- SaddleBrown - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:139 G:69 B:19 A:255.
- Salmon - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:250 G:128 B:114 A:255.
- SamplerState - Class in Microsoft.Xna.Framework.Graphics
-
Contains sampler state, which determines how to sample texture data.
- SamplerState() - Constructor for class Microsoft.Xna.Framework.Graphics.SamplerState
-
- SandyBrown - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:244 G:164 B:96 A:255.
- SaveAsJpeg(OutputStream, int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
-
Saves texture data as a .jpg.
- SaveAsPng(OutputStream, int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
-
Saves texture data as a .png.
- SaveStateMode - Enum in Microsoft.Xna.Framework.Graphics
-
- ScrollWheelValue - Variable in class Microsoft.Xna.Framework.Input.MouseState
-
Gets the cumulative mouse scroll wheel value since the game was started.
- SeaGreen - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:46 G:139 B:87 A:255.
- SeaShell - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:255 G:245 B:238 A:255.
- Seek(long, SeekOrigin) - Method in class System.IO.FileStream
-
- Seek(long, SeekOrigin) - Method in class System.IO.IsolatedStorage.IsolatedStorageFileStream
-
- Seek(long, SeekOrigin) - Method in class System.IO.MemoryStream
-
Sets the position within the current stream to the specified value.
- Seek(long, SeekOrigin) - Method in class System.IO.Stream
-
When overridden in a derived class, sets the position within the current stream.
- SeekOrigin - Enum in System.IO
-
Provides the fields that represent reference points in streams for seeking.
- SendDataOptions - Enum in Microsoft.Xna.Framework.Net
-
Defines options for network packet transmission.
- set(int, Texture) - Method in class Microsoft.Xna.Framework.Graphics.TextureCollection
-
Sets the Texture at the specified sampler number.
- set(int, TouchLocation) - Method in class Microsoft.Xna.Framework.Input.Touch.TouchCollection
-
Sets the information of the specified touch location.
- set(int, T) - Method in interface System.Collections.Generic.IList
-
- set(int, T) - Method in class System.Collections.ObjectModel.Collection
-
Sets the element at the specified index.
- setAlpha(float) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
Sets the material alpha which determines its transparency.
- setAlphaBlendFunction(BlendFunction) - Method in class Microsoft.Xna.Framework.Graphics.BlendState
-
Sets the arithmetic operation when blending alpha values.
- setAmbientLightColor(Vector3) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectLights
-
Sets the ambient light color for the current effect.
- setBackward(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
-
Sets the backward vector of the Matrix.
- setBlendFactor(Color) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
- setBounds(Rectangle) - Method in class Microsoft.Xna.Framework.Graphics.Viewport
-
Sets the size of this resource.
- setCapacity(int) - Method in class System.IO.MemoryStream
-
Sets the number of bytes allocated for this stream.
- setCullMode(CullMode) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
-
Specifies the conditions for culling or removing triangles.
- SetData(T[], int, int, EnumSet<SetDataOptions>) - Method in class Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer
-
Sets dynamic index buffer data, specifying the start index, number of elements and options.
- SetData(int, T[], int, int, EnumSet<SetDataOptions>) - Method in class Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer
-
Sets dynamic index buffer data, specifying the offset, start index, number of elements and options.
- SetData(T[], int, int, SetDataOptions) - Method in class Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer
-
Sets dynamic vertex buffer data, specifying the start index, number of elements and options.
- SetData(int, T[], int, int, int, SetDataOptions) - Method in class Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer
-
Sets dynamic vertex buffer data, specifying the offset, start index, number of elements and vertex stride.
- SetData(int, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.IndexBuffer
-
Sets index buffer data, specifying the offset, start index and number of elements.
- SetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.IndexBuffer
-
Sets index buffer data.
- SetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.IndexBuffer
-
Sets index buffer data, specifying the start index and number of elements.
- SetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
-
Sets 2D texture data.
- SetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
-
Sets 2D texture data, specifying a start index, and number of elements.
- SetData(int, Rectangle, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.Texture2D
-
Sets 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements.
- SetData(CubeMapFace, T[]) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
-
Sets cube texture data, specifying a cubemap face.
- SetData(CubeMapFace, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
-
Sets cube texture data, specifying a cubemap face, start index, and number of elements.
- SetData(CubeMapFace, int, Rectangle, T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.TextureCube
-
Sets cube texture data, specifying a cubemap face, mipmap level, source rectangle, start index, and number of elements.
- SetData(T[]) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
-
- SetData(T[], int, int) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
-
- SetData(int, T[], int, int, int) - Method in class Microsoft.Xna.Framework.Graphics.VertexBuffer
-
- SetDataOptions - Enum in Microsoft.Xna.Framework.Graphics
-
Describes whether existing vertex or index buffer data will be overwritten or discarded during a SetData operation.
- setDepthBias(float) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
-
Sets the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar
depth.
- setDepthBufferEnable(boolean) - Method in class Microsoft.Xna.Framework.Graphics.DepthStencilState
-
Enables or disables depth buffering.
- setDiffuseColor(Vector3) - Method in class Microsoft.Xna.Framework.Graphics.DirectionalLight
-
Sets the diffuse color of the light.
- setDiffuseColor(Vector3) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
Sets the diffuse color for a material, the range of color values is from 0 to 1.
- setDirection(Vector3) - Method in class Microsoft.Xna.Framework.Graphics.DirectionalLight
-
Sets the light direction.
- setDistanceScale(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
-
Sets a value that adjusts the effect of distance calculations on the sound (emitter).
- setDopplerScale(float) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
-
Sets a scalar applied to the level of Doppler effect calculated between this and any AudioListener.
- setDopplerScale(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
-
Sets a value that adjusts the effect of doppler calculations on the sound (emitter).
- setDown(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
-
Sets the down vector of the Matrix.
- setEffect(Effect) - Method in class Microsoft.Xna.Framework.Graphics.ModelMeshPart
-
- setFillMode(FillMode) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
-
The fill mode, which defines how a triangle is filled during rendering.
- setFogColor(Vector3) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
- setFogColor(Vector3) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectFog
-
- setFogEnabled(boolean) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
- setFogEnabled(boolean) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectFog
-
- setFogEnd(float) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
- setFogEnd(float) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectFog
-
- setFogStart(float) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
- setFogStart(float) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectFog
-
- setForward(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
-
Sets the forward orientation vector for this emitter.
- setForward(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
-
Sets the forward orientation vector for this listener.
- setForward(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
-
Sets the forward vector of the Matrix.
- setIndices(IndexBuffer) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
- SetItem(int, T) - Method in class System.Collections.ObjectModel.Collection
-
Replaces the element at the specified index.
- SetItem(int, TItem) - Method in class System.Collections.ObjectModel.KeyedCollection
-
- setLeft(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
-
Sets the left vector of the Matrix.
- SetLength(long) - Method in class System.IO.FileStream
-
- SetLength(long) - Method in class System.IO.IsolatedStorage.IsolatedStorageFileStream
-
Sets the length of this IsolatedStorageFileStream object to the specified value.
- SetLength(long) - Method in class System.IO.MemoryStream
-
Sets the length of the current stream to the specified value.
- SetLength(long) - Method in class System.IO.Stream
-
When overridden in a derived class, sets the length of the current stream.
- setLightingEnabled(boolean) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectLights
-
Enables or disables lighting in an IEffectLights.
- setLocation(Point) - Method in class Microsoft.Xna.Framework.Rectangle
-
Sets the upper-left value of the Rectangle.
- setMasterVolume(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
-
Sets the master volume that affects all SoundEffectInstance sounds.
- setMultiSampleAntiAlias(boolean) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
-
Enables or disables multisample antialiasing.
- setName(String) - Method in class Microsoft.Xna.Framework.Audio.SoundEffect
-
Sets the asset name of the SoundEffect to the specified value.
- setOffset(int) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
-
Sets the offset (if any) from the beginning of the stream to the beginning of the vertex data.
- setPackedValue(int) - Method in class Microsoft.Xna.Framework.Color
-
- setPan(float) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
-
Sets the panning for the SoundEffectInstance.
- setPitch(float) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
-
Sets the pitch adjustment for the SoundEffectInstance.
- setPosition(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
-
Sets the position of this emitter.
- setPosition(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
-
Sets the position of this listener.
- SetPosition(int, int) - Static method in class Microsoft.Xna.Framework.Input.Mouse
-
Sets the position of the mouse cursor relative to the upper-left corner of the window.
- setPosition(int) - Method in class Microsoft.Xna.Framework.Net.PacketReader
-
Sets the current packet read position.
- setPosition(int) - Method in class Microsoft.Xna.Framework.Net.PacketWriter
-
Sets the current packet write position.
- setPosition(long) - Method in class System.IO.FileStream
-
- setPosition(long) - Method in class System.IO.MemoryStream
-
Sets the current position within the stream.
- setPosition(long) - Method in class System.IO.Stream
-
When overridden in a derived class, sets the position within the current stream.
- setProjection(Matrix) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
- setProjection(Matrix) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectMatrices
-
- SetRenderTarget(RenderTarget2D) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
Sets a new render target for this GraphicsDevice.
- SetRenderTarget(RenderTargetCube, CubeMapFace) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
- SetRenderTargets(RenderTargetBinding...) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
Sets an array of RenderTargets.
- setRight(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
-
Sets the right vector of the Matrix.
- setRootDirectory(String) - Method in class Microsoft.Xna.Framework.Content.ContentManager
-
- setScissorTestEnable(boolean) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
-
Enables or disables scissor testing.
- setSlopeScaleDepthBias(float) - Method in class Microsoft.Xna.Framework.Graphics.RasterizerState
-
Sets a bias value that takes into account the slope of a polygon.
- setSpecularColor(Vector3) - Method in class Microsoft.Xna.Framework.Graphics.DirectionalLight
-
Sets the specular color of the light.
- setSpeedOfSound(float) - Static method in class Microsoft.Xna.Framework.Audio.SoundEffect
-
Sets the speed of sound.
- setTexture(Texture2D) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
Sets the current base texture.
- setTexture2(Texture2D) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
Sets the current overlay texture.
- setTranslation(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
-
Sets the translation vector of the Matrix.
- setUp(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
-
Sets the upward orientation vector for this emitter.
- setUp(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
-
Sets the upward orientation vector for this listener.
- setUp(Vector3) - Method in class Microsoft.Xna.Framework.Matrix
-
Sets the up vector of this Matrix.
- setUsageIndex(int) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
-
Modifies the usage data to allow the user to specify multiple usage types.
- SetValue(Matrix[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Quaternion[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Texture) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Matrix) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Quaternion) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Vector2) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Vector3) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Vector4) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(boolean) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(int) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(float) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Vector2[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Vector3[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(Vector4[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(String) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(boolean[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(int[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- SetValue(float[]) - Method in class Microsoft.Xna.Framework.Graphics.EffectParameter
-
Sets the value of the EffectParameter.
- setVelocity(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioEmitter
-
Sets the velocity vector of this emitter.
- setVelocity(Vector3) - Method in class Microsoft.Xna.Framework.Audio.AudioListener
-
Sets the velocity vector of this listener.
- SetVertexBuffer(VertexBuffer) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
Sets or binds a vertex buffer to the device.
- SetVertexBuffer(VertexBuffer, int) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
- setVertexElementFormat(VertexElementFormat) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
-
Sets the format of this vertex element.
- setVertexElementUsage(VertexElementUsage) - Method in class Microsoft.Xna.Framework.Graphics.VertexElement
-
Sets a value describing how the vertex element is to be used.
- SetVibration(PlayerIndex, float, float) - Static method in class Microsoft.Xna.Framework.Input.GamePad
-
Sets the vibration motor speeds on an Xbox 360 Controller.
- setView(Matrix) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
Sets the view matrix.
- setView(Matrix) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectMatrices
-
- setViewport(Viewport) - Method in class Microsoft.Xna.Framework.Graphics.GraphicsDevice
-
- setVolume(float) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
-
Sets the volume of the SoundEffectInstance.
- setWorld(Matrix) - Method in class Microsoft.Xna.Framework.Graphics.DualTextureEffect
-
Sets the world matrix.
- setWorld(Matrix) - Method in interface Microsoft.Xna.Framework.Graphics.IEffectMatrices
-
- ShaderProfile - Enum in Microsoft.Xna.Framework.Graphics
-
- ShowComposeMessage(PlayerIndex, String, Iterable<Gamer>) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowFriendRequest(PlayerIndex, Gamer) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowFriends(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowGameInvite(String) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowGameInvite(PlayerIndex, Iterable<Gamer>) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowGamerCard(PlayerIndex, Gamer) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowMarketplace(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowMessages(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowParty(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowPartySessions(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowPlayerReview(PlayerIndex, Gamer) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowPlayers(PlayerIndex) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- ShowSignIn(int, boolean) - Static method in class Microsoft.Xna.Framework.GamerServices.Guide
-
- Sienna - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:160 G:82 B:45 A:255.
- SignedIn - Static variable in class Microsoft.Xna.Framework.GamerServices.SignedInGamer
-
- SignedInEventArgs - Class in Microsoft.Xna.Framework.GamerServices
-
- SignedInEventArgs(SignedInGamer) - Constructor for class Microsoft.Xna.Framework.GamerServices.SignedInEventArgs
-
Creates a new instance of SignedInEventArgs.
- SignedInGamer - Class in Microsoft.Xna.Framework.GamerServices
-
- SignedInGamer() - Constructor for class Microsoft.Xna.Framework.GamerServices.SignedInGamer
-
- SignedOut - Static variable in class Microsoft.Xna.Framework.GamerServices.SignedInGamer
-
- SignedOutEventArgs - Class in Microsoft.Xna.Framework.GamerServices
-
- SignedOutEventArgs(SignedInGamer) - Constructor for class Microsoft.Xna.Framework.GamerServices.SignedOutEventArgs
-
Creates a new instance of SignedInEventArgs.
- Silver - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:192 G:192 B:192 A:255.
- SkyBlue - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:135 G:206 B:235 A:255.
- SlateBlue - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:106 G:90 B:205 A:255.
- SlateGray - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:112 G:128 B:144 A:255.
- Slerp(Quaternion, Quaternion, float) - Static method in class Microsoft.Xna.Framework.Quaternion
-
Interpolates between two quaternions, using spherical linear interpolation.
- Slerp(Quaternion, Quaternion, float, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
-
Interpolates between two quaternions, using spherical linear interpolation.
- SmoothStep(float, float, float) - Static method in class Microsoft.Xna.Framework.MathHelper
-
Interpolates between two values using a cubic equation.
- SmoothStep(Vector2, Vector2, float) - Static method in class Microsoft.Xna.Framework.Vector2
-
Interpolates between two values using a cubic equation.
- SmoothStep(Vector2, Vector2, float, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
-
Interpolates between two values using a cubic equation.
- SmoothStep(Vector3, Vector3, float) - Static method in class Microsoft.Xna.Framework.Vector3
-
Interpolates between two values using a cubic equation.
- SmoothStep(Vector3, Vector3, float, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
-
Interpolates between two values using a cubic equation.
- SmoothStep(Vector4, Vector4, float) - Static method in class Microsoft.Xna.Framework.Vector4
-
Interpolates between two values using a cubic equation.
- SmoothStep(Vector4, Vector4, float, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
-
Interpolates between two values using a cubic equation.
- Snow - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:255 G:250 B:250 A:255.
- SoundEffect - Class in Microsoft.Xna.Framework.Audio
-
Reference page contains links to related code samples.
- SoundEffect(byte[], int, AudioChannels) - Constructor for class Microsoft.Xna.Framework.Audio.SoundEffect
-
Initializes a new instance of SoundEffect based on an audio buffer, sample rate, and number of audio channels.
- SoundEffect(byte[], int, int, int, AudioChannels, int, int) - Constructor for class Microsoft.Xna.Framework.Audio.SoundEffect
-
Initializes a new instance of SoundEffect with specified parameters such as audio sample rate, channels, looping criteria, and a buffer to hold the audio.
- SoundEffectInstance - Class in Microsoft.Xna.Framework.Audio
-
Provides a single playing, paused, or stopped instance of a SoundEffect sound.
- SoundState - Enum in Microsoft.Xna.Framework.Audio
-
Current state (playing, paused, or stopped) of a SoundEffectInstance.
- Spacing - Variable in class Microsoft.Xna.Framework.Graphics.SpriteFont
-
- SpringGreen - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:0 G:255 B:127 A:255.
- SpriteBatch - Class in Microsoft.Xna.Framework.Graphics
-
Enables a group of Sprites to be drawn using the same settings.
- SpriteBatch(GraphicsDevice) - Constructor for class Microsoft.Xna.Framework.Graphics.SpriteBatch
-
- SpriteEffects - Enum in Microsoft.Xna.Framework.Graphics
-
Defines sprite mirroring options.
- SpriteFont - Class in Microsoft.Xna.Framework.Graphics
-
- SpriteSortMode - Enum in Microsoft.Xna.Framework.Graphics
-
Defines sprite sort-rendering options.
- Start - Variable in class Microsoft.Xna.Framework.Input.GamePadButtons
-
Identifies whether the START button on the Xbox 360 Controller is pressed.
- State - Variable in class Microsoft.Xna.Framework.Input.Touch.TouchLocation
-
Gets the state of the touch location.
- SteelBlue - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:70 G:130 B:180 A:255.
- StencilOperation - Enum in Microsoft.Xna.Framework.Graphics
-
Defines stencil buffer operations.
- Stop() - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
-
Immediately stops playing a SoundEffectInstance.
- Stop(boolean) - Method in class Microsoft.Xna.Framework.Audio.SoundEffectInstance
-
Stops playing a SoundEffectInstance, either immediately or as authored.
- StorageContainer - Class in Microsoft.Xna.Framework.Storage
-
Represents a logical collection of storage files.
- StorageContainer() - Constructor for class Microsoft.Xna.Framework.Storage.StorageContainer
-
- StorageDevice - Class in Microsoft.Xna.Framework.Storage
-
Represents a storage device for user data, such as a memory unit or hard drive.
- StorageDevice() - Constructor for class Microsoft.Xna.Framework.Storage.StorageDevice
-
- StorageDeviceNotConnectedException - Exception in Microsoft.Xna.Framework.Storage
-
The exception that is thrown when the requested StorageDevice is not connected.
- StorageDeviceNotConnectedException() - Constructor for exception Microsoft.Xna.Framework.Storage.StorageDeviceNotConnectedException
-
Initializes a new instance of this class.
- StorageDeviceNotConnectedException(String) - Constructor for exception Microsoft.Xna.Framework.Storage.StorageDeviceNotConnectedException
-
Initializes a new instance of this class with a specified error message.
- StorageDeviceNotConnectedException(String, Throwable) - Constructor for exception Microsoft.Xna.Framework.Storage.StorageDeviceNotConnectedException
-
Initializes a new instance of this class with a specified error message and a reference to the inner exception that is the cause of this exception.
- Stream - Class in System.IO
-
Provides a generic view of a sequence of bytes.
- Stream() - Constructor for class System.IO.Stream
-
Initializes a new instance of the System.IO.Stream class.
- SubmitBuffer(byte[]) - Method in class Microsoft.Xna.Framework.Audio.DynamicSoundEffectInstance
-
Submits an audio buffer for playback.
- SubmitBuffer(byte[], int, int) - Method in class Microsoft.Xna.Framework.Audio.DynamicSoundEffectInstance
-
Submits an audio buffer for playback.
- Subtract(Matrix) - Method in class Microsoft.Xna.Framework.Matrix
-
Subtracts the specified matrix from the current matrix.
- Subtract(Matrix, Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
-
Subtracts matrices.
- Subtract(Matrix, Matrix, Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
-
Subtracts matrices.
- Subtract(Quaternion) - Method in class Microsoft.Xna.Framework.Quaternion
-
Subtracts the specified Quaternion from the current quaternion.
- Subtract(Quaternion, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
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Subtracts a quaternion from another quaternion.
- Subtract(Quaternion, Quaternion, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
-
Subtracts a quaternion from another quaternion.
- Subtract(Vector2) - Method in class Microsoft.Xna.Framework.Vector2
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Subtracts a vector from the current vector.
- Subtract(Vector2, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
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Subtracts a vector from a vector.
- Subtract(Vector2, Vector2, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
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Subtracts a vector from a vector.
- Subtract(Vector3) - Method in class Microsoft.Xna.Framework.Vector3
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Subtracts the specified vector from the current vector.
- Subtract(Vector3, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
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Subtracts a vector from a vector.
- Subtract(Vector3, Vector3, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
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Subtracts a vector from a vector.
- Subtract(Vector4) - Method in class Microsoft.Xna.Framework.Vector4
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Subtracts a vector from the current vector.
- Subtract(Vector4, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
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Subtracts a vector from a vector.
- Subtract(Vector4, Vector4, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
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Subtracts a vector from a vector.
- Subtract(TimeSpan) - Method in class System.TimeSpan
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Subtracts the specified TimeSpan from this instance.
- SurfaceFormat - Enum in Microsoft.Xna.Framework.Graphics
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Defines various types of surface formats.
- System - package System
-
- System.Collections.Generic - package System.Collections.Generic
-
- System.Collections.ObjectModel - package System.Collections.ObjectModel
-
- System.IO - package System.IO
-
- System.IO.IsolatedStorage - package System.IO.IsolatedStorage
-
- System.Runtime.InteropServices - package System.Runtime.InteropServices
-
- System.Security - package System.Security
-
- SystemException - Exception in System
-
Defines the base class for predefined exceptions in the System namespace.
- SystemException() - Constructor for exception System.SystemException
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Initializes a new instance of the SystemException class.
- SystemException(String) - Constructor for exception System.SystemException
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Initializes a new instance of the SystemException class with a specified error message.
- SystemException(String, Throwable) - Constructor for exception System.SystemException
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Initializes a new instance of the SystemException class with a specified error message and a reference to the inner exception that is the cause of this exception.