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X

X - Variable in class Microsoft.Xna.Framework.Graphics.Viewport
Gets or sets the pixel coordinate of the upper-left corner of the viewport on the render-target surface.
X - Variable in class Microsoft.Xna.Framework.Input.GamePadButtons
Identifies whether the X button on the Xbox 360 Controller is pressed.
X - Variable in class Microsoft.Xna.Framework.Input.MouseState
Specifies the horizontal position of the mouse cursor.
X - Variable in class Microsoft.Xna.Framework.Point
Specifies the x-coordinate of the Point.
X - Variable in class Microsoft.Xna.Framework.Quaternion
Specifies the x-value of the vector component of the quaternion.
X - Variable in class Microsoft.Xna.Framework.Rectangle
Specifies the x-coordinate of the rectangle.
X - Variable in class Microsoft.Xna.Framework.Vector2
Gets or sets the x-component of the vector.
X - Variable in class Microsoft.Xna.Framework.Vector3
Gets or sets the x-component of the vector.
X - Variable in class Microsoft.Xna.Framework.Vector4
Gets or sets the x-component of the vector.
XButton1 - Variable in class Microsoft.Xna.Framework.Input.MouseState
Returns the state of XBUTTON1.
XButton2 - Variable in class Microsoft.Xna.Framework.Input.MouseState
Returns the state of XBUTTON2.

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