()
- Static method in class Microsoft.Xna.Framework.Graphics.
GraphicsAdapter
getDepthBias()
- Method in class Microsoft.Xna.Framework.Graphics.
RasterizerState
Retrieves the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth.
getDepthBufferEnable()
- Method in class Microsoft.Xna.Framework.Graphics.
DepthStencilState
getDeviceName()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsAdapter
getDisplayName()
- Method in class Microsoft.Xna.Framework.GamerServices.
Gamer
getDistanceScale()
- Static method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Gets a value that adjusts the effect of distance calculations on the sound (emitter).
getDopplerScale()
- Method in class Microsoft.Xna.Framework.Audio.
AudioEmitter
Gets a scalar applied to the level of Doppler effect calculated between this and any AudioListener.
getDopplerScale()
- Static method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Gets a value that adjusts the effect of doppler calculations on the sound (emitter).
getDown()
- Method in class Microsoft.Xna.Framework.
Matrix
Gets the down vector of the Matrix.
getDuration()
- Method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Gets the duration of the SoundEffect.
GetEnumerator()
- Method in class Microsoft.Xna.Framework.Input.Touch.
TouchCollection
Returns an enumerator that iterates through the TouchCollection.
GetEnumerator()
- Method in interface System.Collections.Generic.
IEnumerable
getErrorCode()
- Method in exception System.Runtime.InteropServices.
ExternalException
Gets the HRESULT of the error.
getFillMode()
- Method in class Microsoft.Xna.Framework.Graphics.
RasterizerState
getFormat()
- Method in class Microsoft.Xna.Framework.Graphics.
DisplayMode
Gets a value indicating the surface format of the display mode.
getForward()
- Method in class Microsoft.Xna.Framework.Audio.
AudioEmitter
Gets the forward orientation vector for this emitter.
getForward()
- Method in class Microsoft.Xna.Framework.Audio.
AudioListener
Gets the forward orientation vector for this listener.
getForward()
- Method in class Microsoft.Xna.Framework.
Matrix
Gets the forward vector of the Matrix.
GetFromGamertag(String)
- Static method in class Microsoft.Xna.Framework.GamerServices.
Gamer
getGamerPicture()
- Method in class Microsoft.Xna.Framework.GamerServices.
GamerProfile
Gets the gamer picture, which will be 64 pixels by 64 pixels.
getGamerScore()
- Method in class Microsoft.Xna.Framework.GamerServices.
GamerProfile
Gets the GamerScore of this gamer.
getGamerTag()
- Method in class Microsoft.Xna.Framework.GamerServices.
Gamer
Gets the gamertag string.
getGamerZone()
- Method in class Microsoft.Xna.Framework.GamerServices.
GamerProfile
Gets the GamerZone setting.
getGraphicsDevice()
- Method in class Microsoft.Xna.Framework.Graphics.
SpriteBatch
getGraphicsProfile()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
getHandlers()
- Method in class System.
Event
Gets a list of handlers that are attached to this event.
GetHashCode()
- Method in class Microsoft.Xna.Framework.
Color
Serves as a hash function for a particular type.
GetHashCode()
- Method in class Microsoft.Xna.Framework.
Point
Gets the hash code for this object.
GetHashCode()
- Method in class Microsoft.Xna.Framework.
Rectangle
Gets the hash code for this object.
GetHashCode(T)
- Method in interface System.Collections.Generic.
IEqualityComparer
Returns a hash code for the specified object.
getHeight()
- Method in class Microsoft.Xna.Framework.Graphics.
DisplayMode
Gets a value indicating the screen height, in pixels.
getHours()
- Method in class System.
TimeSpan
Gets the number of whole hours represented by the current TimeSpan structure.
getJoinError()
- Method in exception Microsoft.Xna.Framework.Net.
NetworkSessionJoinException
Gets or sets a more detailed description of the session join failure.
getKey()
- Method in class System.Collections.Generic.
KeyValuePair
Gets the key in the key/value pair.
getLocation()
- Method in class Microsoft.Xna.Framework.
Rectangle
Gets the upper-left value of the Rectangle.
getMasterVolume()
- Static method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Gets the master volume that affects all SoundEffectInstance sounds.
getMilliseconds()
- Method in class System.
TimeSpan
Gets the number of whole milliseconds represented by the current TimeSpan structure.
getMinimumRoundTripTime()
- Method in class Microsoft.Xna.Framework.Net.
QualityOfService
Gets the minimum round trip time of any network packet that was sent during the quality of service measurement process.
getMinutes()
- Method in class System.
TimeSpan
Gets the number of whole minutes represented by the current TimeSpan structure.
getMotto()
- Method in class Microsoft.Xna.Framework.GamerServices.
GamerProfile
Gets the gamer motto string.
getMultiSampleAntiAlias()
- Method in class Microsoft.Xna.Framework.Graphics.
RasterizerState
getName()
- Method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Gets the asset name of the SoundEffect.
getOffset()
- Method in class Microsoft.Xna.Framework.Graphics.
VertexElement
Retrieves the offset (if any) from the beginning of the stream to the beginning of the vertex data.
getPackedValue()
- Method in class Microsoft.Xna.Framework.
Color
getPan()
- Method in class Microsoft.Xna.Framework.Audio.
SoundEffectInstance
Gets the panning for the SoundEffectInstance.
GetPartnerToken(String)
- Static method in class Microsoft.Xna.Framework.GamerServices.
Gamer
getPitch()
- Method in class Microsoft.Xna.Framework.Audio.
SoundEffectInstance
Gets the pitch adjustment for the SoundEffectInstance.
getPosition()
- Method in class Microsoft.Xna.Framework.Audio.
AudioEmitter
Gets the position of this emitter.
getPosition()
- Method in class Microsoft.Xna.Framework.Audio.
AudioListener
Gets the position of this listener.
getPosition()
- Method in class Microsoft.Xna.Framework.Net.
PacketReader
Gets the current packet read position.
getPosition()
- Method in class Microsoft.Xna.Framework.Net.
PacketWriter
Gets the current packet write position.
getPosition()
- Method in class System.IO.
MemoryStream
Gets the current position within the stream.
getPosition()
- Method in class System.IO.
Stream
getPresentationParameters()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
Gets the presentation parameters associated with this graphics device.
GetPressedKeys()
- Method in class Microsoft.Xna.Framework.Input.
KeyboardState
Gets an array of values that correspond to the keyboard keys that are currently being pressed.
GetProfile()
- Method in class Microsoft.Xna.Framework.GamerServices.
Gamer
Reads profile data for this gamer.
getRenderTarget()
- Method in class Microsoft.Xna.Framework.Graphics.
RenderTargetBinding
Gets a 2D texture.
getReputation()
- Method in class Microsoft.Xna.Framework.GamerServices.
GamerProfile
Gets the gamer reputation, as a number of stars ranging 0 to 5.
getRight()
- Method in class Microsoft.Xna.Framework.
Matrix
Gets the right vector of the Matrix.
getRootDirectory()
- Method in class Microsoft.Xna.Framework.Content.
ContentManager
GetSampleDuration(int)
- Method in class Microsoft.Xna.Framework.Audio.
DynamicSoundEffectInstance
Returns the sample duration based on the specified size of the audio buffer.
GetSampleDuration(int, int, AudioChannels)
- Static method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Returns the sample duration based on the specified sample size and sample rate.
GetSampleSizeInBytes(TimeSpan)
- Method in class Microsoft.Xna.Framework.Audio.
DynamicSoundEffectInstance
Returns the size of the audio buffer required to contain audio samples based on the specified duration.
GetSampleSizeInBytes(TimeSpan, int, AudioChannels)
- Static method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Returns the size of the audio sample based on duration, sample rate, and audio channels.
getScissorTestEnable()
- Method in class Microsoft.Xna.Framework.Graphics.
RasterizerState
getSeconds()
- Method in class System.
TimeSpan
Gets the number of whole seconds represented by the current TimeSpan structure.
GetService(Class)
- Method in interface System.
IServiceProvider
Gets the service object of the specified type.
getServiceProvider()
- Method in class Microsoft.Xna.Framework.Content.
ContentManager
getSlopeScaleDepthBias()
- Method in class Microsoft.Xna.Framework.Graphics.
RasterizerState
Gets a bias value that takes into account the slope of a polygon.
getSpeedOfSound()
- Static method in class Microsoft.Xna.Framework.Audio.
SoundEffect
Returns the speed of sound. 343.5 meters per second.
getState()
- Method in class Microsoft.Xna.Framework.Audio.
SoundEffectInstance
Gets the current state (playing, paused, or stopped) of the SoundEffectInstance.
GetState(PlayerIndex)
- Static method in class Microsoft.Xna.Framework.Input.
GamePad
Gets the current state of an Xbox 360 Controller.
GetState(PlayerIndex, GamePadDeadZone)
- Static method in class Microsoft.Xna.Framework.Input.
GamePad
Gets the current state of an Xbox 360 Controller, using a specified dead zone on analog stick positions.
GetState()
- Static method in class Microsoft.Xna.Framework.Input.
Keyboard
Returns the current keyboard state.
GetState()
- Static method in class Microsoft.Xna.Framework.Input.
Mouse
Gets the current state of the mouse, including mouse position and buttons pressed.
GetState()
- Static method in class Microsoft.Xna.Framework.Input.Touch.
TouchPanel
Gets the current state of the touch panel.
getTextures()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
getTicks()
- Method in class System.
TimeSpan
Gets the number of ticks that represent the value of the current TimeSpan structure.
getTitleSafeArea()
- Method in class Microsoft.Xna.Framework.Graphics.
DisplayMode
Returns the title safe area of the display.
getTitlesPlayed()
- Method in class Microsoft.Xna.Framework.GamerServices.
GamerProfile
Gets the number of titles this gamer has played.
getTotalAchievements()
- Method in class Microsoft.Xna.Framework.GamerServices.
GamerProfile
Gets the total number of achievements this gamer has obtained.
getTotalDays()
- Method in class System.
TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional days.
getTotalHours()
- Method in class System.
TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional hours.
getTotalMilliseconds()
- Method in class System.
TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional milliseconds.
getTotalMinutes()
- Method in class System.
TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional minutes.
getTotalSeconds()
- Method in class System.
TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional seconds.
getTranslation()
- Method in class Microsoft.Xna.Framework.
Matrix
Gets the translation vector of the Matrix.
getUp()
- Method in class Microsoft.Xna.Framework.Audio.
AudioEmitter
Gets the upward orientation vector for this emitter.
getUp()
- Method in class Microsoft.Xna.Framework.Audio.
AudioListener
Gets the upward orientation vector for this listener.
getUp()
- Method in class Microsoft.Xna.Framework.
Matrix
Gets the up vector of this Matrix.
getUsageIndex()
- Method in class Microsoft.Xna.Framework.Graphics.
VertexElement
Modifies the usage data to allow the user to specify multiple usage types.
getValue()
- Method in enum Microsoft.Xna.Framework.Audio.
AudioChannels
getValue()
- Method in enum Microsoft.Xna.Framework.
DisplayOrientation
getValue()
- Method in enum Microsoft.Xna.Framework.Graphics.
ColorWriteChannels
getValue()
- Method in enum Microsoft.Xna.Framework.Graphics.
CompareFunction
getValue()
- Method in enum Microsoft.Xna.Framework.Graphics.
CullMode
getValue()
- Method in enum Microsoft.Xna.Framework.Graphics.
StencilOperation
getValue()
- Method in enum Microsoft.Xna.Framework.Input.
Buttons
getValue()
- Method in enum Microsoft.Xna.Framework.Input.
Keys
getValue()
- Method in enum Microsoft.Xna.Framework.Input.
KeyState
getValue()
- Method in enum Microsoft.Xna.Framework.Input.Touch.
GestureType
getValue()
- Method in class System.Collections.Generic.
KeyValuePair
Gets the value in the key/value pair.
getVelocity()
- Method in class Microsoft.Xna.Framework.Audio.
AudioEmitter
Gets the velocity vector of this emitter.
getVelocity()
- Method in class Microsoft.Xna.Framework.Audio.
AudioListener
Gets the velocity vector of this listener.
getVertexDeclaration()
- Method in class Microsoft.Xna.Framework.Graphics.
VertexBuffer
getVertexElementFormat()
- Method in class Microsoft.Xna.Framework.Graphics.
VertexElement
Gets the format of this vertex element.
getVertexElementUsage()
- Method in class Microsoft.Xna.Framework.Graphics.
VertexElement
Gets a value describing how the vertex element is to be used.
getVertexStride()
- Method in class Microsoft.Xna.Framework.Graphics.
VertexDeclaration
getViewport()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
getVolume()
- Method in class Microsoft.Xna.Framework.Audio.
SoundEffectInstance
Gets the volume of the SoundEffectInstance.
getWidth()
- Method in class Microsoft.Xna.Framework.Graphics.
DisplayMode
Gets a value indicating the screen width, in pixels.
GhostWhite
- Static variable in class Microsoft.Xna.Framework.
Color
Gets a system-defined color with the value R:248 G:248 B:255 A:255.
Gold
- Static variable in class Microsoft.Xna.Framework.
Color
Gets a system-defined color with the value R:255 G:215 B:0 A:255.
Goldenrod
- Static variable in class Microsoft.Xna.Framework.
Color
Gets a system-defined color with the value R:218 G:165 B:32 A:255.
GraphicsAdapter
- Class in
Microsoft.Xna.Framework.Graphics
GraphicsAdapter()
- Constructor for class Microsoft.Xna.Framework.Graphics.
GraphicsAdapter
GraphicsDevice
- Class in
Microsoft.Xna.Framework.Graphics
Performs primitive-based rendering, creates resources, handles system-level variables, adjusts gamma ramp levels, and creates shaders.
GraphicsDevice(GraphicsAdapter, GraphicsProfile, PresentationParameters)
- Constructor for class Microsoft.Xna.Framework.Graphics.
GraphicsDevice
GraphicsDevice()
- Method in class Microsoft.Xna.Framework.Graphics.
GraphicsResource
Gets the GraphicsDevice associated with this GraphicsResource.
GraphicsDevice()
- Method in interface Microsoft.Xna.Framework.Graphics.
IGraphicsDeviceService
GraphicsDeviceCapabilities
- Class in
Microsoft.Xna.Framework.Graphics
GraphicsDeviceCapabilities()
- Constructor for class Microsoft.Xna.Framework.Graphics.
GraphicsDeviceCapabilities
GraphicsDeviceStatus
- Enum in
Microsoft.Xna.Framework.Graphics
Describes the status of the device.
GraphicsProfile
- Enum in
Microsoft.Xna.Framework.Graphics
Identifies the set of supported devices for the game based on device capabilities.
GraphicsResource
- Class in
Microsoft.Xna.Framework.Graphics
Queries and prepares resources.
Gray
- Static variable in class Microsoft.Xna.Framework.
Color
Gets a system-defined color with the value R:128 G:128 B:128 A:255.
Green
- Static variable in class Microsoft.Xna.Framework.
Color
Gets a system-defined color with the value R:0 G:128 B:0 A:255.
GreenYellow
- Static variable in class Microsoft.Xna.Framework.
Color
Gets a system-defined color with the value R:173 G:255 B:47 A:255.
Guide
- Class in
Microsoft.Xna.Framework.GamerServices
Guide()
- Constructor for class Microsoft.Xna.Framework.GamerServices.
Guide
GuideAlreadyVisibleException
- Exception in
Microsoft.Xna.Framework.GamerServices
Thrown if an attempt is made to display a component of the Guide user interface when a Guide component is already displayed.
GuideAlreadyVisibleException()
- Constructor for exception Microsoft.Xna.Framework.GamerServices.
GuideAlreadyVisibleException
Initializes an empty instance of GuideAlreadyVisibleException.
GuideAlreadyVisibleException(String)
- Constructor for exception Microsoft.Xna.Framework.GamerServices.
GuideAlreadyVisibleException
Initializes an instance of GuideAlreadyVisibleException with the specified error message.
GuideAlreadyVisibleException(String, RuntimeException)
- Constructor for exception Microsoft.Xna.Framework.GamerServices.
GuideAlreadyVisibleException
Initializes an instance of GuideAlreadyVisibleException with the specified error message and related inner exception.
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