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I

IAsyncResult - Interface in System
Represents the status of an asynchronous operation.
ICollection<T> - Interface in System.Collections.Generic
Defines methods to manipulate generic collections.
IComparable<T> - Interface in System
Defines a generalized comparison method that a value type or class implements to create a type-specific comparison method for ordering instances.
Id - Variable in class Microsoft.Xna.Framework.Input.Touch.TouchLocation
Gets the ID of the touch location.
Identity - Variable in class Microsoft.Xna.Framework.Quaternion
Returns a Quaternion representing no rotation.
IDisposable - Interface in System
Defines a method to release allocated unmanaged resources.
IEffectFog - Interface in Microsoft.Xna.Framework.Graphics
 
IEffectLights - Interface in Microsoft.Xna.Framework.Graphics
Gets or sets lighting parameters for the current effect.
IEffectMatrices - Interface in Microsoft.Xna.Framework.Graphics
Gets or sets transformation matrix parameters for the current effect.
IEqualityComparer<T> - Interface in System.Collections.Generic
Defines methods to support the comparison of objects for equality.
IEquatable<T> - Interface in System
Defines a generalized method that a value type or class implements to create a type-specific method for determining equality of instances.
IGraphicsDeviceService - Interface in Microsoft.Xna.Framework.Graphics
Defines a mechanism for retrieving GraphicsDevice objects.
IList<T> - Interface in System.Collections.Generic
Represents a collection of objects that can be individually accessed by index.
IndexBuffer - Class in Microsoft.Xna.Framework.Graphics
Describes the rendering order of the vertices in a vertex buffer.
IndexBuffer(GraphicsDevice, IndexElementSize, int, BufferUsage) - Constructor for class Microsoft.Xna.Framework.Graphics.IndexBuffer
Initializes a new instance of the IndexBuffer class.
IndexBuffer(GraphicsDevice, Class, int, BufferUsage) - Constructor for class Microsoft.Xna.Framework.Graphics.IndexBuffer
Initializes a new instance of the IndexBuffer class.
IndexElementSize - Enum in Microsoft.Xna.Framework.Graphics
Defines the size of an element of an index buffer.
IndexOf(TouchLocation) - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Determines the index of a TouchLocation in the TouchCollection.
IndexOf(T) - Method in interface System.Collections.Generic.IList
 
IndexOf(T) - Method in class System.Collections.ObjectModel.Collection
Searches for the specified object and returns the zero-based index of the first occurrence within the entire Collection<>.
IndexOf(T) - Method in class System.Collections.ObjectModel.ReadOnlyCollection
Searches for the specified object and returns the zero-based index of the first occurrence within the entire System.Collections.ObjectModel.ReadOnlyCollection.
IndianRed - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:205 G:92 B:92 A:255.
Indigo - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:75 G:0 B:130 A:255.
Inflate(int, int) - Method in class Microsoft.Xna.Framework.Rectangle
Pushes the edges of the Rectangle out by the horizontal and vertical values specified.
Initialize(IServiceProvider) - Static method in class Microsoft.Xna.Framework.GamerServices.GamerServicesDispatcher
Initializes gamer services functionality for the game, automatically choosing the most appropriate gamer service type for the platform.
Insert(int, TouchLocation) - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Inserts a new TouchLocation into the TouchCollection at a specified index.
Insert(int, T) - Method in interface System.Collections.Generic.IList
 
Insert(int, T) - Method in class System.Collections.ObjectModel.Collection
Inserts an element into the Collection<> at the specified index.
InsertItem(int, T) - Method in class System.Collections.ObjectModel.Collection
Inserts an element into the Collection<> at the specified index.
InsertItem(int, TItem) - Method in class System.Collections.ObjectModel.KeyedCollection
 
InstallingTitleUpdate - Static variable in class Microsoft.Xna.Framework.GamerServices.GamerServicesDispatcher
Notifies the game when a Games for Windows - LIVE title update is being installed
interator() - Method in class Microsoft.Xna.Framework.Graphics.ModelEffectCollection
 
Intersect(Rectangle, Rectangle) - Static method in class Microsoft.Xna.Framework.Rectangle
Creates a Rectangle defining the area where one rectangle overlaps with another rectangle.
Intersect(Rectangle, Rectangle, Rectangle) - Static method in class Microsoft.Xna.Framework.Rectangle
Creates a Rectangle defining the area where one rectangle overlaps with another rectangle.
Intersects(BoundingBox) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects another BoundingBox.
Intersects(BoundingSphere) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects a BoundingSphere.
Intersects(Plane) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects a Plane.
Intersects(Ray) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects a Ray.
Intersects(BoundingBox, boolean) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects another BoundingBox.
Intersects(BoundingSphere, boolean) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects a BoundingSphere.
Intersects(Plane, PlaneIntersectionType) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects a Plane.
Intersects(Ray, Float) - Method in class Microsoft.Xna.Framework.BoundingBox
Checks whether the current BoundingBox intersects a Ray.
Intersects(BoundingBox) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects with a specified BoundingBox.
Intersects(BoundingSphere) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects with a specified BoundingSphere.
Intersects(Plane) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects with a specified Plane.
Intersects(Ray) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects with a specified Ray.
Intersects(BoundingBox, boolean) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects a BoundingBox.
Intersects(BoundingSphere, boolean) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects another BoundingSphere.
Intersects(Plane, PlaneIntersectionType) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects a Plane.
Intersects(Ray, Float) - Method in class Microsoft.Xna.Framework.BoundingSphere
Checks whether the current BoundingSphere intersects a Ray.
Intersects(BoundingBox) - Method in class Microsoft.Xna.Framework.Plane
Checks whether the current Plane intersects a specified BoundingBox.
Intersects(BoundingSphere) - Method in class Microsoft.Xna.Framework.Plane
Checks whether the current Plane intersects a specified BoundingSphere.
Intersects(BoundingBox, PlaneIntersectionType) - Method in class Microsoft.Xna.Framework.Plane
Checks whether the current Plane intersects a BoundingBox.
Intersects(BoundingSphere, PlaneIntersectionType) - Method in class Microsoft.Xna.Framework.Plane
Checks whether the current Plane intersects a BoundingSphere.
Intersects(BoundingBox) - Method in class Microsoft.Xna.Framework.Ray
Checks whether the Ray intersects a specified BoundingBox.
Intersects(BoundingSphere) - Method in class Microsoft.Xna.Framework.Ray
Checks whether the Ray intersects a specified BoundingSphere.
Intersects(Plane) - Method in class Microsoft.Xna.Framework.Ray
Determines whether this Ray intersects a specified Plane.
Intersects(BoundingBox, Float) - Method in class Microsoft.Xna.Framework.Ray
Checks whether the current Ray intersects a BoundingBox.
Intersects(BoundingSphere, Float) - Method in class Microsoft.Xna.Framework.Ray
Checks whether the current Ray intersects a BoundingSphere.
Intersects(Plane, Float) - Method in class Microsoft.Xna.Framework.Ray
Determines whether this Ray intersects a specified Plane.
Intersects(Rectangle) - Method in class Microsoft.Xna.Framework.Rectangle
Determines whether a specified Rectangle intersects with this Rectangle.
Intersects(Rectangle, boolean) - Method in class Microsoft.Xna.Framework.Rectangle
Determines whether a specified Rectangle intersects with this Rectangle.
InvalidOperationException - Exception in System
The exception that is thrown when a method call is invalid for the object's current state.
InvalidOperationException() - Constructor for exception System.InvalidOperationException
Initializes a new instance of the InvalidOperationException class.
InvalidOperationException(String) - Constructor for exception System.InvalidOperationException
Initializes a new instance of the InvalidOperationException class with a specified error message.
InvalidOperationException(String, RuntimeException) - Constructor for exception System.InvalidOperationException
Initializes a new instance of the InvalidOperationException class with a specified error message and a reference to the inner exception that is the cause of this exception.
Inverse(Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
Returns the inverse of a Quaternion.
Inverse(Quaternion, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
Returns the inverse of a Quaternion.
Invert(Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
Calculates the inverse of a matrix.
Invert(Matrix, Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
Calculates the inverse of a matrix.
Invoke(T) - Method in class System.Action
 
Invoke(IAsyncResult) - Method in class System.AsyncCallback
 
Invoke(Object, T) - Method in interface System.EventHandler
 
IOException - Exception in System.IO
The exception that is thrown when an I/O error occurs.
IOException() - Constructor for exception System.IO.IOException
Initializes a new instance of the IOException class with its message string set to the empty string ("").
IOException(String) - Constructor for exception System.IO.IOException
Initializes a new instance of the IOException class with its message string set to message.
IOException(String, Throwable) - Constructor for exception System.IO.IOException
Initializes a new instance of the IOException class with a specified error message and a reference to the inner exception that is the cause of this exception.
IsAvailable() - Method in class Microsoft.Xna.Framework.Net.QualityOfService
Checks whether this quality of service operation has completed.
IsCompleted() - Method in interface System.IAsyncResult
Gets an indication whether the asynchronous operation has completed.
IsConnected - Variable in class Microsoft.Xna.Framework.Input.GamePadCapabilities
Indicates whether the Xbox 360 Controller is connected.
IsConnected - Variable in class Microsoft.Xna.Framework.Input.GamePadState
Indicates whether the Xbox 360 Controller is connected.
IsConnected - Variable in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Indicates if the touch screen is available for use.
IsConnected() - Method in class Microsoft.Xna.Framework.Storage.StorageDevice
Gets whether the device is connected.
IsContentLost() - Method in class Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer
Determines if the index buffer data has been lost due to a lost device event.
IsContentLost() - Method in class Microsoft.Xna.Framework.Graphics.RenderTarget2D
Determines if the index buffer data has been lost due to a lost device event.
IsContentLost() - Method in class Microsoft.Xna.Framework.Graphics.RenderTargetCube
Determines if the data has been lost due to a lost device event.
IsDisposed() - Method in class Microsoft.Xna.Framework.Audio.SoundEffect
Gets a value that indicates whether the object is disposed.
IsDisposed() - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Gets a value that indicates whether the object is disposed.
IsDisposed() - Method in class Microsoft.Xna.Framework.GamerServices.Gamer
Gets a value indicating whether the object is disposed.
IsDisposed() - Method in class Microsoft.Xna.Framework.GamerServices.GamerProfile
Gets a value that indicates whether the object is disposed.
IsDisposed() - Method in class Microsoft.Xna.Framework.Graphics.GraphicsResource
Gets a value that indicates whether the object is disposed.
IsDisposed() - Method in class Microsoft.Xna.Framework.Graphics.SpriteBatch
 
IsDisposed() - Method in class Microsoft.Xna.Framework.Storage.StorageContainer
Gets a value that indicates whether the object is disposed.
IsEmpty() - Method in class Microsoft.Xna.Framework.Rectangle
Gets a value that indicates whether the Rectangle is empty.
IServiceProvider - Interface in System
Defines a mechanism for retrieving a service object; that is, an object that provides custom support to other objects.
IsFriend(Gamer) - Method in class Microsoft.Xna.Framework.GamerServices.SignedInGamer
 
IsFullScreen - Variable in class Microsoft.Xna.Framework.Graphics.PresentationParameters
 
IsGuest() - Method in class Microsoft.Xna.Framework.GamerServices.SignedInGamer
 
IsInitialized() - Static method in class Microsoft.Xna.Framework.GamerServices.GamerServicesDispatcher
 
IsKeyDown(Keys) - Method in class Microsoft.Xna.Framework.Input.KeyboardState
Returns whether a specified key is currently being pressed.
IsKeyUp(Keys) - Method in class Microsoft.Xna.Framework.Input.KeyboardState
Returns whether a specified key is currently not pressed.
IsLooped - Variable in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
Gets a value that indicates whether looping is enabled for the SoundEffectInstance.
IsolatedStorageException - Exception in System.IO.IsolatedStorage
 
IsolatedStorageException() - Constructor for exception System.IO.IsolatedStorage.IsolatedStorageException
 
IsolatedStorageFile - Class in System.IO.IsolatedStorage
 
IsolatedStorageFile() - Constructor for class System.IO.IsolatedStorage.IsolatedStorageFile
 
IsolatedStorageFileStream - Class in System.IO.IsolatedStorage
 
IsolatedStorageFileStream(String, FileMode, EnumSet<FileAccess>, EnumSet<FileShare>, IsolatedStorageFile) - Constructor for class System.IO.IsolatedStorage.IsolatedStorageFileStream
 
IsolatedStorageFileStream(String, FileMode, EnumSet<FileAccess>, IsolatedStorageFile) - Constructor for class System.IO.IsolatedStorage.IsolatedStorageFileStream
 
IsolatedStorageFileStream(String, FileMode, IsolatedStorageFile) - Constructor for class System.IO.IsolatedStorage.IsolatedStorageFileStream
Initializes a new instance of the System.IO.IsolatedStorage.IsolatedStorageFileStream class giving access to the file designated by path, in the specified mode, and in the context of the System.IO.IsolatedStorage.IsolatedStorageFile specified by isf.
IsProfileSupported(GraphicsProfile) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsAdapter
Tests to see if the adapter supports the requested profile.
IsReadOnly() - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Determines if the touch location array is read-only.
IsReadOnly() - Method in interface System.Collections.Generic.ICollection
 
IsVisible() - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
 
iterator() - Method in class Microsoft.Xna.Framework.GamerServices.GamerCollection
 
iterator() - Method in class Microsoft.Xna.Framework.Graphics.DisplayModeCollection
Gets an iterator that can iterate through the DisplayModeCollection.
iterator() - Method in class Microsoft.Xna.Framework.Graphics.EffectAnnotationCollection
Gets an iterator that can iterate through the EffectAnnotationCollection.
iterator() - Method in class Microsoft.Xna.Framework.Graphics.EffectParameterCollection
Gets an iterator that can iterate through EffectParameterCollection.
iterator() - Method in class Microsoft.Xna.Framework.Graphics.EffectPassCollection
Gets an enumerator that can iterate through the EffectPassCollection.
iterator() - Method in class Microsoft.Xna.Framework.Graphics.EffectTechniqueCollection
Gets an iterator that can iterate through the EffectTechniqueCollection.
iterator() - Method in class Microsoft.Xna.Framework.Graphics.ModelMeshCollection
Returns a ModelMeshCollection.Enumerator that can iterate through a ModelMeshCollection.
iterator() - Method in class Microsoft.Xna.Framework.Graphics.ModelMeshPartCollection
 
iterator() - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
Returns an iterator that iterates through the TouchCollection.
iterator() - Method in class System.Collections.ObjectModel.Collection
 
iterator() - Method in class System.Collections.ObjectModel.ReadOnlyCollection
Returns an iterator that iterates through the System.Collections.ObjectModel.ReadOnlyCollection.
IVertexType - Interface in Microsoft.Xna.Framework.Graphics
Vertex type interface which is implemented by a custom vertex type structure.
Ivory - Static variable in class Microsoft.Xna.Framework.Color
Gets a system-defined color with the value R:255 G:255 B:240 A:255.
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