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U

UnauthorizedAccessException - Exception in System
The exception that is thrown when the operating system denies access because of an I/O error or a specific type of security error.
UnauthorizedAccessException() - Constructor for exception System.UnauthorizedAccessException
Initializes a new instance of the UnauthorizedAccessException class.
UnauthorizedAccessException(String) - Constructor for exception System.UnauthorizedAccessException
Initializes a new instance of the UnauthorizedAccessException class with a specified error message.
UnauthorizedAccessException(String, RuntimeException) - Constructor for exception System.UnauthorizedAccessException
Initializes a new instance of the UnauthorizedAccessException class with a specified error message and a reference to the inner exception that is the cause of this exception.
Union(Rectangle, Rectangle) - Static method in class Microsoft.Xna.Framework.Rectangle
Creates a new Rectangle that exactly contains two other rectangles.
Union(Rectangle, Rectangle, Rectangle) - Static method in class Microsoft.Xna.Framework.Rectangle
Creates a new Rectangle that exactly contains two other rectangles.
UnitW - Static variable in class Microsoft.Xna.Framework.Vector4
Returns the Vector4 (0, 0, 0, 1).
UnitX - Static variable in class Microsoft.Xna.Framework.Vector2
Returns the unit vector for the x-axis.
UnitX - Static variable in class Microsoft.Xna.Framework.Vector3
Returns the x unit Vector3 (1, 0, 0).
UnitX - Static variable in class Microsoft.Xna.Framework.Vector4
Returns the Vector4 (1, 0, 0, 0).
UnitY - Static variable in class Microsoft.Xna.Framework.Vector2
Returns the unit vector for the y-axis.
UnitY - Static variable in class Microsoft.Xna.Framework.Vector3
Returns the y unit Vector3 (0, 1, 0).
UnitY - Static variable in class Microsoft.Xna.Framework.Vector4
Returns the Vector4 (0, 1, 0, 0).
UnitZ - Static variable in class Microsoft.Xna.Framework.Vector3
Returns the z unit Vector3 (0, 0, 1).
UnitZ - Static variable in class Microsoft.Xna.Framework.Vector4
Returns the Vector4 (0, 0, 1, 0).
Unload() - Method in class Microsoft.Xna.Framework.Content.ContentManager
 
UnpackSNorm(long, long) - Static method in class Microsoft.Xna.Framework.Graphics.PackedVector.PackUtils
 
UnpackUNorm(long, long) - Static method in class Microsoft.Xna.Framework.Graphics.PackedVector.PackUtils
 
Unproject(Vector3, Matrix, Matrix, Matrix) - Method in class Microsoft.Xna.Framework.Graphics.Viewport
Converts a screen space point into a corresponding point in world space.
Up - Variable in class Microsoft.Xna.Framework.Input.GamePadDPad
Identifies whether the Up direction on the Xbox 360 Controller directional pad is pressed.
Update() - Static method in class Microsoft.Xna.Framework.GamerServices.GamerServicesDispatcher
 

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