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java.lang.ObjectMicrosoft.Xna.Framework.GamerServices.GamerProfile
public final class GamerProfile
Profile settings describing information about a gamer such as the gamer's motto, reputation, and gamer picture. This data is accessible for both locally signed in profiles and remote gamers that you are playing with in a multiplayer session.
Constructor Summary | |
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GamerProfile()
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Method Summary | |
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void |
Dispose()
Immediately releases the unmanaged resources used by this object. |
Texture2D |
getGamerPicture()
Gets the gamer picture, which will be 64 pixels by 64 pixels. |
int |
getGamerScore()
Gets the GamerScore of this gamer. |
GamerZone |
getGamerZone()
Gets the GamerZone setting. |
java.lang.String |
getMotto()
Gets the gamer motto string. |
float |
getReputation()
Gets the gamer reputation, as a number of stars ranging 0 to 5. |
int |
getTitlesPlayed()
Gets the number of titles this gamer has played. |
int |
getTotalAchievements()
Gets the total number of achievements this gamer has obtained. |
boolean |
IsDisposed()
Gets a value that indicates whether the object is disposed. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public GamerProfile()
Method Detail |
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public Texture2D getGamerPicture()
public int getGamerScore()
public GamerZone getGamerZone()
public boolean IsDisposed()
public java.lang.String getMotto()
public float getReputation()
public int getTitlesPlayed()
public int getTotalAchievements()
public void Dispose()
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