A B C D E F G H I K L M N O P Q R S T U V W X Y Z _

G

G() - Method in class Microsoft.Xna.Framework.Color
Gets the Green component of this Color.
Gainsboro - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:220 G:220 B:220 A:255.
GameDifficulty - Enum in Microsoft.Xna.Framework.GamerServices
Indicates how difficult this gamer likes things to be.
GamePad - Class in Microsoft.Xna.Framework.Input
Allows retrieval of user interaction with an Xbox 360 Controller and setting of controller vibration motors.
GamePad() - Constructor for class Microsoft.Xna.Framework.Input.GamePad
 
GamePadButtons - Class in Microsoft.Xna.Framework.Input
Identifies whether the buttons on an Xbox 360 Controller are pressed or released.
GamePadButtons(EnumSet<Buttons>) - Constructor for class Microsoft.Xna.Framework.Input.GamePadButtons
Initializes a new instance of the GamePadButtons class, setting the specified buttons to pressed.
GamePadCapabilities - Class in Microsoft.Xna.Framework.Input
Describes the capabilities of an Xbox 360 Controller, including controller type and whether the controller supports voice.
GamePadDeadZone - Enum in Microsoft.Xna.Framework.Input
Specifies a type of dead zone processing to apply to Xbox 360 controller analog sticks when calling GamePad.GetState.
GamePadDPad - Class in Microsoft.Xna.Framework.Input
Identifies which directions on the directional pad of an Xbox 360 Controller are being pressed.
GamePadDPad(ButtonState, ButtonState, ButtonState, ButtonState) - Constructor for class Microsoft.Xna.Framework.Input.GamePadDPad
Initializes a new instance of the GamePadDPad class.
GamePadState - Class in Microsoft.Xna.Framework.Input
Represents specific information about the state of an Xbox 360 Controller, including the current state of buttons and sticks.
GamePadState(GamePadThumbSticks, GamePadTriggers, GamePadButtons, GamePadDPad) - Constructor for class Microsoft.Xna.Framework.Input.GamePadState
Initializes a new instance of the GamePadState class using the specified GamePadThumbSticks, GamePadTriggers, GamePadButtons, and GamePadDPad.
GamePadState(Vector2, Vector2, float, float, Buttons...) - Constructor for class Microsoft.Xna.Framework.Input.GamePadState
Initializes a new instance of the GamePadState class with the specified stick, trigger, and button values.
GamePadThumbSticks - Class in Microsoft.Xna.Framework.Input
Structure that represents the position of left and right sticks (thumbsticks) on an Xbox 360 Controller.
GamePadThumbSticks(Vector2, Vector2) - Constructor for class Microsoft.Xna.Framework.Input.GamePadThumbSticks
Initializes a new instance of the GamePadThumbSticks class.
GamePadTriggers - Class in Microsoft.Xna.Framework.Input
Structure that defines the position of the left and right triggers on an Xbox 360 Controller.
GamePadTriggers(float, float) - Constructor for class Microsoft.Xna.Framework.Input.GamePadTriggers
Initializes a new instance of the GamePadTriggers class.
Gamer - Class in Microsoft.Xna.Framework.GamerServices
 
Gamer() - Constructor for class Microsoft.Xna.Framework.GamerServices.Gamer
 
GamerProfile - Class in Microsoft.Xna.Framework.GamerServices
Profile settings describing information about a gamer such as the gamer's motto, reputation, and gamer picture.
GamerProfile() - Constructor for class Microsoft.Xna.Framework.GamerServices.GamerProfile
 
GamerServicesDispatcher - Class in Microsoft.Xna.Framework.GamerServices
Implements the Windows-specific portion of a GamerServicesDispatcher class.
GamerServicesDispatcher() - Constructor for class Microsoft.Xna.Framework.GamerServices.GamerServicesDispatcher
 
GamerZone - Enum in Microsoft.Xna.Framework.GamerServices
This style of social gaming preferred by this Xbox LIVE member.
GestureSample - Class in Microsoft.Xna.Framework.Input.Touch
A representation of data from a multitouch gesture over a span of time.
GestureSample(GestureType, TimeSpan, Vector2, Vector2, Vector2, Vector2) - Constructor for class Microsoft.Xna.Framework.Input.Touch.GestureSample
 
GestureType - Variable in class Microsoft.Xna.Framework.Input.Touch.GestureSample
The type of gesture in a multitouch gesture sample.
GestureType - Enum in Microsoft.Xna.Framework.Input.Touch
Contains values that represent different multitouch gestures that can be detected by TouchPanel.ReadGesture.
get(int) - Method in class Microsoft.Xna.Framework.Graphics.TextureCollection
Gets the Texture at the specified sampler number.
get(Keys) - Method in class Microsoft.Xna.Framework.Input.KeyboardState
Returns the state of a particular key.
get(int) - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Gets the information of the specified touch location.
get(int) - Method in interface System.Collections.Generic.IList
 
get(int) - Method in class System.Collections.ObjectModel.Collection
Gets the element at the specified index.
get(int) - Method in class System.Collections.ObjectModel.ReadOnlyCollection
 
getActualValue() - Method in exception System.ArgumentOutOfRangeException
Gets the argument value that causes this exception.
getAdapter() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
getAdapters() - Static method in class Microsoft.Xna.Framework.Graphics.GraphicsAdapter
 
getAlphaBlendFunction() - Method in class Microsoft.Xna.Framework.Graphics.BlendState
Gets the arithmetic operation when blending alpha values.
getAspectRatio() - Method in class Microsoft.Xna.Framework.Graphics.DisplayMode
Gets the aspect ratio used by the graphics device.
getAspectRatio() - Method in class Microsoft.Xna.Framework.Graphics.Viewport
Gets the aspect ratio used by the viewport.
getAverageRoundTripTime() - Method in class Microsoft.Xna.Framework.Net.QualityOfService
Gets the average (median) round trip time of all the network packets that were sent during the quality of service measurement process.
GetBackBufferData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
GetBackBufferData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
GetBackBufferData(Rectangle, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
getBackward() - Method in class Microsoft.Xna.Framework.Matrix
Gets the backward vector of the Matrix.
getBaseStream() - Method in class System.IO.BinaryReader
 
getBaseStream() - Method in class System.IO.BinaryWriter
 
getBlendFactor() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
getBounds() - Method in class Microsoft.Xna.Framework.Graphics.PresentationParameters
 
getBounds() - Method in class Microsoft.Xna.Framework.Graphics.Viewport
Gets the size of this resource.
GetBuffer() - Method in class System.IO.MemoryStream
Returns the array of unsigned bytes from which this stream was created.
getBufferUsage() - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
getBytesPerSecondDownstream() - Method in class Microsoft.Xna.Framework.Net.QualityOfService
Gets an estimate of the available downstream network bandwidth from the session host to this machine, measured in bytes per second.
getBytesPerSecondUpstream() - Method in class Microsoft.Xna.Framework.Net.QualityOfService
Gets an estimate of the available upstream network bandwidth from this machine to the session host, measured in bytes per second.
GetCapabilities(PlayerIndex) - Static method in class Microsoft.Xna.Framework.Input.GamePad
Retrieves the capabilities of an Xbox 360 Controller.
getCapacity() - Method in class System.IO.MemoryStream
Gets the number of bytes allocated for this stream.
GetCorners() - Method in class Microsoft.Xna.Framework.BoundingBox
Gets an array of points that make up the corners of the BoundingBox.
GetCorners(Vector3[]) - Method in class Microsoft.Xna.Framework.BoundingBox
Defines an axis-aligned box-shaped 3D volume.
getCubeMapFace() - Method in class Microsoft.Xna.Framework.Graphics.RenderTargetBinding
Gets one face of a CubeMap.
getCullMode() - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
 
getCurrentDisplayMode() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsAdapter
 
GetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Gets a copy of 2D texture data.
GetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Gets a copy of 2D texture data, specifying a start index and number of elements.
GetData(int, Rectangle, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Gets a copy of 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.
GetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.Texture3D
 
GetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture3D
 
GetData(int, int, int, int, int, int, int, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture3D
 
GetData(CubeMapFace, T[]) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
 
GetData(CubeMapFace, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
 
GetData(CubeMapFace, int, Rectangle, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
 
GetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
GetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
GetData(int, T[], int, int, int) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
getDays() - Method in class System.TimeSpan
Gets the number of whole days represented by the current TimeSpan structure.
getDefaultAdapter() - Static method in class Microsoft.Xna.Framework.Graphics.GraphicsAdapter
 
getDepthBias() - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
Retrieves the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth.
getDepthBufferEnable() - Method in class Microsoft.Xna.Framework.Graphics.DepthStencilState
 
getDeviceName() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsAdapter
 
getDisplayName() - Method in class Microsoft.Xna.Framework.GamerServices.Gamer
 
getDistanceScale() - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Gets a value that adjusts the effect of distance calculations on the sound (emitter).
getDopplerScale() - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Gets a scalar applied to the level of Doppler effect calculated between this and any AudioListener.
getDopplerScale() - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Gets a value that adjusts the effect of doppler calculations on the sound (emitter).
getDown() - Method in class Microsoft.Xna.Framework.Matrix
Gets the down vector of the Matrix.
getDuration() - Method in class Microsoft.Xna.Framework.Audio.SoundEffect
Gets the duration of the SoundEffect.
GetEnumerator() - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Returns an enumerator that iterates through the TouchCollection.
GetEnumerator() - Method in interface System.Collections.Generic.IEnumerable
 
getErrorCode() - Method in exception System.Runtime.InteropServices.ExternalException
Gets the HRESULT of the error.
getFillMode() - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
 
getFormat() - Method in class Microsoft.Xna.Framework.Graphics.DisplayMode
Gets a value indicating the surface format of the display mode.
getForward() - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Gets the forward orientation vector for this emitter.
getForward() - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Gets the forward orientation vector for this listener.
getForward() - Method in class Microsoft.Xna.Framework.Matrix
Gets the forward vector of the Matrix.
GetFromGamertag(String) - Static method in class Microsoft.Xna.Framework.GamerServices.Gamer
 
getGamerPicture() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets the gamer picture, which will be 64 pixels by 64 pixels.
getGamerScore() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets the GamerScore of this gamer.
getGamerTag() - Method in class Microsoft.Xna.Framework.GamerServices.Gamer
Gets the gamertag string.
getGamerZone() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets the GamerZone setting.
getGraphicsDevice() - Method in class Microsoft.Xna.Framework.Graphics.SpriteBatch
 
getGraphicsProfile() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
getHandlers() - Method in class System.Event
Gets a list of handlers that are attached to this event.
GetHashCode() - Method in class Microsoft.Xna.Framework.Color
Serves as a hash function for a particular type.
GetHashCode() - Method in class Microsoft.Xna.Framework.Point
Gets the hash code for this object.
GetHashCode() - Method in class Microsoft.Xna.Framework.Rectangle
Gets the hash code for this object.
GetHashCode(T) - Method in interface System.Collections.Generic.IEqualityComparer
Returns a hash code for the specified object.
getHeight() - Method in class Microsoft.Xna.Framework.Graphics.DisplayMode
Gets a value indicating the screen height, in pixels.
getHours() - Method in class System.TimeSpan
Gets the number of whole hours represented by the current TimeSpan structure.
getJoinError() - Method in exception Microsoft.Xna.Framework.Net.NetworkSessionJoinException
Gets or sets a more detailed description of the session join failure.
getKey() - Method in class System.Collections.Generic.KeyValuePair
Gets the key in the key/value pair.
getLocation() - Method in class Microsoft.Xna.Framework.Rectangle
Gets the upper-left value of the Rectangle.
getMasterVolume() - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Gets the master volume that affects all SoundEffectInstance sounds.
getMilliseconds() - Method in class System.TimeSpan
Gets the number of whole milliseconds represented by the current TimeSpan structure.
getMinimumRoundTripTime() - Method in class Microsoft.Xna.Framework.Net.QualityOfService
Gets the minimum round trip time of any network packet that was sent during the quality of service measurement process.
getMinutes() - Method in class System.TimeSpan
Gets the number of whole minutes represented by the current TimeSpan structure.
getMotto() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets the gamer motto string.
getMultiSampleAntiAlias() - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
 
getName() - Method in class Microsoft.Xna.Framework.Audio.SoundEffect
Gets the asset name of the SoundEffect.
getOffset() - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Retrieves the offset (if any) from the beginning of the stream to the beginning of the vertex data.
getPackedValue() - Method in class Microsoft.Xna.Framework.Color
 
getPan() - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Gets the panning for the SoundEffectInstance.
GetPartnerToken(String) - Static method in class Microsoft.Xna.Framework.GamerServices.Gamer
 
getPitch() - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Gets the pitch adjustment for the SoundEffectInstance.
getPosition() - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Gets the position of this emitter.
getPosition() - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Gets the position of this listener.
getPosition() - Method in class Microsoft.Xna.Framework.Net.PacketReader
Gets the current packet read position.
getPosition() - Method in class Microsoft.Xna.Framework.Net.PacketWriter
Gets the current packet write position.
getPosition() - Method in class System.IO.MemoryStream
Gets the current position within the stream.
getPosition() - Method in class System.IO.Stream
 
getPresentationParameters() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
Gets the presentation parameters associated with this graphics device.
GetPressedKeys() - Method in class Microsoft.Xna.Framework.Input.KeyboardState
Gets an array of values that correspond to the keyboard keys that are currently being pressed.
GetProfile() - Method in class Microsoft.Xna.Framework.GamerServices.Gamer
Reads profile data for this gamer.
getRenderTarget() - Method in class Microsoft.Xna.Framework.Graphics.RenderTargetBinding
Gets a 2D texture.
getReputation() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets the gamer reputation, as a number of stars ranging 0 to 5.
getRight() - Method in class Microsoft.Xna.Framework.Matrix
Gets the right vector of the Matrix.
getRootDirectory() - Method in class Microsoft.Xna.Framework.Content.ContentManager
 
GetSampleDuration(int) - Method in class Microsoft.Xna.Framework.Audio.DynamicSoundEffectInstance
Returns the sample duration based on the specified size of the audio buffer.
GetSampleDuration(int, int, AudioChannels) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Returns the sample duration based on the specified sample size and sample rate.
GetSampleSizeInBytes(TimeSpan) - Method in class Microsoft.Xna.Framework.Audio.DynamicSoundEffectInstance
Returns the size of the audio buffer required to contain audio samples based on the specified duration.
GetSampleSizeInBytes(TimeSpan, int, AudioChannels) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Returns the size of the audio sample based on duration, sample rate, and audio channels.
getScissorTestEnable() - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
 
getSeconds() - Method in class System.TimeSpan
Gets the number of whole seconds represented by the current TimeSpan structure.
GetService(Class) - Method in interface System.IServiceProvider
Gets the service object of the specified type.
getServiceProvider() - Method in class Microsoft.Xna.Framework.Content.ContentManager
 
getSlopeScaleDepthBias() - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
Gets a bias value that takes into account the slope of a polygon.
getSpeedOfSound() - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Returns the speed of sound. 343.5 meters per second.
getState() - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Gets the current state (playing, paused, or stopped) of the SoundEffectInstance.
GetState(PlayerIndex) - Static method in class Microsoft.Xna.Framework.Input.GamePad
Gets the current state of an Xbox 360 Controller.
GetState(PlayerIndex, GamePadDeadZone) - Static method in class Microsoft.Xna.Framework.Input.GamePad
Gets the current state of an Xbox 360 Controller, using a specified dead zone on analog stick positions.
GetState() - Static method in class Microsoft.Xna.Framework.Input.Keyboard
Returns the current keyboard state.
GetState() - Static method in class Microsoft.Xna.Framework.Input.Mouse
Gets the current state of the mouse, including mouse position and buttons pressed.
GetState() - Static method in class Microsoft.Xna.Framework.Input.Touch.TouchPanel
Gets the current state of the touch panel.
getTextures() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
getTicks() - Method in class System.TimeSpan
Gets the number of ticks that represent the value of the current TimeSpan structure.
getTitleSafeArea() - Method in class Microsoft.Xna.Framework.Graphics.DisplayMode
Returns the title safe area of the display.
getTitlesPlayed() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets the number of titles this gamer has played.
getTotalAchievements() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets the total number of achievements this gamer has obtained.
getTotalDays() - Method in class System.TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional days.
getTotalHours() - Method in class System.TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional hours.
getTotalMilliseconds() - Method in class System.TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional milliseconds.
getTotalMinutes() - Method in class System.TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional minutes.
getTotalSeconds() - Method in class System.TimeSpan
Gets the value of the current TimeSpan structure expressed in whole and fractional seconds.
getTranslation() - Method in class Microsoft.Xna.Framework.Matrix
Gets the translation vector of the Matrix.
getUp() - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Gets the upward orientation vector for this emitter.
getUp() - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Gets the upward orientation vector for this listener.
getUp() - Method in class Microsoft.Xna.Framework.Matrix
Gets the up vector of this Matrix.
getUsageIndex() - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Modifies the usage data to allow the user to specify multiple usage types.
getValue() - Method in enum Microsoft.Xna.Framework.Audio.AudioChannels
 
getValue() - Method in enum Microsoft.Xna.Framework.DisplayOrientation
 
getValue() - Method in enum Microsoft.Xna.Framework.Graphics.ColorWriteChannels
 
getValue() - Method in enum Microsoft.Xna.Framework.Graphics.CompareFunction
 
getValue() - Method in enum Microsoft.Xna.Framework.Graphics.CullMode
 
getValue() - Method in enum Microsoft.Xna.Framework.Graphics.StencilOperation
 
getValue() - Method in enum Microsoft.Xna.Framework.Input.Buttons
 
getValue() - Method in enum Microsoft.Xna.Framework.Input.Keys
 
getValue() - Method in enum Microsoft.Xna.Framework.Input.KeyState
 
getValue() - Method in enum Microsoft.Xna.Framework.Input.Touch.GestureType
 
getValue() - Method in class System.Collections.Generic.KeyValuePair
Gets the value in the key/value pair.
getVelocity() - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Gets the velocity vector of this emitter.
getVelocity() - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Gets the velocity vector of this listener.
getVertexDeclaration() - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
getVertexElementFormat() - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Gets the format of this vertex element.
getVertexElementUsage() - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Gets a value describing how the vertex element is to be used.
getVertexStride() - Method in class Microsoft.Xna.Framework.Graphics.VertexDeclaration
 
getViewport() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
getVolume() - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Gets the volume of the SoundEffectInstance.
getWidth() - Method in class Microsoft.Xna.Framework.Graphics.DisplayMode
Gets a value indicating the screen width, in pixels.
GhostWhite - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:248 G:248 B:255 A:255.
Gold - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:255 G:215 B:0 A:255.
Goldenrod - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:218 G:165 B:32 A:255.
GraphicsAdapter - Class in Microsoft.Xna.Framework.Graphics
 
GraphicsAdapter() - Constructor for class Microsoft.Xna.Framework.Graphics.GraphicsAdapter
 
GraphicsDevice - Class in Microsoft.Xna.Framework.Graphics
Performs primitive-based rendering, creates resources, handles system-level variables, adjusts gamma ramp levels, and creates shaders.
GraphicsDevice(GraphicsAdapter, GraphicsProfile, PresentationParameters) - Constructor for class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
GraphicsDevice() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsResource
Gets the GraphicsDevice associated with this GraphicsResource.
GraphicsDevice() - Method in interface Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService
 
GraphicsDeviceCapabilities - Class in Microsoft.Xna.Framework.Graphics
 
GraphicsDeviceCapabilities() - Constructor for class Microsoft.Xna.Framework.Graphics.GraphicsDeviceCapabilities
 
GraphicsDeviceStatus - Enum in Microsoft.Xna.Framework.Graphics
Describes the status of the device.
GraphicsProfile - Enum in Microsoft.Xna.Framework.Graphics
Identifies the set of supported devices for the game based on device capabilities.
GraphicsResource - Class in Microsoft.Xna.Framework.Graphics
Queries and prepares resources.
Gray - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:128 G:128 B:128 A:255.
Green - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:0 G:128 B:0 A:255.
GreenYellow - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:173 G:255 B:47 A:255.
Guide - Class in Microsoft.Xna.Framework.GamerServices
 
Guide() - Constructor for class Microsoft.Xna.Framework.GamerServices.Guide
 
GuideAlreadyVisibleException - Exception in Microsoft.Xna.Framework.GamerServices
Thrown if an attempt is made to display a component of the Guide user interface when a Guide component is already displayed.
GuideAlreadyVisibleException() - Constructor for exception Microsoft.Xna.Framework.GamerServices.GuideAlreadyVisibleException
Initializes an empty instance of GuideAlreadyVisibleException.
GuideAlreadyVisibleException(String) - Constructor for exception Microsoft.Xna.Framework.GamerServices.GuideAlreadyVisibleException
Initializes an instance of GuideAlreadyVisibleException with the specified error message.
GuideAlreadyVisibleException(String, RuntimeException) - Constructor for exception Microsoft.Xna.Framework.GamerServices.GuideAlreadyVisibleException
Initializes an instance of GuideAlreadyVisibleException with the specified error message and related inner exception.

A B C D E F G H I K L M N O P Q R S T U V W X Y Z _