Structs from Anx.Framework namespace are now reported as complete by ANXStatusComparer. They are not yet implemented.
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@ -92,14 +92,194 @@ namespace ANX.Framework
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#region public methods
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public static Quaternion Add(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static void Add(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion Concatenate(Quaternion value1, Quaternion value2)
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{
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throw new NotImplementedException();
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}
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public static void Concatenate(ref Quaternion value1, ref Quaternion value2, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public void Conjugate()
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{
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throw new NotImplementedException();
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}
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public static Quaternion Conjugate(Quaternion value)
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{
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throw new NotImplementedException();
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}
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public static void Conjugate(ref Quaternion value, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion CreateFromAxisAngle(Vector3 axis, float angle)
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{
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throw new NotImplementedException();
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}
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public static void CreateFromAxisAngle(ref Vector3 axis, float angle, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion CreateFromRotationMatrix(Matrix matrix)
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{
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throw new NotImplementedException();
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}
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public static void CreateFromRotationMatrix(ref Matrix matrix, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion CreateFromYawPitchRoll(float yaw, float pitch, float roll)
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{
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throw new NotImplementedException();
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}
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public static void CreateFromYawPitchRoll(float yaw, float pitch, float roll, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion Divide(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static void Divide(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static float Dot(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static void Dot(ref Quaternion quaternion1, ref Quaternion quaternion2, out float result)
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{
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throw new NotImplementedException();
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}
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public override int GetHashCode()
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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public static Quaternion Inverse(Quaternion quaternion)
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{
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throw new NotImplementedException();
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}
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public static void Inverse(ref Quaternion quaternion, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public float Length()
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{
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throw new NotImplementedException();
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}
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public float LengthSquared()
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{
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throw new NotImplementedException();
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}
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public static Quaternion Lerp(Quaternion quaternion1, Quaternion quaternion2, float amount)
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{
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throw new NotImplementedException();
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}
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public static void Lerp(ref Quaternion quaternion1, ref Quaternion quaternion2, float amount, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion Multiply(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static void Multiply(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion Multiply(Quaternion quaternion1, float scaleFactor)
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{
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throw new NotImplementedException();
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}
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public static void Multiply(ref Quaternion quaternion1, float scaleFactor, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion Negate(Quaternion quaternion)
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{
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throw new NotImplementedException();
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}
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public static void Negate(ref Quaternion quaternion, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public void Normalize()
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{
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throw new NotImplementedException();
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}
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public static Quaternion Normalize(Quaternion quaternion)
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{
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throw new NotImplementedException();
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}
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public static void Normalize(ref Quaternion quaternion, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion Slerp(Quaternion quaternion1, Quaternion quaternion2, float amount)
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{
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throw new NotImplementedException();
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}
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public static void Slerp(ref Quaternion quaternion1, ref Quaternion quaternion2, float amount, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public static Quaternion Subtract(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static void Subtract(ref Quaternion quaternion1, ref Quaternion quaternion2, out Quaternion result)
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{
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throw new NotImplementedException();
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}
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public override string ToString()
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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#endregion
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@ -115,9 +295,46 @@ namespace ANX.Framework
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}
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#endregion
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#region operator overloading
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public static Quaternion operator +(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static Quaternion operator /(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static bool operator ==(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static bool operator !=(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static Quaternion operator *(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static Quaternion operator *(Quaternion quaternion1, float scaleFactor)
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{
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throw new NotImplementedException();
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}
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public static Quaternion operator -(Quaternion quaternion1, Quaternion quaternion2)
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{
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throw new NotImplementedException();
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}
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public static Quaternion operator -(Quaternion quaternion)
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{
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throw new NotImplementedException();
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}
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#endregion
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}
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}
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@ -430,27 +430,56 @@ namespace ANX.Framework
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public static Vector2 Transform(Vector2 value, Quaternion rotation)
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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public static void Transform(ref Vector2 value, ref Quaternion rotation, out Vector2 result)
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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public static void Transform(Vector2[] sourceArray, int sourceIndex, ref Matrix matrix, Vector2[] destinationArray, int destinationIndex, int length)
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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public static void Transform(Vector2[] sourceArray, int sourceIndex, ref Quaternion rotation, Vector2[] destinationArray, int destinationIndex, int length)
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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public static void Transform(Vector2[] sourceArray, ref Matrix matrix, Vector2[] destinationArray)
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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public static void Transform(Vector2[] sourceArray, ref Quaternion rotation, Vector2[] destinationArray)
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{
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throw new Exception("method has not yet been implemented");
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throw new NotImplementedException();
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}
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public static Vector2 TransformNormal(Vector2 normal, Matrix matrix)
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{
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throw new NotImplementedException();
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}
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public static void TransformNormal(ref Vector2 normal, ref Matrix matrix, out Vector2 result)
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{
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throw new NotImplementedException();
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}
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public static void TransformNormal(
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Vector2[] sourceArray,
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int sourceIndex,
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ref Matrix matrix,
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Vector2[] destinationArray,
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int destinationIndex,
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int length)
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{
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throw new NotImplementedException();
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}
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public static void TransformNormal(
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Vector2[] sourceArray,
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ref Matrix matrix,
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Vector2[] destinationArray)
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{
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throw new NotImplementedException();
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}
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#endregion
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@ -507,20 +507,65 @@ namespace ANX.Framework
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#region Transformations
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public static Vector3 Transform(Vector3 position, Matrix matrix)
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{
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throw new NotImplementedException();
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}
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//public static Vector3 Transform(Vector3 position, Matrix matrix);
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//public static Vector3 Transform(Vector3 value, Quaternion rotation);
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//public static void Transform(ref Vector3 position, ref Matrix matrix, out Vector3 result);
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//public static void Transform(ref Vector3 value, ref Quaternion rotation, out Vector3 result);
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//public static void Transform(Vector3[] sourceArray, ref Matrix matrix, Vector3[] destinationArray);
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//public static void Transform(Vector3[] sourceArray, ref Quaternion rotation, Vector3[] destinationArray);
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//public static void Transform(Vector3[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3[] destinationArray, int destinationIndex, int length);
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//public static void Transform(Vector3[] sourceArray, int sourceIndex, ref Quaternion rotation, Vector3[] destinationArray, int destinationIndex, int length);
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//public static Vector3 TransformNormal(Vector3 normal, Matrix matrix);
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//public static void TransformNormal(ref Vector3 normal, ref Matrix matrix, out Vector3 result);
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//public static void TransformNormal(Vector3[] sourceArray, ref Matrix matrix, Vector3[] destinationArray);
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//public static void TransformNormal(Vector3[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3[] destinationArray, int destinationIndex, int length);
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public static Vector3 Transform(Vector3 value, Quaternion rotation)
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{
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throw new NotImplementedException();
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}
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public static void Transform(ref Vector3 position, ref Matrix matrix, out Vector3 result)
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{
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throw new NotImplementedException();
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}
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public static void Transform(ref Vector3 value, ref Quaternion rotation, out Vector3 result)
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{
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throw new NotImplementedException();
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}
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public static void Transform(Vector3[] sourceArray, ref Matrix matrix, Vector3[] destinationArray)
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{
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throw new NotImplementedException();
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}
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public static void Transform(Vector3[] sourceArray, ref Quaternion rotation, Vector3[] destinationArray)
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{
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throw new NotImplementedException();
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}
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public static void Transform(Vector3[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3[] destinationArray, int destinationIndex, int length)
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{
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throw new NotImplementedException();
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}
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public static void Transform(Vector3[] sourceArray, int sourceIndex, ref Quaternion rotation, Vector3[] destinationArray, int destinationIndex, int length)
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{
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throw new NotImplementedException();
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}
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public static Vector3 TransformNormal(Vector3 normal, Matrix matrix)
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{
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throw new NotImplementedException();
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}
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public static void TransformNormal(ref Vector3 normal, ref Matrix matrix, out Vector3 result)
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{
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throw new NotImplementedException();
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}
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public static void TransformNormal(Vector3[] sourceArray, ref Matrix matrix, Vector3[] destinationArray)
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{
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throw new NotImplementedException();
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}
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public static void TransformNormal(Vector3[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3[] destinationArray, int destinationIndex, int length)
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{
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throw new NotImplementedException();
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}
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#endregion
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#endregion
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