Glatzemann
39ad6c969e
prepared new sample project: Primitives (currently XNA used for rendering)
2011-11-30 16:03:51 +00:00
Glatzemann
91129fcad9
added missing media
2011-11-30 15:41:06 +00:00
Glatzemann
22346e47b0
implemented feature #461 (GraphicsDeviceManager: Screen size and FullScreen mode not working)
2011-11-30 13:58:55 +00:00
Glatzemann
4b58957ca5
fixed issue #454 (InputSystem loaded too late)
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fixed issue #466 (RenderSystem loaded too late)
2011-11-30 09:56:34 +00:00
Glatzemann
05112d1e75
fixed issue #468
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finished issue #465
2011-11-30 06:59:32 +00:00
Glatzemann
d4d48ee21b
fixed issue #467 (DepthStencilState not settable)
2011-11-29 14:32:33 +00:00
Glatzemann
a2baf45eff
- added StencilBuffer sample
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- added new media files and licensing information
- some work on GraphicsDeviceManager to solve issue #461
- RenderSystemDX10: implemented DepthStencilBuffer handling
- fixed default size of GameWindow and BackBuffer to 800x480
2011-11-29 13:05:37 +00:00
Glatzemann
5ddd0955b4
- swapped values of PreferredBackBufferWidth and PreferredBackBufferHeight (issue #464 )
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- more work on RenderTargets. The green rectangle is now rendering in RenderTarget sample (feature #463 )
2011-11-28 16:33:22 +00:00
Glatzemann
0d196c2f53
Started implementing RenderTargets for RenderSystem DX10. The target is creatable and usable but the Texture of the RenderTarget is currently empty.
2011-11-28 16:06:52 +00:00
Glatzemann
a0e94dc265
fixed issue #462 (GraphicsDevice.Clear)
2011-11-28 11:27:07 +00:00
Glatzemann
9a4ea89478
2011-11-28 11:14:08 +00:00
Glatzemann
7a417d9484
added RenderTarget sample project (currently XNA version)
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updated icons and game thumbnails of sample projects
2011-11-28 11:11:54 +00:00
Glatzemann
afe9aaedd4
cleaned up media folder
2011-11-28 11:04:21 +00:00
SND\rene87_cp
e00b27abd8
add GamePadStateTest
2011-11-26 08:10:42 +00:00
Glatzemann
122a731868
Added some more EffectParameters. Implemented native methods in RenderSystemDX10 (testing needed).
2011-11-26 07:55:56 +00:00
SND\rene87_cp
61d4c7ab0a
add GamePadThumbsStickTest
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fix GamePadTruggersTest
2011-11-24 12:46:26 +00:00
Glatzemann
da30905d74
fixed some typos in WiX project
2011-11-23 14:49:11 +00:00
Glatzemann
268db71ca6
removed "IntegrationTest" because it doesn't test any units
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commented out StorageContainerTest as it contains no tests currently
2011-11-23 12:15:55 +00:00
SND\xToast_cp
8e16ace816
- Implemented VectorN TransformQuaternion methods. Unittests are green now.
2011-11-23 11:37:06 +00:00
Glatzemann
d8693b5023
fixed issue #453 (bad exception for unimplemented BasicEffect)
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completed GetShaderByteCode in DX10 and GL3 RenderSystems
added dummy effect files for all shader types
2011-11-23 10:13:38 +00:00
Glatzemann
2672ebeabf
fixed BoundingBox Intersects Plane
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fixed BoundingBox Contains BoundingBox
fixed BoundingBox Intersects BoundingBox
fixed BoundingBox Contains BoundingSphere
fixed BoundingBox Intersects BoundingSphere
BoundingBox tests are all green now
2011-11-23 09:35:45 +00:00
SND\rene87_cp
689b796ff4
add GamePadsButtonsTest (GetHashCode doesn't work)
2011-11-23 00:04:20 +00:00
SND\rene87_cp
f83c55788e
remove CurveKeyCollectionTest.Add2()
2011-11-22 22:14:41 +00:00
SND\floAr_cp
9d3713879d
removed 2 errors
2011-11-22 20:20:04 +00:00
SND\rene87_cp
282729b0c0
finish the CurveKeyCollectionTest
2011-11-22 16:50:40 +00:00
Glatzemann
00e355f5ce
automated versioning of installer package implemented
2011-11-22 15:20:13 +00:00
Glatzemann
d8d88b141c
added new target "create_packages" in build script
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PreferredBackBufferWidth and PreferredBackBufferHeight are returning values now
added EffectPass handling
applying effects is not a workaround anymore
2011-11-22 14:51:30 +00:00
Glatzemann
e473924abc
added some media files used by installer package
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added a RTF-Version of the license for installer package
2011-11-22 12:04:15 +00:00
Glatzemann
1896545e0c
extended msi installer
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fixed CurveKey operator == and !=
2011-11-22 11:59:35 +00:00
Glatzemann
a548658b68
some more work on WiX installer project
2011-11-22 09:40:21 +00:00
Glatzemann
765876e0c6
extended build file to create MSI-Installer packages
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added WiX-project for Windows MSI-Installer package
WiX 3.6 needs to be installed to create installer packages
2011-11-22 09:16:38 +00:00
Glatzemann
5fa5c4ed37
fixed issue #456 (IndexBuffer constructor overload wrong)
2011-11-21 20:14:18 +00:00
SND\AstrorEnales_cp
c1f4b8a9be
Finally got the GL-Rendering to work, now investigating the
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wrong texture
2011-11-21 20:01:03 +00:00
Glatzemann
190f334122
added a new sample: KeyboardSample to investigate issue #455
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fixed issue #455
2011-11-21 19:33:09 +00:00
Glatzemann
291c4698a1
added missing NLog binaries
2011-11-21 17:22:49 +00:00
Glatzemann
0d6f5d549d
replaced XNA icon with an own one (dummy)
2011-11-21 16:33:22 +00:00
Glatzemann
f931832502
added NLog to lib folder for logging
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added log configuration to ANX.Framework assembly
added debug logging to ANX.Inputsystem.Windows.XInput and ANX.Framework
2011-11-21 16:00:02 +00:00
SND\floAr_cp
dd640f61e2
incresed version number
2011-11-21 14:30:42 +00:00
SND\floAr_cp
9db3d72b81
- curve mostly done, just ozilate missing
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- switch of xinput mapper extended
2011-11-21 14:26:59 +00:00
Glatzemann
cfcedc0b9e
Updated OpenTK to current trunk. It's a debug release and there were two patches necessary to fix two interface issues.
2011-11-21 13:14:35 +00:00
Glatzemann
a7b1f1b663
Minor improvements to Exception handling of AddInSystem
2011-11-21 11:44:14 +00:00
Glatzemann
b1a3ad60f3
Reverted some changes made to ANX.Framework.csproj during revision 12357 which removed GamerServices namespace from project
2011-11-21 10:51:49 +00:00
Glatzemann
21a0f6eb79
fixed some issues with build system
2011-11-21 09:25:29 +00:00
Glatzemann
7251ab8fcb
fixed Equality operators in CurveKey and Unit tests
2011-11-21 07:44:02 +00:00
Glatzemann
3c25f845c4
Fixed GamePad ThumbStick range. This was not a bug in SharpDX.
2011-11-21 07:36:22 +00:00
Glatzemann
29f0b9b774
Added output of GamePad ThumbSticks to TextRendering sample as a showcase for a possible bug in SharpDX
2011-11-21 06:22:29 +00:00
SND\floAr_cp
108cc7fc03
CurveKey removed useless code, CurveKey collection is now sorted and pass add tests
2011-11-20 22:48:32 +00:00
SND\floAr_cp
3f3aa57192
curvekey != corrected
2011-11-20 22:29:31 +00:00
SND\rene87_cp
a4f039fa4b
add CurveKeyTest
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add CurveCollectionTest (only for the add(item) test)
2011-11-20 22:25:20 +00:00
SND\floAr_cp
1d2773cebd
corrected some errors, commented some tests out for, well, testing purpose
2011-11-20 22:22:56 +00:00