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E

E - Static variable in class Microsoft.Xna.Framework.MathHelper
Represents the mathematical constant e.
Effect - Class in Microsoft.Xna.Framework.Graphics
Used to set and query effects, and to choose techniques.
Effect(Effect) - Constructor for class Microsoft.Xna.Framework.Graphics.Effect
 
Effect(GraphicsDevice, byte[]) - Constructor for class Microsoft.Xna.Framework.Graphics.Effect
 
EffectPass - Class in Microsoft.Xna.Framework.Graphics
 
EffectPass() - Constructor for class Microsoft.Xna.Framework.Graphics.EffectPass
 
Empty - Static variable in class Microsoft.Xna.Framework.Rectangle
Returns a Rectangle with all of its values set to zero.
Empty - Static variable in class System.EventArgs
Represents an event with no event data.
End() - Method in class Microsoft.Xna.Framework.Graphics.SpriteBatch
Flushes the sprite batch and restores the device state to how it was before Begin was called.
EndGetFromGamertag(IAsyncResult) - Static method in class Microsoft.Xna.Framework.GamerServices.Gamer
 
EndGetPartnerToken(IAsyncResult) - Static method in class Microsoft.Xna.Framework.GamerServices.Gamer
 
EndGetProfile(IAsyncResult) - Method in class Microsoft.Xna.Framework.GamerServices.Gamer
Ends an asynchronous profile read operation.
EndOfStreamException - Exception in System.IO
The exception that is thrown when reading is attempted past the end of a stream.
EndOfStreamException() - Constructor for exception System.IO.EndOfStreamException
Initializes a new instance of the EndOfStreamException class with its message string set to a system-supplied message.
EndOfStreamException(String) - Constructor for exception System.IO.EndOfStreamException
Initializes a new instance of the EndOfStreamException class with its message string set to message.
EndOfStreamException(String, Exception) - Constructor for exception System.IO.EndOfStreamException
Initializes a new instance of the EndOfStreamException class with a specified error message and a reference to the inner exception that is the cause of this exception.
EndPass() - Method in class Microsoft.Xna.Framework.Graphics.EffectPass
 
EndRead(IAsyncResult) - Method in class System.IO.Stream
Waits for the pending asynchronous read to complete.
EndShowKeyboardInput(IAsyncResult) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
EndShowMessageBox(IAsyncResult) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
EndWrite(IAsyncResult) - Method in class System.IO.Stream
Ends an asynchronous write operation.
equals(Object) - Method in class Microsoft.Xna.Framework.BoundingBox
Determines whether two instances of BoundingBox are equal.
Equals(BoundingBox) - Method in class Microsoft.Xna.Framework.BoundingBox
Determines whether two instances of BoundingBox are equal.
equals(Object) - Method in class Microsoft.Xna.Framework.BoundingSphere
Determines whether the specified Object is equal to the BoundingSphere.
Equals(BoundingSphere) - Method in class Microsoft.Xna.Framework.BoundingSphere
Determines whether the specified BoundingSphere is equal to the current BoundingSphere.
Equals(Color) - Method in class Microsoft.Xna.Framework.Color
 
Equals(Object) - Method in class Microsoft.Xna.Framework.Color
 
equals(Object) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.GamePadButtons
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.GamePadDPad
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.GamePadState
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.GamePadThumbSticks
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.GamePadTriggers
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.KeyboardState
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.MouseState
Returns a value that indicates whether the current instance is equal to a specified object.
equals(Object) - Method in class Microsoft.Xna.Framework.Input.Touch.TouchLocation
Determines whether the current TouchLocation is equal to the specified object.
Equals(TouchLocation) - Method in class Microsoft.Xna.Framework.Input.Touch.TouchLocation
Determines whether the current TouchLocation is equal to the specified TouchLocation.
equals(Object) - Method in class Microsoft.Xna.Framework.Matrix
Returns a value that indicates whether the current instance is equal to a specified object.
Equals(Matrix) - Method in class Microsoft.Xna.Framework.Matrix
Determines whether the specified Object is equal to the Matrix.
equals(Object) - Method in class Microsoft.Xna.Framework.Plane
Determines whether the specified Object is equal to the Plane.
Equals(Plane) - Method in class Microsoft.Xna.Framework.Plane
Determines whether the specified Plane is equal to the Plane.
equals(Object) - Method in class Microsoft.Xna.Framework.Point
Determines whether the specified Object is equal to this instance.
Equals(Point) - Method in class Microsoft.Xna.Framework.Point
Determines whether two Point instances are equal.
equals(Object) - Method in class Microsoft.Xna.Framework.Quaternion
Returns a value that indicates whether the current instance is equal to a specified object.
Equals(Quaternion) - Method in class Microsoft.Xna.Framework.Quaternion
Determines whether the specified Object is equal to the Quaternion.
equals(Object) - Method in class Microsoft.Xna.Framework.Ray
Determines whether two instances of Ray are equal.
Equals(Ray) - Method in class Microsoft.Xna.Framework.Ray
Determines whether the specified Ray is equal to the current Ray.
equals(Object) - Method in class Microsoft.Xna.Framework.Rectangle
Determines whether the specified Object is equal to the current instance.
Equals(Rectangle) - Method in class Microsoft.Xna.Framework.Rectangle
Determines whether the specified Object is equal to the Rectangle.
equals(Object) - Method in class Microsoft.Xna.Framework.Vector2
Returns a value that indicates whether the current instance is equal to a specified object.
Equals(Vector2) - Method in class Microsoft.Xna.Framework.Vector2
Determines whether the specified Object is equal to the Vector2.
equals(Object) - Method in class Microsoft.Xna.Framework.Vector3
Returns a value that indicates whether the current instance is equal to a specified object.
Equals(Vector3) - Method in class Microsoft.Xna.Framework.Vector3
Determines whether the specified Object is equal to the Vector3.
equals(Object) - Method in class Microsoft.Xna.Framework.Vector4
Returns a value that indicates whether the current instance is equal to a specified object.
Equals(Vector4) - Method in class Microsoft.Xna.Framework.Vector4
Determines whether the specified Object is equal to the Vector4.
Equals(T, T) - Method in interface System.Collections.Generic.IEqualityComparer
Determines whether the specified objects are equal.
Equals(T) - Method in interface System.IEquatable
Indicates whether the current object is equal to another object of the same type.
equals(Object) - Method in class System.TimeSpan
Returns a value indicating whether this instance is equal to a specified object.
Equals(TimeSpan) - Method in class System.TimeSpan
Returns a value indicating whether this instance is equal to a specified TimeSpan object.
Equals(TimeSpan, TimeSpan) - Static method in class System.TimeSpan
Returns a value indicating whether two specified instances of TimeSpan are equal.
Event<T extends EventArgs> - Class in System
Base class for all events in JavaXNA.
Event() - Constructor for class System.Event
Creates a new instance of this Object.
EventArgs - Class in System
System.EventArgs is the base class for classes containing event data.
EventArgs() - Constructor for class System.EventArgs
Initializes a new Instance of the System.EventArgs class.
EventHandler<T> - Interface in System
 
ExternalException - Exception in System.Runtime.InteropServices
The base exception type for all COM interop exceptions and structured exception handling (SEH) exceptions.
ExternalException() - Constructor for exception System.Runtime.InteropServices.ExternalException
Initializes a new instance of the ExternalException class with default properties.
ExternalException(String) - Constructor for exception System.Runtime.InteropServices.ExternalException
Initializes a new instance of the ExternalException class with a specified error message.
ExternalException(String, Exception) - Constructor for exception System.Runtime.InteropServices.ExternalException
Initializes a new instance of the ExternalException class with a specified error message and a reference to the inner exception that is the cause of this exception.
ExternalException(String, int) - Constructor for exception System.Runtime.InteropServices.ExternalException
Initializes a new instance of the ExternalException class with a specified error message and the HRESULT of the error.

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