Glatzemann a2baf45eff - added StencilBuffer sample
- added new media files and licensing information
- some work on GraphicsDeviceManager to solve issue #461
- RenderSystemDX10: implemented DepthStencilBuffer handling
- fixed default size of GameWindow and BackBuffer to 800x480
2011-11-29 13:05:37 +00:00
2011-11-28 11:14:08 +00:00
2011-11-23 14:49:11 +00:00
2011-11-21 17:22:49 +00:00
2011-11-28 11:04:21 +00:00
2011-11-29 13:05:37 +00:00
2011-11-29 13:05:37 +00:00
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https://github.com/rrz-dev/anx.framework
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