SND\rene87_cp
a0b0f8f869
add AssertHelper.CompareFloats(float xna, float anx, String test)
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add AssertHelper.CompareString(String xna, String anx, String test)
add GamePadTriggersTest
Fix Gamepadtriggers Properties
2011-11-16 23:30:37 +00:00
SND\rene87_cp
81ef204e94
add MathHelperTest
2011-11-16 20:11:05 +00:00
SND\xToast_cp
f1e561b2cd
- Vector2, Vector3, Vector4 no more NUitn issues (except of GetHashCode)
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- Vector2, Vector3, Vector4 optimised (not yet finished)
- fixed/extended some unit tests
2011-11-16 17:53:07 +00:00
SND\GinieDp_cp
4105de3c1a
- fixed minor quaternion bugs
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- implemented CreateFrom... quaternion methods
- quaternion seems to be feature complete
2011-11-11 23:21:26 +00:00
SND\GinieDp_cp
d78840a126
- Merged Quaternion implementations
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- Fixed Quaternion tests
2011-11-10 23:41:10 +00:00
SND\xToast_cp
71bec46d54
-Added Quaternion Unit-Tests
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-Some more work on BoundingFrustum done
2011-11-10 19:30:35 +00:00
Glatzemann
9e5d0858c5
changed version and copyright of ANX.InputSystem.Windows.Kinect and changed project type to assembly
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implemented NormalizedShort2 and NormalizedShort4 struct
fixed a bug in NormalizedByte4
implemented Short2 and Short4 datatypes. The PackedVector namespace is now feature complete.
2011-11-09 05:54:10 +00:00
Glatzemann
d8316954bd
implemented NormalizedByte2 and NormalizedByte4 structs
2011-11-08 19:14:24 +00:00
SND\xToast_cp
55228d6d3c
Some more work on Boundingthings done.
2011-11-08 18:09:18 +00:00
Glatzemann
c4eba424a8
implemented Rgba64 struct
2011-11-08 16:00:58 +00:00
Glatzemann
587976c514
implemented Rgba1010102 struct
2011-11-08 15:41:07 +00:00
Glatzemann
1d28fdd27d
implemented Rg32 struct
2011-11-08 15:15:23 +00:00
Glatzemann
74f7609da0
implemented HalfVector4 struct
2011-11-08 14:45:06 +00:00
Glatzemann
a2b73245e9
implemented HalfVector2 struct
2011-11-08 14:28:38 +00:00
Glatzemann
c60d9405dd
implemented unpacking of HalfSingle
2011-11-08 14:02:04 +00:00
Glatzemann
77063af953
implemented HalfSingle struct, but unpacking is still missing
2011-11-08 12:18:31 +00:00
Glatzemann
e5fc7aca94
implemented Byte4 struct
2011-11-08 10:16:58 +00:00
Glatzemann
d4d2fc69db
implemented Bgra4444 struct
2011-11-08 09:45:55 +00:00
Glatzemann
24ff1441e9
implemented Bgra5551 struct
2011-11-08 09:39:01 +00:00
Glatzemann
7a70d17724
implemented Bgr565 struct
2011-11-08 09:22:43 +00:00
Glatzemann
30f7b619aa
Color: Fixed a small issue with FromNonPremultiplied method
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Mouse: the WindowHandle is set by the RenderSystem now after creating the render window
Mouse: the cursor position is now obtained using win32 to get nice relative client window coordinates
Mouse: SetPosition handled using win32 now
2011-11-07 05:55:03 +00:00
SND\xToast_cp
85f23ea06d
Implemented BoundingBox, BoundingSphere and parts of BoundingFrustum. Still some small issues to fix.
2011-11-05 19:31:10 +00:00
SND\floAr_cp
3e7b5c82af
ray plane interesection done
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basic test impplemented
2011-11-05 13:59:58 +00:00
SND\floAr_cp
ab8ab51856
plane - sphere intersection done
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simple test for it
2011-11-05 12:18:56 +00:00
SND\xToast_cp
dc63c19732
Fixed an uploading issue
2011-11-04 18:46:38 +00:00
SND\xToast_cp
d7af874411
Added/Extended Unit-Tests
2011-11-04 18:44:07 +00:00
Glatzemann
2c46103340
TestCenter: Color has now 100% unit test code coverage and all tests are green
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Color: fixed some minor issues. Color is completly finished including unit tests now.
2011-11-04 13:07:50 +00:00
Glatzemann
7423fd4532
Vector3: fixed a minor issue with divide by factor
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Color: fixed some issues and implemented some missing methods
TestCenter: refactoring (moved all ConvertEquals-Methods to the new AssertHelper)
DataFactory: extended by normalized random floats
TestCenter: all Color tests are green now
2011-11-04 06:46:24 +00:00
SND\xToast_cp
4199d1fcca
Added and extended different Unit-Tests
2011-11-03 20:28:32 +00:00
Glatzemann
593f33b541
SpriteBatch: fixed some issues with sizing when the sourceRectangle parameter was set
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SpriteBatch/SpriteFonts: rendering of SpriteFonts is finished now
Added test cases for Vector2 static Transform
Added test cases for Matrix: CreateRotationX, CreateRotationY, CreateRotationZ, Multiply and CreateTranslation
Matrix: Fixed a bug in CreateRotationY (wrong result)
2011-11-02 16:01:05 +00:00
Glatzemann
8326720ee3
initial import
2011-10-31 05:36:24 +00:00