- X - Variable in class Microsoft.Xna.Framework.Graphics.Viewport
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Gets or sets the pixel coordinate of the upper-left corner of the viewport on the render-target surface.
- X - Variable in class Microsoft.Xna.Framework.Input.GamePadButtons
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Identifies whether the X button on the Xbox 360 Controller is pressed.
- X - Variable in class Microsoft.Xna.Framework.Input.MouseState
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Specifies the horizontal position of the mouse cursor.
- X - Variable in class Microsoft.Xna.Framework.Point
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Specifies the x-coordinate of the Point.
- X - Variable in class Microsoft.Xna.Framework.Quaternion
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Specifies the x-value of the vector component of the quaternion.
- X - Variable in class Microsoft.Xna.Framework.Rectangle
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Specifies the x-coordinate of the rectangle.
- X - Variable in class Microsoft.Xna.Framework.Vector2
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Gets or sets the x-component of the vector.
- X - Variable in class Microsoft.Xna.Framework.Vector3
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Gets or sets the x-component of the vector.
- X - Variable in class Microsoft.Xna.Framework.Vector4
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Gets or sets the x-component of the vector.
- XButton1 - Variable in class Microsoft.Xna.Framework.Input.MouseState
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Returns the state of XBUTTON1.
- XButton2 - Variable in class Microsoft.Xna.Framework.Input.MouseState
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Returns the state of XBUTTON2.