FunkyFr3sh
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9811f310bc
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use fancy macros
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2018-11-12 00:39:47 +01:00 |
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FunkyFr3sh
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6b8208ad85
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use multiple textures and rotate them (d3d9)
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2018-11-12 00:18:26 +01:00 |
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FunkyFr3sh
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5477e5139a
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fixes resolution changes during run time with d3d9 and opengl renderers
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2018-10-27 02:28:07 +02:00 |
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FunkyFr3sh
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5f1fab04d9
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remove old 125 fps workaround since it isn't needed anymore
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2018-10-25 04:18:37 +02:00 |
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FunkyFr3sh
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6d90e8395a
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don't use glFinish in test functions
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2018-10-16 07:07:49 +02:00 |
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FunkyFr3sh
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21500ca591
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make sure d3ddev is not null
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2018-10-15 03:31:57 +02:00 |
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FunkyFr3sh
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59f0f4d9b2
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add a header file for d3d9 renderer
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2018-10-15 00:57:05 +02:00 |
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FunkyFr3sh
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28c9886dbe
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fix d3d9 multi threading
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2018-10-15 00:01:31 +02:00 |
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FunkyFr3sh
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227bbc8280
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keep trying to ReleaseDirect3D in case the first try fails
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2018-10-14 20:09:44 +02:00 |
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FunkyFr3sh
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8a0a56bffa
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add missing BitsPerPixel check
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2018-10-09 11:46:40 +02:00 |
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FunkyFr3sh
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42d13edb92
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fix d3d9 automatic cursor lock on alt+tab
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2018-10-09 09:16:00 +02:00 |
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FunkyFr3sh
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bbf2b0db12
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improve error checks
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2018-10-09 08:56:58 +02:00 |
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FunkyFr3sh
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56631c8ed3
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move Sleep(500) up
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2018-10-08 14:11:58 +02:00 |
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FunkyFr3sh
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83fab457d1
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reduce delay
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2018-10-08 13:48:55 +02:00 |
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FunkyFr3sh
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04e063252c
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don't change display settings, let d3d9 do it
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2018-10-08 08:42:08 +02:00 |
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FunkyFr3sh
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bbe8fa11d8
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release d3d9 on alt+enter
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2018-10-07 16:49:35 +02:00 |
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FunkyFr3sh
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12655fa5a3
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stop drawing and release d3d9 on alt+tab
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2018-10-07 13:42:32 +02:00 |
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FunkyFr3sh
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36c14bd857
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separate d3d9 and opengl shaders into 2 headers
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2018-10-06 12:24:43 +02:00 |
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FunkyFr3sh
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9cbd2de62f
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force at least 5 FPS to avoid problems in the menus
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2018-10-03 12:12:11 +02:00 |
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FunkyFr3sh
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24b0e5cf24
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fix d3d9 alt+enter - use d3d9 on xp/vista/7 even with dwm enabled
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2018-10-03 09:51:15 +02:00 |
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FunkyFr3sh
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c0a26ce858
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enables fullscreen exclusive mode for d3d9
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2018-10-03 08:50:00 +02:00 |
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FunkyFr3sh
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29478d6e25
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remove legacy opengl code
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2018-10-02 15:58:30 +02:00 |
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FunkyFr3sh
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b2cf1b0a55
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move pixel shader into header file
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2018-10-02 12:19:46 +02:00 |
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FunkyFr3sh
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ebae1add37
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remove duplicate debug code
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2018-10-02 11:38:38 +02:00 |
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FunkyFr3sh
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fa6f9e197e
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separate into multiple functions
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2018-10-02 03:25:34 +02:00 |
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FunkyFr3sh
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15686ce5d3
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don't delete resources on reset since they're all managed
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2018-10-02 02:27:58 +02:00 |
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FunkyFr3sh
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962ee35adc
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add d3d9 vhack
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2018-10-01 13:10:10 +02:00 |
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FunkyFr3sh
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ae14e3d9f0
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use square POT textures for better compatibility
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2018-09-30 09:23:00 +02:00 |
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FunkyFr3sh
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7f23ad5563
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try to use D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE for better performance
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2018-09-30 07:29:51 +02:00 |
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FunkyFr3sh
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abb88f456d
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direct3d auto renderer tweaks
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2018-09-30 03:06:45 +02:00 |
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FunkyFr3sh
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1d43b112c9
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switch to gdi on failure
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2018-09-30 01:02:48 +02:00 |
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FunkyFr3sh
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482768e0ad
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viewport tweaks again
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2018-09-29 05:19:41 +02:00 |
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FunkyFr3sh
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dc940a8ea3
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some more viewport tweaks
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2018-09-29 04:58:21 +02:00 |
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FunkyFr3sh
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b6bd5e41dd
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Fixes maintain aspect ratio / boxing (direct3d 9)
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2018-09-29 04:44:28 +02:00 |
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FunkyFr3sh
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41f43ed090
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direct3d 9 vsync
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2018-09-28 23:10:58 +02:00 |
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FunkyFr3sh
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99ce582121
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experimental Direct3D 9 renderer
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2018-09-28 22:40:44 +02:00 |
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