187 Commits

Author SHA1 Message Date
SND\GinieDp_cp
f5367ebfbc - Implemented all math type converters 2011-11-15 22:31:20 +00:00
SND\AstrorEnales_cp
a36695b15b working on GL Effect and added CurveKey.cs and CurveKeyCollection.cs 2011-11-15 21:37:26 +00:00
SND\rene87_cp
4cbf5d9c21 add Cue
add SoundBank
add AudioEngine
add WaveBank
2011-11-15 20:57:51 +00:00
SND\rene87_cp
6b3e2e4906 add NoMicrophoneConnectedException
add NoAudioHardwareException
add InstancePlayLimitException
2011-11-15 20:21:09 +00:00
SND\rene87_cp
fea778f673 add DynamicSoundEffectInstance 2011-11-15 20:04:16 +00:00
SND\rene87_cp
b7c880602e add AudiEmitter
add AudioListener
add SoundEffect
add SoundEffectInstance
2011-11-15 19:52:09 +00:00
SND\rene87_cp
fa9e69dd03 add Microphone 2011-11-15 19:16:05 +00:00
Glatzemann
fac08d3939 fixed signature of Mouse class 2011-11-15 18:38:24 +00:00
SND\simsmaster_cp
ad5a5910f0 First work on StorageSystem. Created basic implementation of StorageContainer using System.IO mapping. 2011-11-15 18:24:03 +00:00
SND\xToast_cp
a1467c2e5d Little work on BoundingFrustum done. 2011-11-15 15:46:27 +00:00
Glatzemann
e02485ab9e Some work on keyboard input. It is currently not working, see issue #449 for further information 2011-11-14 19:37:05 +00:00
SND\rene87_cp
2c30d8ff7e add XInput Keyboard 2011-11-14 16:19:58 +00:00
SND\GinieDp_cp
5d72da78b0 added missing file 2011-11-12 10:00:41 +00:00
SND\GinieDp_cp
c6bfbbfc6f - fixed property spelling 2011-11-12 00:26:50 +00:00
SND\GinieDp_cp
5be5be2c84 - implemented ModelBone properties
- implemented ModelMesh properties
- implemented ModelMeshPart properties
- implemented Model properties
- implemented ModelReader
2011-11-12 00:17:25 +00:00
SND\GinieDp_cp
4105de3c1a - fixed minor quaternion bugs
- implemented CreateFrom... quaternion methods
- quaternion seems to be feature complete
2011-11-11 23:21:26 +00:00
Glatzemann
972f7121e8 renamed CurrentCreator to DefaultCreator project wide
extended InputSystem selector in WindowsGame sample
fixed some interface issues in XInput InputSystem
added FormatConvert to InputSystem XInput to translate GamePadButtons from XInput to ANX
2011-11-11 15:21:41 +00:00
Glatzemann
9695acd2e3 implemented class stubs of Storage Namespace
fixed signature of KeyboardState
fixed signature of GamePadButtons and optimized a little bit (for frequently used properties it is now cheaper to check state)
fixed signature of GamePadDPad and made it the same style as GamePadButtons
fixed signature of GamePadTriggers
fixed signature of GamePadCapabilities
fixed signature of GamePadState
2011-11-11 12:50:46 +00:00
SND\rene87_cp
d3ddc5b463 GamePadButtons complet 2011-11-11 11:51:40 +00:00
Glatzemann
f06890de59 reading used GraphicsProfile out of game assembly
some work on Kinect InputSystem (Dispose, fetching of RGB image)
changed handling of native textures (providing data for Texture2D at the moment)
implemented SetData methods for Texture2D
basic Dispose handling of Texture and Texture2D implemented
RenderSystemDX10: moved FormatSize method to FormatConverter to avoid duplicated code
RenderSystemGL3 is BROKEN in this version. New texture handling needs to be adapted.
2011-11-11 07:29:49 +00:00
SND\floAr_cp
619282f1c6 some more stuff, and some errors corrected
merged
2011-11-10 23:50:30 +00:00
SND\GinieDp_cp
d78840a126 - Merged Quaternion implementations
- Fixed Quaternion tests
2011-11-10 23:41:10 +00:00
SND\floAr_cp
181b6546a3 added quaternion stuff 2011-11-10 22:47:32 +00:00
SND\xToast_cp
71bec46d54 -Added Quaternion Unit-Tests
-Some more work on BoundingFrustum done
2011-11-10 19:30:35 +00:00
SND\floAr_cp
92a24d1247 startet quaternions *yay* 2011-11-10 18:12:21 +00:00
Glatzemann
feb4114a4c Removed GetBackBufferData from INativeBuffer interface (and from every class implementing this interface). GetBackBufferData belongs only to the GraphicsDevice. 2011-11-10 15:05:19 +00:00
Glatzemann
4408acf3e8 updated to current repository head of SharpDX (Release version)
fixed some issues in DX10 RenderSystem due to the SharpDX update
2011-11-10 14:35:12 +00:00
Glatzemann
25d2c8dce4 fixed a merge issue in GL-RenderSystem 2011-11-10 07:12:04 +00:00
Glatzemann
0a8bdbb9b0 Resizing of RenderWindow using PresentationParameters and GraphicsDevice.Reset implemented. See TextRendering as example. But: GraphicsDevice.Reset is very incomplete at the moment. 2011-11-09 19:39:21 +00:00
SND\AstrorEnales_cp
ebcf8d7f6e - Finished first working version of the XNA to ANX converter
- Implemented second Clear method for OGL
- Improved the DatatypesMapping by making the packedValue of Color
  internal and visible to the ogl library.
2011-11-09 19:37:21 +00:00
SND\rene87_cp
867ce1f7d6 add IKeyboard 2011-11-09 16:36:09 +00:00
Glatzemann
55bf23606a added a Kinect sample project for testing 2011-11-09 12:31:32 +00:00
Glatzemann
99a5923fa4 Kinect: refactored some small things and added experimental handling of Depth and RGB images 2011-11-09 08:56:37 +00:00
Glatzemann
9e5d0858c5 changed version and copyright of ANX.InputSystem.Windows.Kinect and changed project type to assembly
implemented NormalizedShort2 and NormalizedShort4 struct
fixed a bug in NormalizedByte4
implemented Short2 and Short4 datatypes. The PackedVector namespace is now feature complete.
2011-11-09 05:54:10 +00:00
SND\floAr_cp
e84370a574 kinect done definex xnaext in framework 2011-11-08 20:52:48 +00:00
SND\xToast_cp
e57729bf12 Structs from Anx.Framework namespace are now reported as complete by ANXStatusComparer. They are not yet implemented. 2011-11-08 20:07:44 +00:00
Glatzemann
d8316954bd implemented NormalizedByte2 and NormalizedByte4 structs 2011-11-08 19:14:24 +00:00
SND\xToast_cp
55228d6d3c Some more work on Boundingthings done. 2011-11-08 18:09:18 +00:00
Glatzemann
c4eba424a8 implemented Rgba64 struct 2011-11-08 16:00:58 +00:00
Glatzemann
587976c514 implemented Rgba1010102 struct 2011-11-08 15:41:07 +00:00
Glatzemann
1d28fdd27d implemented Rg32 struct 2011-11-08 15:15:23 +00:00
Glatzemann
74f7609da0 implemented HalfVector4 struct 2011-11-08 14:45:06 +00:00
Glatzemann
a2b73245e9 implemented HalfVector2 struct 2011-11-08 14:28:38 +00:00
Glatzemann
c60d9405dd implemented unpacking of HalfSingle 2011-11-08 14:02:04 +00:00
Glatzemann
77063af953 implemented HalfSingle struct, but unpacking is still missing 2011-11-08 12:18:31 +00:00
Glatzemann
e5fc7aca94 implemented Byte4 struct 2011-11-08 10:16:58 +00:00
Glatzemann
d4d2fc69db implemented Bgra4444 struct 2011-11-08 09:45:55 +00:00
Glatzemann
24ff1441e9 implemented Bgra5551 struct 2011-11-08 09:39:01 +00:00
Glatzemann
7a70d17724 implemented Bgr565 struct 2011-11-08 09:22:43 +00:00
Glatzemann
5427fd80ac fixed signature of some structs 2011-11-08 06:46:58 +00:00