A B C D E F G H I K L M N O P Q R S T U V W X Y Z _

S

SaddleBrown - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:139 G:69 B:19 A:255.
Salmon - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:250 G:128 B:114 A:255.
SamplerState - Class in Microsoft.Xna.Framework.Graphics
Contains sampler state, which determines how to sample texture data.
SamplerState() - Constructor for class Microsoft.Xna.Framework.Graphics.SamplerState
 
SandyBrown - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:244 G:164 B:96 A:255.
SaveAsJpeg(OutputStream, int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Saves texture data as a .jpg.
SaveAsPng(OutputStream, int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Saves texture data as a .png.
SaveStateMode - Enum in Microsoft.Xna.Framework.Graphics
 
ScrollWheelValue - Variable in class Microsoft.Xna.Framework.Input.MouseState
Gets the cumulative mouse scroll wheel value since the game was started.
SeaGreen - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:46 G:139 B:87 A:255.
SeaShell - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:255 G:245 B:238 A:255.
Seek(long, SeekOrigin) - Method in class System.IO.MemoryStream
Sets the position within the current stream to the specified value.
Seek(long, SeekOrigin) - Method in class System.IO.Stream
When overridden in a derived class, sets the position within the current stream.
SeekOrigin - Enum in System.IO
Provides the fields that represent reference points in streams for seeking.
SendDataOptions - Enum in Microsoft.Xna.Framework.Net
Defines options for network packet transmission.
set(int, Texture) - Method in class Microsoft.Xna.Framework.Graphics.TextureCollection
Sets the Texture at the specified sampler number.
set(int, TouchLocation) - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Sets the information of the specified touch location.
set(int, T) - Method in interface System.Collections.Generic.IList
 
set(int, T) - Method in class System.Collections.ObjectModel.Collection
Sets the element at the specified index.
setAlphaBlendFunction(BlendFunction) - Method in class Microsoft.Xna.Framework.Graphics.BlendState
Sets the arithmetic operation when blending alpha values.
setBackward(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
Sets the backward vector of the Matrix.
setBlendFactor(Color) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
setBounds(Rectangle) - Method in class Microsoft.Xna.Framework.Graphics.Viewport
Sets the size of this resource.
setCapacity(int) - Method in class System.IO.MemoryStream
Sets the number of bytes allocated for this stream.
setCullMode(CullMode) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
Specifies the conditions for culling or removing triangles.
SetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Sets 2D texture data.
SetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Sets 2D texture data, specifying a start index, and number of elements.
SetData(int, Rectangle, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
Sets 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.
SetData(CubeMapFace, T[]) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
Sets cube texture data, specifying a cubemap face.
SetData(CubeMapFace, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
Sets cube texture data, specifying a cubemap face, start index, and number of elements.
SetData(CubeMapFace, int, Rectangle, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
Sets cube texture data, specifying a cubemap face, mipmap level, source rectangle, start index, and number of elements.
SetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
SetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
SetData(int, T[], int, int, int) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
 
setDepthBias(float) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
Sets the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth.
setDepthBufferEnable(boolean) - Method in class Microsoft.Xna.Framework.Graphics.DepthStencilState
Enables or disables depth buffering.
setDistanceScale(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Sets a value that adjusts the effect of distance calculations on the sound (emitter).
setDopplerScale(float) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Sets a scalar applied to the level of Doppler effect calculated between this and any AudioListener.
setDopplerScale(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Sets a value that adjusts the effect of doppler calculations on the sound (emitter).
setDown(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
Sets the down vector of the Matrix.
setFillMode(FillMode) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
The fill mode, which defines how a triangle is filled during rendering.
setForward(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Sets the forward orientation vector for this emitter.
setForward(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Sets the forward orientation vector for this listener.
setForward(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
Sets the forward vector of the Matrix.
SetItem(int, T) - Method in class System.Collections.ObjectModel.Collection
Replaces the element at the specified index.
SetLength(long) - Method in class System.IO.MemoryStream
Sets the length of the current stream to the specified value.
SetLength(long) - Method in class System.IO.Stream
When overridden in a derived class, sets the length of the current stream.
setLocation(Point) - Method in class Microsoft.Xna.Framework.Rectangle
Sets the upper-left value of the Rectangle.
setMasterVolume(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Sets the master volume that affects all SoundEffectInstance sounds.
setMultiSampleAntiAlias(boolean) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
Enables or disables multisample antialiasing.
setName(String) - Method in class Microsoft.Xna.Framework.Audio.SoundEffect
Sets the asset name of the SoundEffect to the specified value.
setOffset(int) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Sets the offset (if any) from the beginning of the stream to the beginning of the vertex data.
setPackedValue(int) - Method in class Microsoft.Xna.Framework.Color
 
setPan(float) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Sets the panning for the SoundEffectInstance.
setPitch(float) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Sets the pitch adjustment for the SoundEffectInstance.
setPosition(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Sets the position of this emitter.
setPosition(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Sets the position of this listener.
SetPosition(int, int) - Static method in class Microsoft.Xna.Framework.Input.Mouse
Sets the position of the mouse cursor relative to the upper-left corner of the window.
setPosition(int) - Method in class Microsoft.Xna.Framework.Net.PacketReader
Sets the current packet read position.
setPosition(int) - Method in class Microsoft.Xna.Framework.Net.PacketWriter
Sets the current packet write position.
setPosition(long) - Method in class System.IO.MemoryStream
Sets the current position within the stream.
setPosition(long) - Method in class System.IO.Stream
 
SetRenderTarget(RenderTarget2D) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
SetRenderTarget(RenderTargetCube, CubeMapFace) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
SetRenderTargets(RenderTargetBinding...) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
setRight(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
Sets the right vector of the Matrix.
setRootDirectory(String) - Method in class Microsoft.Xna.Framework.Content.ContentManager
 
setScissorTestEnable(boolean) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
Enables or disables scissor testing.
setSlopeScaleDepthBias(float) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
Sets a bias value that takes into account the slope of a polygon.
setSpeedOfSound(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
Sets the speed of sound.
setTranslation(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
Sets the translation vector of the Matrix.
setUp(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Sets the upward orientation vector for this emitter.
setUp(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Sets the upward orientation vector for this listener.
setUp(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
Sets the up vector of this Matrix.
setUsageIndex(int) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Modifies the usage data to allow the user to specify multiple usage types.
setVelocity(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
Sets the velocity vector of this emitter.
setVelocity(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
Sets the velocity vector of this listener.
SetVertexBuffer(VertexBuffer) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
Sets or binds a vertex buffer to the device.
SetVertexBuffer(VertexBuffer, int) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
setVertexElementFormat(VertexElementFormat) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Sets the format of this vertex element.
setVertexElementUsage(VertexElementUsage) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Sets a value describing how the vertex element is to be used.
SetVibration(PlayerIndex, float, float) - Static method in class Microsoft.Xna.Framework.Input.GamePad
Sets the vibration motor speeds on an Xbox 360 Controller.
setViewport(Viewport) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
 
setVolume(float) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Sets the volume of the SoundEffectInstance.
ShaderProfile - Enum in Microsoft.Xna.Framework.Graphics
 
ShowComposeMessage(PlayerIndex, String, IEnumerable<Gamer>) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowFriendRequest(PlayerIndex, Gamer) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowFriends(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowGameInvite(String) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowGameInvite(PlayerIndex, IEnumerable<Gamer>) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowGamerCard(PlayerIndex, Gamer) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowMarketplace(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowMessages(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowParty(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowPartySessions(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowPlayerReview(PlayerIndex, Gamer) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowPlayers(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
ShowSignIn(int, boolean) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
Sienna - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:160 G:82 B:45 A:255.
Silver - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:192 G:192 B:192 A:255.
Size() - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
 
SkyBlue - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:135 G:206 B:235 A:255.
SlateBlue - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:106 G:90 B:205 A:255.
SlateGray - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:112 G:128 B:144 A:255.
Slerp(Quaternion, Quaternion, float) - Static method in class Microsoft.Xna.Framework.Quaternion
Interpolates between two quaternions, using spherical linear interpolation.
Slerp(Quaternion, Quaternion, float, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
Interpolates between two quaternions, using spherical linear interpolation.
SmoothStep(float, float, float) - Static method in class Microsoft.Xna.Framework.MathHelper
Interpolates between two values using a cubic equation.
SmoothStep(Vector2, Vector2, float) - Static method in class Microsoft.Xna.Framework.Vector2
Interpolates between two values using a cubic equation.
SmoothStep(Vector2, Vector2, float, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
Interpolates between two values using a cubic equation.
SmoothStep(Vector3, Vector3, float) - Static method in class Microsoft.Xna.Framework.Vector3
Interpolates between two values using a cubic equation.
SmoothStep(Vector3, Vector3, float, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
Interpolates between two values using a cubic equation.
SmoothStep(Vector4, Vector4, float) - Static method in class Microsoft.Xna.Framework.Vector4
Interpolates between two values using a cubic equation.
SmoothStep(Vector4, Vector4, float, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
Interpolates between two values using a cubic equation.
Snow - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:255 G:250 B:250 A:255.
SoundEffect - Class in Microsoft.Xna.Framework.Audio
Reference page contains links to related code samples.
SoundEffect(byte[], int, AudioChannels) - Constructor for class Microsoft.Xna.Framework.Audio.SoundEffect
Initializes a new instance of SoundEffect based on an audio buffer, sample rate, and number of audio channels.
SoundEffect(byte[], int, int, int, AudioChannels, int, int) - Constructor for class Microsoft.Xna.Framework.Audio.SoundEffect
Initializes a new instance of SoundEffect with specified parameters such as audio sample rate, channels, looping criteria, and a buffer to hold the audio.
SoundEffectInstance - Class in Microsoft.Xna.Framework.Audio
Provides a single playing, paused, or stopped instance of a SoundEffect sound.
SoundState - Enum in Microsoft.Xna.Framework.Audio
Current state (playing, paused, or stopped) of a SoundEffectInstance.
Spacing - Variable in class Microsoft.Xna.Framework.Graphics.SpriteFont
 
SpringGreen - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:0 G:255 B:127 A:255.
SpriteBatch - Class in Microsoft.Xna.Framework.Graphics
Enables a group of Sprites to be drawn using the same settings.
SpriteBatch(GraphicsDevice) - Constructor for class Microsoft.Xna.Framework.Graphics.SpriteBatch
 
SpriteEffects - Enum in Microsoft.Xna.Framework.Graphics
Defines sprite mirroring options.
SpriteFont - Class in Microsoft.Xna.Framework.Graphics
 
SpriteSortMode - Enum in Microsoft.Xna.Framework.Graphics
Defines sprite sort-rendering options.
Start - Variable in class Microsoft.Xna.Framework.Input.GamePadButtons
Identifies whether the START button on the Xbox 360 Controller is pressed.
State - Variable in class Microsoft.Xna.Framework.Input.Touch.TouchLocation
Gets the state of the touch location.
SteelBlue - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:70 G:130 B:180 A:255.
StencilOperation - Enum in Microsoft.Xna.Framework.Graphics
Defines stencil buffer operations.
Stop() - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Immediately stops playing a SoundEffectInstance.
Stop(boolean) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Stops playing a SoundEffectInstance, either immediately or as authored.
Stream - Class in System.IO
Provides a generic view of a sequence of bytes.
Stream() - Constructor for class System.IO.Stream
Initializes a new instance of the System.IO.Stream class.
SubmitBuffer(byte[]) - Method in class Microsoft.Xna.Framework.Audio.DynamicSoundEffectInstance
Submits an audio buffer for playback.
SubmitBuffer(byte[], int, int) - Method in class Microsoft.Xna.Framework.Audio.DynamicSoundEffectInstance
Submits an audio buffer for playback.
Subtract(Matrix) - Method in class Microsoft.Xna.Framework.Matrix
Subtracts the specified matrix from the current matrix.
Subtract(Matrix, Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
Subtracts matrices.
Subtract(Matrix, Matrix, Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
Subtracts matrices.
Subtract(Quaternion) - Method in class Microsoft.Xna.Framework.Quaternion
Subtracts the specified Quaternion from the current quaternion.
Subtract(Quaternion, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
Subtracts a quaternion from another quaternion.
Subtract(Quaternion, Quaternion, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
Subtracts a quaternion from another quaternion.
Subtract(Vector2) - Method in class Microsoft.Xna.Framework.Vector2
Subtracts a vector from the current vector.
Subtract(Vector2, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
Subtracts a vector from a vector.
Subtract(Vector2, Vector2, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
Subtracts a vector from a vector.
Subtract(Vector3) - Method in class Microsoft.Xna.Framework.Vector3
Subtracts the specified vector from the current vector.
Subtract(Vector3, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
Subtracts a vector from a vector.
Subtract(Vector3, Vector3, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
Subtracts a vector from a vector.
Subtract(Vector4) - Method in class Microsoft.Xna.Framework.Vector4
Subtracts a vector from the current vector.
Subtract(Vector4, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
Subtracts a vector from a vector.
Subtract(Vector4, Vector4, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
Subtracts a vector from a vector.
Subtract(TimeSpan) - Method in class System.TimeSpan
Subtracts the specified TimeSpan from this instance.
SurfaceFormat - Enum in Microsoft.Xna.Framework.Graphics
Defines various types of surface formats.
System - package System
 
System.Collections.Generic - package System.Collections.Generic
 
System.Collections.ObjectModel - package System.Collections.ObjectModel
 
System.IO - package System.IO
 
System.Runtime.InteropServices - package System.Runtime.InteropServices
 
SystemException - Exception in System
Defines the base class for predefined exceptions in the System namespace.
SystemException() - Constructor for exception System.SystemException
Initializes a new instance of the SystemException class.
SystemException(String) - Constructor for exception System.SystemException
Initializes a new instance of the SystemException class with a specified error message.
SystemException(String, Exception) - Constructor for exception System.SystemException
Initializes a new instance of the SystemException class with a specified error message and a reference to the inner exception that is the cause of this exception.

A B C D E F G H I K L M N O P Q R S T U V W X Y Z _