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remove old 125 fps workaround since it isn't needed anymore
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@ -149,9 +149,6 @@ static void SetMaxFPS(int baseMaxFPS)
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if (MaxFPS < 0)
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MaxFPS = ddraw->mode.dmDisplayFrequency;
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if (MaxFPS == 0)
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MaxFPS = 125;
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if (MaxFPS >= 1000)
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MaxFPS = 0;
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@ -244,9 +244,6 @@ static void SetMaxFPS()
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if (MaxFPS < 0)
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MaxFPS = ddraw->mode.dmDisplayFrequency;
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if (MaxFPS == 0)
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MaxFPS = 125;
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if (MaxFPS >= 1000 || ddraw->vsync)
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MaxFPS = 0;
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