SND\AstrorEnales_cp
6c488dbca5
- Working on tests for all the graphics collection classes (Finished: ModelBoneCollection, DisplayModeCollection, ModelBone)
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- Added some excludes to the AssemblyLoader to decrease startup time a little bit
2015-03-15 01:11:53 +01:00
SND\AstrorEnales_cp
be01038e1f
Fixed the DisplayMode class which was way too accessible!
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Added Tests for:
- DisplayMode
- VertexElement
- VertexPositionColor (GetHashCode still fails)
- VertexPositionColorTexture (GetHashCode still fails)
- VertexPositionTexture
- VertexPositionNormalTexture
2015-03-15 01:11:49 +01:00
SND\AstrorEnales_cp
994e894b24
Added a full test set for the TouchCollection and the TouchLocation
2015-03-15 01:11:49 +01:00
Glatzemann
fa32fcea55
added some tests
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added some developer attributes
completed some more classes
2015-03-15 01:11:47 +01:00
SND\AstrorEnales_cp
663dff347d
- Added a new Sample to test all AlphaTestEffect behaviours
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- Working on some tests
2015-03-15 01:11:46 +01:00
SND\AstrorEnales_cp
7c88884f63
Added full test sets for NetworkSessionProperties, PacketReader, PacketWriter and QualityOfService
2015-03-15 01:11:45 +01:00
SND\AstrorEnales_cp
1aa7d3fe37
Added a test for comparison of all xna and anx enums and fixed some wrong enum basetypes
2015-03-15 01:11:44 +01:00
SND\AstrorEnales_cp
e74616755c
- Added a full test set for the GameComponentCollection and fixed some bugs in the class
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- Added Tests for PreparingDeviceSettingsEventArgs and GameComponentCollectionEventArgs
- Checked all tests for the Point, Vector2 and Rectangle class and set them to "Tested"
2015-03-15 01:11:43 +01:00
SND\AstrorEnales_cp
174fc74b4e
- Added a full test set for the GameServiceContainer class
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- Searched the svn log and replaced a lot of ??? Developer attributes with the real ones.
2015-03-15 01:11:42 +01:00
SND\AstrorEnales_cp
4fdad340d3
Fixed the StorageDevice and StorageContainer and native implementations
2015-03-15 01:11:40 +01:00
SND\AstrorEnales_cp
9f4369c05d
- Working on implementing the WindowsMediaLibrary via the WMPLib
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- Implemented nearly all classes in the Media namespace side by side with the Windows implementation
- Started adding unit tests to compare the ANX and XNA MediaLibrary behaviour
- Merged the ConvertEquals for PackedVectors to a single method that does the job equally good
2015-03-15 01:11:33 +01:00
SND\AstrorEnales_cp
488545cef3
Updated some Developer Attributes and added a test class for PackedVector/Alpha8.
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Analyzed the Shuffle behaviour of the MediaPlayer in Xna and implemented it correctly in ANX.
2015-03-15 01:11:21 +01:00
SND\AstrorEnales_cp
0ef016dc71
- Finished Dx10, Dx11 and Metro AlphaTest.fx and EnvironmentMap.fx shader
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- Implemented AlphaTestEffect and EnvironmentMapEffect classes
- Added a lightmap.png and improved the DualTextureSample to show the real deal
- Removed old Metro configurations from csproj-files and converted them anew
- Added DualTextureSample to SampleCatalog.xml
- Fixed a compile error in the PsVitaGameTimer
- PsVitaConverter now removes the not available System.Net reference from projects
2012-09-09 07:55:45 +00:00
Glatzemann
cbaa1b718a
- cleaned up project structure and some project files
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- removed old sample "XInput" (was more a test than a sample)
- ignored some more files
2012-08-22 13:00:28 +00:00
SND\AstrorEnales_cp
5505f7dcbf
- Added PlatformSystem Plugins layer
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- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00
Glatzemann
5ce38121d4
some work on building ANX.Framework for Windows8 / Metro Style
2012-03-26 08:27:29 +00:00
SND\AstrorEnales_cp
e1d3ca0575
- Made the loading of assembly types faster and more safe
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- Started working on implementing all Texture baseclass methods
2012-02-19 11:24:23 +00:00
SND\rene87_cp
3bcbe67d9c
add new Inputsystem for Test
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add MouseTest
2012-01-20 15:17:50 +00:00
SND\rene87_cp
9907d2c740
add MouseStateTest.cs
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some other test are modified
2012-01-19 12:13:42 +00:00
SND\rene87_cp
b3602239d9
add KeyboardStateTest.cs
2012-01-19 00:07:10 +00:00
SND\rene87_cp
61d4c7ab0a
add GamePadThumbsStickTest
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fix GamePadTruggersTest
2011-11-24 12:46:26 +00:00
Glatzemann
268db71ca6
removed "IntegrationTest" because it doesn't test any units
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commented out StorageContainerTest as it contains no tests currently
2011-11-23 12:15:55 +00:00
SND\rene87_cp
689b796ff4
add GamePadsButtonsTest (GetHashCode doesn't work)
2011-11-23 00:04:20 +00:00
SND\rene87_cp
a4f039fa4b
add CurveKeyTest
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add CurveCollectionTest (only for the add(item) test)
2011-11-20 22:25:20 +00:00
SND\rene87_cp
38cbd8fcd2
add GamePadTest
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fix GamePad class
improve IGamePad
2011-11-20 11:37:51 +00:00
SND\rene87_cp
9e40604119
update the TestCenter
2011-11-19 23:13:18 +00:00
SND\rene87_cp
f28f02bf7a
add CurveTest
2011-11-19 19:15:10 +00:00
SND\rene87_cp
da7a0029a6
add StorageDeviceTest
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add StorageContainerTest
2011-11-19 12:47:46 +00:00
SND\floAr_cp
488ad31c21
basic curve test addet (semms like it wont run, corrected some minor errors in curve
2011-11-19 09:33:25 +00:00
Glatzemann
bb911b8840
optimized and fixed some minor issues in MathHelper
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some work on tests
better float comparison for unit tests in AssertHelper
2011-11-17 10:05:09 +00:00
SND\rene87_cp
b9939387b6
2011-11-16 23:36:03 +00:00
SND\GinieDp_cp
1dafda1067
- Added tests for the Design namespace
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- Fixed all ToString methods
- Fixed some GetHashcode methods
2011-11-16 22:35:53 +00:00
SND\rene87_cp
8059966fef
add GamePadDPadTest
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fix GamePadDPad.ToString()
2011-11-16 21:51:39 +00:00
SND\rene87_cp
81ef204e94
add MathHelperTest
2011-11-16 20:11:05 +00:00
SND\xToast_cp
71bec46d54
-Added Quaternion Unit-Tests
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-Some more work on BoundingFrustum done
2011-11-10 19:30:35 +00:00
Glatzemann
9e5d0858c5
changed version and copyright of ANX.InputSystem.Windows.Kinect and changed project type to assembly
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implemented NormalizedShort2 and NormalizedShort4 struct
fixed a bug in NormalizedByte4
implemented Short2 and Short4 datatypes. The PackedVector namespace is now feature complete.
2011-11-09 05:54:10 +00:00
Glatzemann
d8316954bd
implemented NormalizedByte2 and NormalizedByte4 structs
2011-11-08 19:14:24 +00:00
Glatzemann
c4eba424a8
implemented Rgba64 struct
2011-11-08 16:00:58 +00:00
Glatzemann
587976c514
implemented Rgba1010102 struct
2011-11-08 15:41:07 +00:00
Glatzemann
1d28fdd27d
implemented Rg32 struct
2011-11-08 15:15:23 +00:00
Glatzemann
74f7609da0
implemented HalfVector4 struct
2011-11-08 14:45:06 +00:00
Glatzemann
a2b73245e9
implemented HalfVector2 struct
2011-11-08 14:28:38 +00:00
Glatzemann
77063af953
implemented HalfSingle struct, but unpacking is still missing
2011-11-08 12:18:31 +00:00
Glatzemann
e5fc7aca94
implemented Byte4 struct
2011-11-08 10:16:58 +00:00
Glatzemann
d4d2fc69db
implemented Bgra4444 struct
2011-11-08 09:45:55 +00:00
Glatzemann
24ff1441e9
implemented Bgra5551 struct
2011-11-08 09:39:01 +00:00
Glatzemann
7a70d17724
implemented Bgr565 struct
2011-11-08 09:22:43 +00:00
SND\floAr_cp
3e7b5c82af
ray plane interesection done
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basic test impplemented
2011-11-05 13:59:58 +00:00
SND\floAr_cp
ab8ab51856
plane - sphere intersection done
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simple test for it
2011-11-05 12:18:56 +00:00
SND\xToast_cp
d7af874411
Added/Extended Unit-Tests
2011-11-04 18:44:07 +00:00