SND\AstrorEnales_cp
994e894b24
Added a full test set for the TouchCollection and the TouchLocation
2015-03-15 01:11:49 +01:00
SND\AstrorEnales_cp
325aa4c152
Implemented GetHashCode methods in the Input classes and added unit tests for them, they are now fully tested
2015-03-15 01:11:48 +01:00
Glatzemann
fa32fcea55
added some tests
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added some developer attributes
completed some more classes
2015-03-15 01:11:47 +01:00
SND\AstrorEnales_cp
663dff347d
- Added a new Sample to test all AlphaTestEffect behaviours
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- Working on some tests
2015-03-15 01:11:46 +01:00
SND\AstrorEnales_cp
7c88884f63
Added full test sets for NetworkSessionProperties, PacketReader, PacketWriter and QualityOfService
2015-03-15 01:11:45 +01:00
SND\AstrorEnales_cp
b661bba5f3
Fixed a minor issue with the CurveKeyCollection
2015-03-15 01:11:44 +01:00
SND\AstrorEnales_cp
1aa7d3fe37
Added a test for comparison of all xna and anx enums and fixed some wrong enum basetypes
2015-03-15 01:11:44 +01:00
SND\AstrorEnales_cp
e74616755c
- Added a full test set for the GameComponentCollection and fixed some bugs in the class
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- Added Tests for PreparingDeviceSettingsEventArgs and GameComponentCollectionEventArgs
- Checked all tests for the Point, Vector2 and Rectangle class and set them to "Tested"
2015-03-15 01:11:43 +01:00
SND\AstrorEnales_cp
174fc74b4e
- Added a full test set for the GameServiceContainer class
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- Searched the svn log and replaced a lot of ??? Developer attributes with the real ones.
2015-03-15 01:11:42 +01:00
SND\AstrorEnales_cp
783a448db1
Fixed the CurveKeyCollection class so all CurveKeyCollection test are now passing!
2015-03-15 01:11:42 +01:00
SND\AstrorEnales_cp
646c2e5b79
- Fixed the Curve class Oscillate mode and all Curve tests are now passing!
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- Added the missing Serializable attribute to the Curve class
- Added some more Development attributes
2015-03-15 01:11:41 +01:00
SND\AstrorEnales_cp
c0e2f85eae
Added a lot of Developer attributes and added some colors to the OnlineStatusGenerator
2015-03-15 01:11:35 +01:00
SND\eagleeyestudios_cp
82b717c008
- Fixed missing alpha clamp in Color.cs/FromNonPremultiplied
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- Added TestCase for Random Color generation using Random.
2015-03-15 01:11:34 +01:00
SND\AstrorEnales_cp
9f4369c05d
- Working on implementing the WindowsMediaLibrary via the WMPLib
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- Implemented nearly all classes in the Media namespace side by side with the Windows implementation
- Started adding unit tests to compare the ANX and XNA MediaLibrary behaviour
- Merged the ConvertEquals for PackedVectors to a single method that does the job equally good
2015-03-15 01:11:33 +01:00
SND\AstrorEnales_cp
488545cef3
Updated some Developer Attributes and added a test class for PackedVector/Alpha8.
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Analyzed the Shuffle behaviour of the MediaPlayer in Xna and implemented it correctly in ANX.
2015-03-15 01:11:21 +01:00
Glatzemann
41061f8b12
- implemented feature #1026 ("Implement EffectParameter.Semantic")
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- fixed issue #583 ("BoundingFrustum corners wrong")
2015-03-15 01:11:19 +01:00
SND\GinieDp_cp
f28c1d0f10
+ Implemented Transform methods for Plane structure
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+ Added Tests for Plane structure
+ Implemented quaternion transforms for Vectors
2012-08-21 18:13:30 +00:00
SND\AstrorEnales_cp
5505f7dcbf
- Added PlatformSystem Plugins layer
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- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00
SND\rene87_cp
9e0bdcd9dc
improve Mouse and GamePad test
2012-02-19 12:47:24 +00:00
SND\rene87_cp
467be0df38
improve GamePadTest
2012-02-19 11:26:27 +00:00
SND\AstrorEnales_cp
1cebf6f91e
- Introduced new MediaSystem creator (handling the whole Media namespace)
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- Made the plugin handling internally way simpler (no tons of duplicated code anymore)
- Added empty MediaSystem to have a default for now (Windows.OpenAL)
- Added a PercentageCompleteAttribute which will be used to mark the current state of a class (0-100%)
2012-02-15 19:48:46 +00:00
Glatzemann
8d9abfeccb
- fixed issue #582 and added some unit tests to test the fix.
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- opened new bug #583 because the corners of the BoundingFrustum differs from the XNA implementation
2012-01-31 06:14:52 +00:00
SND\rene87_cp
3bcbe67d9c
add new Inputsystem for Test
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add MouseTest
2012-01-20 15:17:50 +00:00
SND\rene87_cp
9907d2c740
add MouseStateTest.cs
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some other test are modified
2012-01-19 12:13:42 +00:00
SND\rene87_cp
b3602239d9
add KeyboardStateTest.cs
2012-01-19 00:07:10 +00:00
Glatzemann
091b91ee05
- Fixed BoundingBox UnitTests.
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- Some Improvements to AssertHelper for UnitTests.
2011-12-15 10:59:28 +00:00
SND\rene87_cp
1070e18e5c
add GamePadStateTest
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fixed issue #482
2011-12-06 11:54:38 +00:00
Glatzemann
0e1d271195
refactored AddInSystem (testing needed)
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implemented feature #469 (Default AddIn override)
2011-12-06 09:11:26 +00:00
Glatzemann
0a903c67cc
worked on feature #478 and #479
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fixed bug #481
2011-12-05 13:19:42 +00:00
Glatzemann
9a4ea89478
2011-11-28 11:14:08 +00:00
SND\rene87_cp
e00b27abd8
add GamePadStateTest
2011-11-26 08:10:42 +00:00
SND\rene87_cp
61d4c7ab0a
add GamePadThumbsStickTest
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fix GamePadTruggersTest
2011-11-24 12:46:26 +00:00
Glatzemann
268db71ca6
removed "IntegrationTest" because it doesn't test any units
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commented out StorageContainerTest as it contains no tests currently
2011-11-23 12:15:55 +00:00
SND\rene87_cp
689b796ff4
add GamePadsButtonsTest (GetHashCode doesn't work)
2011-11-23 00:04:20 +00:00
SND\rene87_cp
f83c55788e
remove CurveKeyCollectionTest.Add2()
2011-11-22 22:14:41 +00:00
SND\rene87_cp
282729b0c0
finish the CurveKeyCollectionTest
2011-11-22 16:50:40 +00:00
Glatzemann
7251ab8fcb
fixed Equality operators in CurveKey and Unit tests
2011-11-21 07:44:02 +00:00
SND\rene87_cp
a4f039fa4b
add CurveKeyTest
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add CurveCollectionTest (only for the add(item) test)
2011-11-20 22:25:20 +00:00
SND\floAr_cp
1d2773cebd
corrected some errors, commented some tests out for, well, testing purpose
2011-11-20 22:22:56 +00:00
SND\rene87_cp
526de2b5ae
improve CurveTest
2011-11-20 17:27:41 +00:00
SND\rene87_cp
38cbd8fcd2
add GamePadTest
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fix GamePad class
improve IGamePad
2011-11-20 11:37:51 +00:00
SND\rene87_cp
9e40604119
update the TestCenter
2011-11-19 23:13:18 +00:00
SND\xToast_cp
806367f4ff
-Implemented an Corrected Vector-Methods, just Transform by Quaternion missing
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-Fixed Unittests
2011-11-19 18:52:31 +00:00
SND\floAr_cp
488ad31c21
basic curve test addet (semms like it wont run, corrected some minor errors in curve
2011-11-19 09:33:25 +00:00
SND\rene87_cp
6899ffb4cc
add AssertHelper.ConvertEquals(Exception xna, Exception anx, String test)
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add more test in MatrixTest
2011-11-18 15:59:33 +00:00
SND\rene87_cp
2002bcdc2c
fix Matrix.CreatePerspective(float width,float height,float nearPlaneDistance, float farPlaneDistance,out Matrix result)
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fix Matrix.CreatePerspectiveFieldOfView(float fieldOfView,float aspectRatio, float nearPlaneDistance, float farPlaneDistance,out Matrix result)
fix Matrix.CreatePerspectiveOffCenter(float left,float right, float bottom,float top,float nearPlaneDistance,float farPlaneDistance,out Matrix result)
2011-11-17 22:29:44 +00:00
SND\xToast_cp
f08e84341f
Unit-Tests for Vector datatypes now fully implemented.
2011-11-17 18:22:51 +00:00
SND\rene87_cp
03754a8c69
rename AssertHelper.CompareString(String xna, String anx, String test) to AssertHelper.ConvertEquals(String xna, String anx, String test)
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remove AssertHelper.ConvertEquals(float a, float b, String test)
rename AssertHelper.CompareFloats(float xna, float anx, String test) to Asserthelper.ConvertEquals(float xna, float anx, String test)
add more test in MatrixTest
2011-11-17 15:19:24 +00:00
SND\rene87_cp
a201b8092e
fix Matrix.Divide(ref Matrix matrix1, ref Matrix matrix2, out Matrix result)
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fix MathHelpers.WrapAngle(float angle)
add MatrixTest.Invert()
Modified GamePaddPadTest
2011-11-17 14:34:49 +00:00
Glatzemann
bb911b8840
optimized and fixed some minor issues in MathHelper
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some work on tests
better float comparison for unit tests in AssertHelper
2011-11-17 10:05:09 +00:00