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Z

Z - Variable in class Microsoft.Xna.Framework.Quaternion
Specifies the z-value of the vector component of the quaternion.
Z - Variable in class Microsoft.Xna.Framework.Vector3
Gets or sets the z-component of the vector.
Z - Variable in class Microsoft.Xna.Framework.Vector4
Gets or sets the z-component of the vector.
Zero - Static variable in class Microsoft.Xna.Framework.Point
Returns the point (0,0).
Zero - Static variable in class Microsoft.Xna.Framework.Vector2
Returns a Vector2 with all of its components set to zero.
Zero - Static variable in class Microsoft.Xna.Framework.Vector3
Returns a Vector3 with all of its components set to zero.
Zero - Static variable in class Microsoft.Xna.Framework.Vector4
Returns a Vector4 with all of its components set to zero.
Zero - Static variable in class System.TimeSpan
Represents the zero TimeSpan value.

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