223 Commits

Author SHA1 Message Date
Glatzemann
3879d450b4 added SharpDX.Diagnostics to AddIns using SharpDX for explicit error messages
added information about OperatingSystem and Version to AddInSystemFactory
added IsSupported field to AddIn Creators
AddInSystemFactory now only loads supported AddIns
added Metadata resource files to all AddIns containing information about supported platforms.
2011-12-01 06:28:41 +00:00
SND\AstrorEnales_cp
c8f7fb74be Working on the OpenGL3 render system. 2011-11-30 21:57:17 +00:00
SND\simsmaster_cp
027e823254 More work on the RecordingInputSystem. 2011-11-30 20:11:53 +00:00
SND\simsmaster_cp
a54acf8f6f Added a type to some enums to save memory. 2011-11-30 20:03:39 +00:00
SND\simsmaster_cp
e2b90c4e24 Created basic class layout for the new RecordingInputSystem 2011-11-30 17:03:58 +00:00
Glatzemann
39ad6c969e prepared new sample project: Primitives (currently XNA used for rendering) 2011-11-30 16:03:51 +00:00
Glatzemann
91129fcad9 added missing media 2011-11-30 15:41:06 +00:00
Glatzemann
22346e47b0 implemented feature #461 (GraphicsDeviceManager: Screen size and FullScreen mode not working) 2011-11-30 13:58:55 +00:00
Glatzemann
4b58957ca5 fixed issue #454 (InputSystem loaded too late)
fixed issue #466 (RenderSystem loaded too late)
2011-11-30 09:56:34 +00:00
Glatzemann
05112d1e75 fixed issue #468
finished issue #465
2011-11-30 06:59:32 +00:00
Glatzemann
d4d48ee21b fixed issue #467 (DepthStencilState not settable) 2011-11-29 14:32:33 +00:00
Glatzemann
a2baf45eff - added StencilBuffer sample
- added new media files and licensing information
- some work on GraphicsDeviceManager to solve issue #461
- RenderSystemDX10: implemented DepthStencilBuffer handling
- fixed default size of GameWindow and BackBuffer to 800x480
2011-11-29 13:05:37 +00:00
Glatzemann
5ddd0955b4 - swapped values of PreferredBackBufferWidth and PreferredBackBufferHeight (issue #464)
- more work on RenderTargets. The green rectangle is now rendering in RenderTarget sample (feature #463)
2011-11-28 16:33:22 +00:00
Glatzemann
0d196c2f53 Started implementing RenderTargets for RenderSystem DX10. The target is creatable and usable but the Texture of the RenderTarget is currently empty. 2011-11-28 16:06:52 +00:00
Glatzemann
a0e94dc265 fixed issue #462 (GraphicsDevice.Clear) 2011-11-28 11:27:07 +00:00
Glatzemann
9a4ea89478 2011-11-28 11:14:08 +00:00
Glatzemann
7a417d9484 added RenderTarget sample project (currently XNA version)
updated icons and game thumbnails of sample projects
2011-11-28 11:11:54 +00:00
Glatzemann
afe9aaedd4 cleaned up media folder 2011-11-28 11:04:21 +00:00
SND\rene87_cp
e00b27abd8 add GamePadStateTest 2011-11-26 08:10:42 +00:00
Glatzemann
122a731868 Added some more EffectParameters. Implemented native methods in RenderSystemDX10 (testing needed). 2011-11-26 07:55:56 +00:00
SND\rene87_cp
61d4c7ab0a add GamePadThumbsStickTest
fix GamePadTruggersTest
2011-11-24 12:46:26 +00:00
Glatzemann
da30905d74 fixed some typos in WiX project 2011-11-23 14:49:11 +00:00
Glatzemann
268db71ca6 removed "IntegrationTest" because it doesn't test any units
commented out StorageContainerTest as it contains no tests currently
2011-11-23 12:15:55 +00:00
SND\xToast_cp
8e16ace816 - Implemented VectorN TransformQuaternion methods. Unittests are green now. 2011-11-23 11:37:06 +00:00
Glatzemann
d8693b5023 fixed issue #453 (bad exception for unimplemented BasicEffect)
completed GetShaderByteCode in DX10 and GL3 RenderSystems
added dummy effect files for all shader types
2011-11-23 10:13:38 +00:00
Glatzemann
2672ebeabf fixed BoundingBox Intersects Plane
fixed BoundingBox Contains BoundingBox
fixed BoundingBox Intersects BoundingBox
fixed BoundingBox Contains BoundingSphere
fixed BoundingBox Intersects BoundingSphere

BoundingBox tests are all green now
2011-11-23 09:35:45 +00:00
SND\rene87_cp
689b796ff4 add GamePadsButtonsTest (GetHashCode doesn't work) 2011-11-23 00:04:20 +00:00
SND\rene87_cp
f83c55788e remove CurveKeyCollectionTest.Add2() 2011-11-22 22:14:41 +00:00
SND\floAr_cp
9d3713879d removed 2 errors 2011-11-22 20:20:04 +00:00
SND\rene87_cp
282729b0c0 finish the CurveKeyCollectionTest 2011-11-22 16:50:40 +00:00
Glatzemann
00e355f5ce automated versioning of installer package implemented 2011-11-22 15:20:13 +00:00
Glatzemann
d8d88b141c added new target "create_packages" in build script
PreferredBackBufferWidth and PreferredBackBufferHeight are returning values now
added EffectPass handling
applying effects is not a workaround anymore
2011-11-22 14:51:30 +00:00
Glatzemann
e473924abc added some media files used by installer package
added a RTF-Version of the license for installer package
2011-11-22 12:04:15 +00:00
Glatzemann
1896545e0c extended msi installer
fixed CurveKey operator == and !=
2011-11-22 11:59:35 +00:00
Glatzemann
a548658b68 some more work on WiX installer project 2011-11-22 09:40:21 +00:00
Glatzemann
765876e0c6 extended build file to create MSI-Installer packages
added WiX-project for Windows MSI-Installer package
WiX 3.6 needs to be installed to create installer packages
2011-11-22 09:16:38 +00:00
Glatzemann
5fa5c4ed37 fixed issue #456 (IndexBuffer constructor overload wrong) 2011-11-21 20:14:18 +00:00
SND\AstrorEnales_cp
c1f4b8a9be Finally got the GL-Rendering to work, now investigating the
wrong texture
2011-11-21 20:01:03 +00:00
Glatzemann
190f334122 added a new sample: KeyboardSample to investigate issue #455
fixed issue #455
2011-11-21 19:33:09 +00:00
Glatzemann
291c4698a1 added missing NLog binaries 2011-11-21 17:22:49 +00:00
Glatzemann
0d6f5d549d replaced XNA icon with an own one (dummy) 2011-11-21 16:33:22 +00:00
Glatzemann
f931832502 added NLog to lib folder for logging
added log configuration to ANX.Framework assembly
added debug logging to ANX.Inputsystem.Windows.XInput and ANX.Framework
2011-11-21 16:00:02 +00:00
SND\floAr_cp
dd640f61e2 incresed version number 2011-11-21 14:30:42 +00:00
SND\floAr_cp
9db3d72b81 - curve mostly done, just ozilate missing
- switch of xinput mapper extended
2011-11-21 14:26:59 +00:00
Glatzemann
cfcedc0b9e Updated OpenTK to current trunk. It's a debug release and there were two patches necessary to fix two interface issues. 2011-11-21 13:14:35 +00:00
Glatzemann
a7b1f1b663 Minor improvements to Exception handling of AddInSystem 2011-11-21 11:44:14 +00:00
Glatzemann
b1a3ad60f3 Reverted some changes made to ANX.Framework.csproj during revision 12357 which removed GamerServices namespace from project 2011-11-21 10:51:49 +00:00
Glatzemann
21a0f6eb79 fixed some issues with build system 2011-11-21 09:25:29 +00:00
Glatzemann
7251ab8fcb fixed Equality operators in CurveKey and Unit tests 2011-11-21 07:44:02 +00:00
Glatzemann
3c25f845c4 Fixed GamePad ThumbStick range. This was not a bug in SharpDX. 2011-11-21 07:36:22 +00:00