improve CurveTest

This commit is contained in:
SND\rene87_cp 2011-11-20 17:27:41 +00:00
parent ad1bc47a24
commit 526de2b5ae

View File

@ -72,38 +72,227 @@ namespace ANX.Framework.TestCenter.Strukturen
{
[TestFixture]
class CurveTest
{
static object[] inoutsame =
{
#region TestCase
static object[] inoutsame =
{
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear, DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth, DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)}
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth, DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f },
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear, 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth, 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f}
};
[TestCaseSource("inoutsame")]
static object[] inoutsameErr =
{
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear, 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth, 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,10}
};
static object[] inoutnotsame =
{
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat ,XNACurveTangent.Flat,ANXCurveTangent.Flat , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat ,XNACurveTangent.Linear,ANXCurveTangent.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat ,XNACurveTangent.Smooth,ANXCurveTangent.Smooth , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear,XNACurveTangent.Flat,ANXCurveTangent.Flat , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear,XNACurveTangent.Linear,ANXCurveTangent.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear,XNACurveTangent.Smooth,ANXCurveTangent.Smooth , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth,XNACurveTangent.Flat,ANXCurveTangent.Flat , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth,XNACurveTangent.Linear,ANXCurveTangent.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth,XNACurveTangent.Smooth,ANXCurveTangent.Smooth , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat ,XNACurveTangent.Flat,ANXCurveTangent.Flat , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f },
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat ,XNACurveTangent.Linear,ANXCurveTangent.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f },
new object[] {XNACurveTangent.Flat,ANXCurveTangent.Flat ,XNACurveTangent.Smooth,ANXCurveTangent.Smooth , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f },
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear,XNACurveTangent.Flat,ANXCurveTangent.Flat , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f},
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear,XNACurveTangent.Linear,ANXCurveTangent.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f},
new object[] {XNACurveTangent.Linear,ANXCurveTangent.Linear,XNACurveTangent.Smooth,ANXCurveTangent.Smooth , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth,XNACurveTangent.Flat,ANXCurveTangent.Flat ,1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth,XNACurveTangent.Linear,ANXCurveTangent.Linear ,1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f},
new object[] {XNACurveTangent.Smooth,ANXCurveTangent.Smooth,XNACurveTangent.Smooth,ANXCurveTangent.Smooth ,1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f}
};
static object[] Evaluatesamples =
{
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Constant , XNACurveLoopType.Constant , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Linear , XNACurveLoopType.Constant , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Constant , XNACurveLoopType.Linear , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Linear , XNACurveLoopType.Linear , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Constant , XNACurveLoopType.Constant , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Linear , XNACurveLoopType.Constant , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Constant , XNACurveLoopType.Linear , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Linear , XNACurveLoopType.Linear , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(1001, 1005) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Constant , XNACurveLoopType.Constant , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Linear , XNACurveLoopType.Constant , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Constant , XNACurveLoopType.Linear , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Linear , XNACurveLoopType.Linear , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000), DataFactory.RandomValueMinMax(float.Epsilon, 1000),DataFactory.RandomValueMinMax(float.Epsilon, 1000)},
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Constant , XNACurveLoopType.Constant , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Linear , XNACurveLoopType.Constant , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Constant , XNACurveLoopType.Linear , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Linear , XNACurveLoopType.Linear , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,-1 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Constant , XNACurveLoopType.Constant , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Linear , XNACurveLoopType.Constant , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Constant , XNACurveLoopType.Linear , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Linear , XNACurveLoopType.Linear , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,20 },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Constant , XNACurveLoopType.Constant , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , XNACurveLoopType.Constant , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Constant , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Linear , XNACurveLoopType.Constant , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , XNACurveLoopType.Constant , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , XNACurveLoopType.Cycle , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , XNACurveLoopType.Cycle , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Cycle , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , XNACurveLoopType.Cycle , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , XNACurveLoopType.Cycle , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , XNACurveLoopType.CycleOffset , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , XNACurveLoopType.CycleOffset , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Constant , XNACurveLoopType.Linear , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , XNACurveLoopType.Linear , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Linear , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Linear , XNACurveLoopType.Linear , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , XNACurveLoopType.Linear , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , XNACurveLoopType.Oscillate , ANXCurveLoopType.Constant , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , XNACurveLoopType.Oscillate , ANXCurveLoopType.Cycle , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , XNACurveLoopType.Oscillate , ANXCurveLoopType.CycleOffset , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , XNACurveLoopType.Oscillate , ANXCurveLoopType.Linear , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
new object[] {XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , XNACurveLoopType.Oscillate , ANXCurveLoopType.Oscillate , 1f, 2f, 3f, 4f, 5f, 6f, 7f, 8f, 9f, 10f, 11f, 12f, 13f, 14f, 15f, 16f,DataFactory.RandomValueMinMax(float.Epsilon, 1000) },
};
#endregion
[TestCaseSource("inoutsame")]
public void Curve(XNACurveTangent xnainout, ANXCurveTangent anxinout, float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16)
{
XNACurve xna = new XNACurve();
ANXCurve anx = new ANXCurve();
xna.Keys.Add(new XNACurveKey(f1, f2));
//xna.Keys.Add(new XNACurveKey(f3, f4));
//xna.Keys.Add(new XNACurveKey(f5, f6));
//xna.Keys.Add(new XNACurveKey(f7, f8));
//xna.Keys.Add(new XNACurveKey(f9, f10));
//xna.Keys.Add(new XNACurveKey(f11, f12));
//xna.Keys.Add(new XNACurveKey(f13, f14));
//xna.Keys.Add(new XNACurveKey(f15, f16));
xna.Keys.Add(new XNACurveKey(f3, f4));
xna.Keys.Add(new XNACurveKey(f5, f6));
xna.Keys.Add(new XNACurveKey(f7, f8));
xna.Keys.Add(new XNACurveKey(f9, f10));
xna.Keys.Add(new XNACurveKey(f11, f12));
xna.Keys.Add(new XNACurveKey(f13, f14));
xna.Keys.Add(new XNACurveKey(f15, f16));
anx.Keys.Add(new ANXCurveKey(f1, f2));
//anx.Keys.Add(new ANXCurveKey(f3, f4));
//anx.Keys.Add(new ANXCurveKey(f5, f6));
//anx.Keys.Add(new ANXCurveKey(f7, f8));
//anx.Keys.Add(new ANXCurveKey(f9, f10));
//anx.Keys.Add(new ANXCurveKey(f11, f12));
//anx.Keys.Add(new ANXCurveKey(f13, f14));
//anx.Keys.Add(new ANXCurveKey(f15, f16));
anx.Keys.Add(new ANXCurveKey(f3, f4));
anx.Keys.Add(new ANXCurveKey(f5, f6));
anx.Keys.Add(new ANXCurveKey(f7, f8));
anx.Keys.Add(new ANXCurveKey(f9, f10));
anx.Keys.Add(new ANXCurveKey(f11, f12));
anx.Keys.Add(new ANXCurveKey(f13, f14));
anx.Keys.Add(new ANXCurveKey(f15, f16));
AssertHelper.ConvertEquals(xna, anx, "Curve");
}
@ -168,6 +357,129 @@ namespace ANX.Framework.TestCenter.Strukturen
AssertHelper.ConvertEquals(xna, anx, "ComputeTangents");
}
[TestCaseSource("inoutsameErr")]
public void ComputeTangent(XNACurveTangent xnainout, ANXCurveTangent anxinout, float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16,int pos)
{
XNACurve xna = new XNACurve();
ANXCurve anx = new ANXCurve();
}
xna.Keys.Add(new XNACurveKey(f1, f2));
xna.Keys.Add(new XNACurveKey(f3, f4));
xna.Keys.Add(new XNACurveKey(f5, f6));
xna.Keys.Add(new XNACurveKey(f7, f8));
xna.Keys.Add(new XNACurveKey(f9, f10));
xna.Keys.Add(new XNACurveKey(f11, f12));
xna.Keys.Add(new XNACurveKey(f13, f14));
xna.Keys.Add(new XNACurveKey(f15, f16));
anx.Keys.Add(new ANXCurveKey(f1, f2));
anx.Keys.Add(new ANXCurveKey(f3, f4));
anx.Keys.Add(new ANXCurveKey(f5, f6));
anx.Keys.Add(new ANXCurveKey(f7, f8));
anx.Keys.Add(new ANXCurveKey(f9, f10));
anx.Keys.Add(new ANXCurveKey(f11, f12));
anx.Keys.Add(new ANXCurveKey(f13, f14));
anx.Keys.Add(new ANXCurveKey(f15, f16));
xna.ComputeTangents(xnainout);
anx.ComputeTangents(anxinout);
AssertHelper.ConvertEquals(Assert.Throws<ArgumentOutOfRangeException>(delegate { xna.ComputeTangent(pos, xnainout); }), Assert.Throws<ArgumentOutOfRangeException>(delegate { anx.ComputeTangent(pos, anxinout); }), "ComputeTangentE");
}
[TestCaseSource("inoutsameErr")]
public void ComputeTangent2(XNACurveTangent xnainout, ANXCurveTangent anxinout, float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16, int pos)
{
XNACurve xna = new XNACurve();
ANXCurve anx = new ANXCurve();
xna.Keys.Add(new XNACurveKey(f1, f2));
xna.Keys.Add(new XNACurveKey(f3, f4));
xna.Keys.Add(new XNACurveKey(f5, f6));
xna.Keys.Add(new XNACurveKey(f7, f8));
xna.Keys.Add(new XNACurveKey(f9, f10));
xna.Keys.Add(new XNACurveKey(f11, f12));
xna.Keys.Add(new XNACurveKey(f13, f14));
xna.Keys.Add(new XNACurveKey(f15, f16));
anx.Keys.Add(new ANXCurveKey(f1, f2));
anx.Keys.Add(new ANXCurveKey(f3, f4));
anx.Keys.Add(new ANXCurveKey(f5, f6));
anx.Keys.Add(new ANXCurveKey(f7, f8));
anx.Keys.Add(new ANXCurveKey(f9, f10));
anx.Keys.Add(new ANXCurveKey(f11, f12));
anx.Keys.Add(new ANXCurveKey(f13, f14));
anx.Keys.Add(new ANXCurveKey(f15, f16));
xna.ComputeTangents(xnainout);
anx.ComputeTangents(anxinout);
AssertHelper.ConvertEquals(Assert.Throws<ArgumentOutOfRangeException>(delegate { xna.ComputeTangent(pos, xnainout, xnainout); }), Assert.Throws<ArgumentOutOfRangeException>(delegate { anx.ComputeTangent(pos, anxinout, anxinout); }), "ComputeTangentE2");
}
[TestCaseSource("inoutnotsame")]
public void ComputeTangents(XNACurveTangent xnain, ANXCurveTangent anxin, XNACurveTangent xnaout, ANXCurveTangent anxout, float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16)
{
XNACurve xna = new XNACurve();
ANXCurve anx = new ANXCurve();
xna.Keys.Add(new XNACurveKey(f1, f2));
xna.Keys.Add(new XNACurveKey(f3, f4));
xna.Keys.Add(new XNACurveKey(f5, f6));
xna.Keys.Add(new XNACurveKey(f7, f8));
xna.Keys.Add(new XNACurveKey(f9, f10));
xna.Keys.Add(new XNACurveKey(f11, f12));
xna.Keys.Add(new XNACurveKey(f13, f14));
xna.Keys.Add(new XNACurveKey(f15, f16));
anx.Keys.Add(new ANXCurveKey(f1, f2));
anx.Keys.Add(new ANXCurveKey(f3, f4));
anx.Keys.Add(new ANXCurveKey(f5, f6));
anx.Keys.Add(new ANXCurveKey(f7, f8));
anx.Keys.Add(new ANXCurveKey(f9, f10));
anx.Keys.Add(new ANXCurveKey(f11, f12));
anx.Keys.Add(new ANXCurveKey(f13, f14));
anx.Keys.Add(new ANXCurveKey(f15, f16));
xna.ComputeTangents(xnain,xnaout);
anx.ComputeTangents(anxin,anxout);
AssertHelper.ConvertEquals(xna, anx, "ComputeTangents2");
}
[TestCaseSource("Evaluatesamples")]
public void Evaluate(XNACurveLoopType xnapre, ANXCurveLoopType anxpre, XNACurveLoopType xnapost, ANXCurveLoopType anxpost, float f1, float f2, float f3, float f4, float f5, float f6, float f7, float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16, float pos)
{
XNACurve xna = new XNACurve();
xna.PreLoop = xnapre;
xna.PostLoop = xnapost;
ANXCurve anx = new ANXCurve();
anx.PreLoop = anxpre;
anx.PostLoop = anxpost;
xna.Keys.Add(new XNACurveKey(f1, f2));
xna.Keys.Add(new XNACurveKey(f3, f4));
xna.Keys.Add(new XNACurveKey(f5, f6));
xna.Keys.Add(new XNACurveKey(f7, f8));
xna.Keys.Add(new XNACurveKey(f9, f10));
xna.Keys.Add(new XNACurveKey(f11, f12));
xna.Keys.Add(new XNACurveKey(f13, f14));
xna.Keys.Add(new XNACurveKey(f15, f16));
anx.Keys.Add(new ANXCurveKey(f1, f2));
anx.Keys.Add(new ANXCurveKey(f3, f4));
anx.Keys.Add(new ANXCurveKey(f5, f6));
anx.Keys.Add(new ANXCurveKey(f7, f8));
anx.Keys.Add(new ANXCurveKey(f9, f10));
anx.Keys.Add(new ANXCurveKey(f11, f12));
anx.Keys.Add(new ANXCurveKey(f13, f14));
anx.Keys.Add(new ANXCurveKey(f15, f16));
AssertHelper.ConvertEquals(xna.Evaluate(pos), anx.Evaluate(pos), "Evaluate");
}
}
}