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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-15 06:04:49 +01:00

fixes resolution changes during run time with d3d9 and opengl renderers

This commit is contained in:
FunkyFr3sh 2018-10-27 02:28:07 +02:00
parent 202e4eb869
commit 5477e5139a
3 changed files with 45 additions and 37 deletions

View File

@ -285,8 +285,11 @@ HRESULT __stdcall ddraw_RestoreDisplayMode(IDirectDrawImpl *This)
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
LeaveCriticalSection(&This->cs);
WaitForSingleObject(This->render.thread, INFINITE);
This->render.thread = NULL;
if (This->render.thread)
{
WaitForSingleObject(This->render.thread, INFINITE);
This->render.thread = NULL;
}
if (This->renderer == render_d3d9_main)
Direct3D9_Release();
@ -316,6 +319,18 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
{
printf("DirectDraw::SetDisplayMode(This=%p, width=%d, height=%d, bpp=%d)\n", This, (unsigned int)width, (unsigned int)height, (unsigned int)bpp);
if (This->render.thread)
{
EnterCriticalSection(&This->cs);
This->render.run = FALSE;
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
LeaveCriticalSection(&This->cs);
WaitForSingleObject(This->render.thread, INFINITE);
This->render.thread = NULL;
Sleep(500);
}
if (!This->mode.dmPelsWidth)
{
This->mode.dmSize = sizeof(DEVMODE);
@ -486,34 +501,31 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
This->render.viewport.x = This->render.width / 2 - This->render.viewport.width / 2;
}
if(This->windowed)
if (This->windowed)
{
if(!This->windowed_init)
if (!This->border)
{
if (!This->border)
{
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU));
if (ddraw->wine)
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) | WS_MINIMIZEBOX);
}
else
{
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) | WS_CAPTION | WS_BORDER | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX);
}
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) & ~(WS_CAPTION | WS_THICKFRAME | WS_MINIMIZE | WS_MAXIMIZE | WS_SYSMENU));
/* center the window with correct dimensions */
int x = (WindowPosX != -32000) ? WindowPosX : (This->mode.dmPelsWidth / 2) - (This->render.width / 2);
int y = (WindowPosY != -32000) ? WindowPosY : (This->mode.dmPelsHeight / 2) - (This->render.height / 2);
RECT dst = { x, y, This->render.width+x, This->render.height+y };
AdjustWindowRect(&dst, GetWindowLong(This->hWnd, GWL_STYLE), FALSE);
SetWindowPos(ddraw->hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
MoveWindow(This->hWnd, dst.left, dst.top, (dst.right - dst.left), (dst.bottom - dst.top), TRUE);
This->windowed_init = TRUE;
if (This->renderer == render_d3d9_main)
InitDirect3D9();
if (ddraw->wine)
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) | WS_MINIMIZEBOX);
}
else
{
SetWindowLong(This->hWnd, GWL_STYLE, GetWindowLong(This->hWnd, GWL_STYLE) | WS_CAPTION | WS_BORDER | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX);
}
/* center the window with correct dimensions */
int x = (WindowPosX != -32000) ? WindowPosX : (This->mode.dmPelsWidth / 2) - (This->render.width / 2);
int y = (WindowPosY != -32000) ? WindowPosY : (This->mode.dmPelsHeight / 2) - (This->render.height / 2);
RECT dst = { x, y, This->render.width + x, This->render.height + y };
AdjustWindowRect(&dst, GetWindowLong(This->hWnd, GWL_STYLE), FALSE);
SetWindowPos(ddraw->hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
MoveWindow(This->hWnd, dst.left, dst.top, (dst.right - dst.left), (dst.bottom - dst.top), TRUE);
This->windowed_init = TRUE;
if (This->renderer == render_d3d9_main)
InitDirect3D9();
}
else
{
@ -547,7 +559,6 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
if(This->render.thread == NULL)
{
This->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)This->renderer, NULL, 0, NULL);
//SetThreadPriority(This->render.thread, THREAD_PRIORITY_BELOW_NORMAL);
}
return DD_OK;
@ -998,8 +1009,11 @@ ULONG __stdcall ddraw_Release(IDirectDrawImpl *This)
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
LeaveCriticalSection(&This->cs);
WaitForSingleObject(This->render.thread, INFINITE);
This->render.thread = NULL;
if (This->render.thread)
{
WaitForSingleObject(This->render.thread, INFINITE);
This->render.thread = NULL;
}
if (This->renderer == render_d3d9_main)
Direct3D9_Release();

View File

@ -130,17 +130,13 @@ BOOL Direct3D9_Release()
if (D3dDev)
{
if (FAILED(D3dDev->lpVtbl->Release(D3dDev)))
return FALSE;
D3dDev->lpVtbl->Release(D3dDev);
D3dDev = NULL;
}
if (D3d)
{
if (FAILED(D3d->lpVtbl->Release(D3d)))
return FALSE;
D3d->lpVtbl->Release(D3d);
D3d = NULL;
}

View File

@ -197,14 +197,12 @@ static void CreateSettingsIni()
"sleep=10\n"
"\n"
"[EMPIRES2]\n"
"renderer=gdi\n"
"hidemouse=false\n"
"border=false\n"
"posX=0\n"
"posY=0\n"
"\n"
"[age2_x1]\n"
"renderer=gdi\n"
"hidemouse=false\n"
"border=false\n"
"posX=0\n"