implemented Bgr565 struct

This commit is contained in:
Glatzemann 2011-11-08 09:22:43 +00:00
parent 5427fd80ac
commit 7a70d17724
4 changed files with 195 additions and 7 deletions

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@ -64,6 +64,7 @@
<Compile Include="Strukturen\BoundingSphereTest.cs" />
<Compile Include="Strukturen\ColorTest.cs" />
<Compile Include="Strukturen\MatrixTest.cs" />
<Compile Include="Strukturen\PackedVector\Bgr565Test.cs" />
<Compile Include="Strukturen\PlaneTest.cs" />
<Compile Include="Strukturen\PointTest.cs" />
<Compile Include="Strukturen\RayTest.cs" />

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@ -81,10 +81,25 @@ using ANXPlane = ANX.Framework.Plane;
using XNARect = Microsoft.Xna.Framework.Rectangle;
using ANXRect = ANX.Framework.Rectangle;
using XNABgr565 = Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565;
using ANXBgr565 = ANX.Framework.Graphics.PackedVector.Bgr565;
namespace ANX.Framework.TestCenter
{
class AssertHelper
{
public static void ConvertEquals(XNABgr565 lhs, ANXBgr565 rhs, String test)
{
if (lhs.PackedValue == rhs.PackedValue)
{
Assert.Pass(test + " passed");
}
else
{
Assert.Fail(String.Format("{0] failed: Bgr565 XNA: ({1}) Bgr565 ANX: ({2})", test, lhs, rhs));
}
}
public static void ConvertEquals(byte a, byte b, String test)
{
if (a == b)

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@ -0,0 +1,111 @@
#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NUnit.Framework;
using XNABgr565 = Microsoft.Xna.Framework.Graphics.PackedVector.Bgr565;
using ANXBgr565 = ANX.Framework.Graphics.PackedVector.Bgr565;
using XNAVector3 = Microsoft.Xna.Framework.Vector3;
using ANXVector3 = ANX.Framework.Vector3;
#endregion // Using Statements
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
namespace ANX.Framework.TestCenter.Strukturen.PackedVector
{
[TestFixture]
class Bgr565Test
{
#region Testdata
static object[] threefloats =
{
new object[] {DataFactory.RandomValue, DataFactory.RandomValue, DataFactory.RandomValue },
new object[] {DataFactory.RandomValue, DataFactory.RandomValue, DataFactory.RandomValue },
new object[] {DataFactory.RandomValue, DataFactory.RandomValue, DataFactory.RandomValue },
new object[] {DataFactory.RandomValue, DataFactory.RandomValue, DataFactory.RandomValue },
new object[] {DataFactory.RandomValue, DataFactory.RandomValue, DataFactory.RandomValue }
};
#endregion
[Test, TestCaseSource("threefloats")]
public void contructor1(float r, float g, float b)
{
XNABgr565 xnaVal = new XNABgr565(r, g, b);
ANXBgr565 anxVal = new ANXBgr565(r, g, b);
AssertHelper.ConvertEquals(xnaVal, anxVal, "Constructor1");
}
[Test, TestCaseSource("threefloats")]
public void contructor2(float r, float g, float b)
{
XNABgr565 xnaVal = new XNABgr565(new XNAVector3(r, g, b));
ANXBgr565 anxVal = new ANXBgr565(new ANXVector3(r, g, b));
AssertHelper.ConvertEquals(xnaVal, anxVal, "Constructor2");
}
[Test, TestCaseSource("threefloats")]
public void ToVector3(float r, float g, float b)
{
XNABgr565 xnaVal = new XNABgr565(r, g, b);
ANXBgr565 anxVal = new ANXBgr565(r, g, b);
AssertHelper.ConvertEquals(xnaVal.ToVector3(), anxVal.ToVector3(), "ToVector3");
}
}
}

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@ -54,31 +54,92 @@ namespace ANX.Framework.Graphics.PackedVector
{
public struct Bgr565 : IPackedVector<UInt16>, IEquatable<Bgr565>, IPackedVector
{
private UInt16 packedValue;
public Bgr565(float x, float y, float z)
{
uint r = (uint)(MathHelper.Clamp(x, 0f, 1f) * 31.0f) << 11;
uint g = (uint)(MathHelper.Clamp(y, 0f, 1f) * 63.0f) << 5;
uint b = (uint)(MathHelper.Clamp(z, 0f, 1f) * 31.0f);
this.packedValue = (ushort)((r | g) | b);
}
public Bgr565(Vector3 vector)
{
uint r = (uint)(MathHelper.Clamp(vector.X, 0f, 1f) * 31.0f) << 11;
uint g = (uint)(MathHelper.Clamp(vector.Y, 0f, 1f) * 63.0f) << 5;
uint b = (uint)(MathHelper.Clamp(vector.Z, 0f, 1f) * 31.0f);
this.packedValue = (ushort)((r | g) | b);
}
public ushort PackedValue
{
get
{
throw new NotImplementedException();
return this.packedValue;
}
set
{
throw new NotImplementedException();
this.packedValue = value;
}
}
public void PackFromVector4(Vector4 vector)
public Vector3 ToVector3()
{
throw new NotImplementedException();
return new Vector3( ((packedValue >> 11) & 31) / 31.0f,
((packedValue >> 5) & 63) / 63.0f,
((packedValue) & 31) / 31.0f);
}
public Vector4 ToVector4()
void IPackedVector.PackFromVector4(Vector4 vector)
{
throw new NotImplementedException();
uint r = (uint)(MathHelper.Clamp(vector.X, 0f, 1f) * 31.0f) << 11;
uint g = (uint)(MathHelper.Clamp(vector.Y, 0f, 1f) * 63.0f) << 5;
uint b = (uint)(MathHelper.Clamp(vector.Z, 0f, 1f) * 31.0f);
this.packedValue = (ushort)((r | g) | b);
}
Vector4 IPackedVector.ToVector4()
{
return new Vector4(this.ToVector3(), 1f);
}
public override bool Equals(object obj)
{
if (obj != null && obj.GetType() == this.GetType())
{
return this == (Bgr565)obj;
}
return false;
}
public bool Equals(Bgr565 other)
{
throw new NotImplementedException();
return this.packedValue == other.packedValue;
}
public override string ToString()
{
return this.packedValue.ToString("X4");
}
public override int GetHashCode()
{
return this.packedValue.GetHashCode();
}
public static bool operator ==(Bgr565 lhs, Bgr565 rhs)
{
return lhs.packedValue == rhs.packedValue;
}
public static bool operator !=(Bgr565 lhs, Bgr565 rhs)
{
return lhs.packedValue != rhs.packedValue;
}
}
}