- Name - Variable in class Microsoft.Xna.Framework.Graphics.GraphicsResource
-
Gets the name of the Resource.
- Name - Variable in class Microsoft.Xna.Framework.Graphics.SpriteBatch
-
- NavajoWhite - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color with the value R:255 G:222 B:173 A:255.
- Navy - Static variable in class Microsoft.Xna.Framework.Color
-
Gets a system-defined color R:0 G:0 B:128 A:255.
- Negate() - Method in class Microsoft.Xna.Framework.Matrix
-
Negates individual elements of the current matrix.
- Negate(Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
-
Negates individual elements of a matrix.
- Negate(Matrix, Matrix) - Static method in class Microsoft.Xna.Framework.Matrix
-
Negates individual elements of a matrix.
- Negate(Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
-
Flips the sign of each component of the quaternion.
- Negate(Quaternion, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
-
Flips the sign of each component of the quaternion.
- Negate() - Method in class Microsoft.Xna.Framework.Vector2
-
Returns the current vector pointing in the opposite direction.
- Negate(Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
-
Returns a vector pointing in the opposite direction.
- Negate(Vector2, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
-
Returns a vector pointing in the opposite direction.
- Negate() - Method in class Microsoft.Xna.Framework.Vector3
-
Returns the current vector pointing in the opposite direction.
- Negate(Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
-
Returns a vector pointing in the opposite direction.
- Negate(Vector3, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
-
Returns a vector pointing in the opposite direction.
- Negate() - Method in class Microsoft.Xna.Framework.Vector4
-
Returns the current vector pointing in the opposite direction.
- Negate(Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
-
Returns a vector pointing in the opposite direction.
- Negate(Vector4, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
-
Returns a vector pointing in the opposite direction.
- Negate() - Method in class System.TimeSpan
-
Returns a TimeSpan whose value is the negated value of this instance.
- NetworkException - Exception in Microsoft.Xna.Framework.GamerServices
-
Thrown if there is a network communication failure.
- NetworkException() - Constructor for exception Microsoft.Xna.Framework.GamerServices.NetworkException
-
Creates an empty instance of NetworkException.
- NetworkException(String) - Constructor for exception Microsoft.Xna.Framework.GamerServices.NetworkException
-
Initializes a new instance of NetworkException with the specified error message.
- NetworkException(String, RuntimeException) - Constructor for exception Microsoft.Xna.Framework.GamerServices.NetworkException
-
Initializes a new instance of NetworkException with the specified error message and the inner exception.
- NetworkNotAvailableException - Exception in Microsoft.Xna.Framework.GamerServices
-
Thrown if a network connection is unavailable.
- NetworkNotAvailableException() - Constructor for exception Microsoft.Xna.Framework.GamerServices.NetworkNotAvailableException
-
Initializes a new NetworkNotAvailableException.
- NetworkNotAvailableException(String) - Constructor for exception Microsoft.Xna.Framework.GamerServices.NetworkNotAvailableException
-
Initializes a new NetworkNotAvailableException with a specified error message.
- NetworkNotAvailableException(String, RuntimeException) - Constructor for exception Microsoft.Xna.Framework.GamerServices.NetworkNotAvailableException
-
Initializes a new NetworkNotAvailableException with a specified error message and a reference to the inner exception that caused the error.
- NetworkSessionJoinError - Enum in Microsoft.Xna.Framework.Net
-
Contains additional data about a NetworkSessionJoinException.
- NetworkSessionJoinException - Exception in Microsoft.Xna.Framework.Net
-
Thrown if an error was encountered while joining a session.
- NetworkSessionJoinException() - Constructor for exception Microsoft.Xna.Framework.Net.NetworkSessionJoinException
-
Creates an empty instance of NetworkSessionJoinException.
- NetworkSessionJoinException(String) - Constructor for exception Microsoft.Xna.Framework.Net.NetworkSessionJoinException
-
Creates an instance of NetworkSessionJoinException with the specified error message.
- NetworkSessionJoinException(String, NetworkSessionJoinError) - Constructor for exception Microsoft.Xna.Framework.Net.NetworkSessionJoinException
-
Creates an instance of NetworkSessionJoinException with the specified error and additional information on the exception.
- NetworkSessionJoinException(String, RuntimeException) - Constructor for exception Microsoft.Xna.Framework.Net.NetworkSessionJoinException
-
Creates an instance of NetworkSessionJoinException with the specified error message and inner exception.
- NetworkSessionState - Enum in Microsoft.Xna.Framework.Net
-
Defines the different states of a multiplayer session.
- NetworkSessionType - Enum in Microsoft.Xna.Framework.Net
-
Defines the different types of a multiplayer session.
- next() - Method in class Microsoft.Xna.Framework.Graphics.ModelBoneCollection.ModelBoneCollectionIterator
-
- next() - Method in class Microsoft.Xna.Framework.Graphics.ModelEffectCollection.Enumerator
-
- next() - Method in class Microsoft.Xna.Framework.Graphics.ModelMeshCollection.ModelMeshCollectionIterator
-
Gets the current element in the ModelMeshCollection.
- next() - Method in class Microsoft.Xna.Framework.Graphics.ModelMeshPartCollection.ModelMeshPartCollectionIterator
-
- NoAudioHardwareException - Exception in Microsoft.Xna.Framework.Audio
-
The exception that is thrown when no audio hardware is present, or when audio hardware is installed, but the device drivers for the audio hardware are not present or enabled.
- NoAudioHardwareException() - Constructor for exception Microsoft.Xna.Framework.Audio.NoAudioHardwareException
-
Initializes a new instance of this class.
- NoAudioHardwareException(String) - Constructor for exception Microsoft.Xna.Framework.Audio.NoAudioHardwareException
-
Initializes a new instance of this class with a specified error message.
- NoAudioHardwareException(String, RuntimeException) - Constructor for exception Microsoft.Xna.Framework.Audio.NoAudioHardwareException
-
Initializes a new instance of this class with a specified error message and a reference to the inner exception that is the cause of this exception.
- None - Static variable in class Microsoft.Xna.Framework.Graphics.DepthStencilState
-
A built-in state object with settings for not using a depth stencil buffer.
- NonPremultiplied - Static variable in class Microsoft.Xna.Framework.Graphics.BlendState
-
- Normal - Variable in class Microsoft.Xna.Framework.Graphics.VertexPositionNormalTexture
-
XYZ surface normal.
- Normal - Variable in class Microsoft.Xna.Framework.Plane
-
The normal vector of the Plane.
- Normalize() - Method in class Microsoft.Xna.Framework.Plane
-
Changes the coefficients of the Normal vector of this Plane to make it of unit length.
- Normalize(Plane) - Static method in class Microsoft.Xna.Framework.Plane
-
Changes the coefficients of the Normal vector of a Plane to make it of unit length.
- Normalize(Plane, Plane) - Static method in class Microsoft.Xna.Framework.Plane
-
Changes the coefficients of the Normal vector of a Plane to make it of unit length.
- Normalize() - Method in class Microsoft.Xna.Framework.Quaternion
-
Divides each component of the quaternion by the length of the quaternion.
- Normalize(Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
-
Divides each component of the quaternion by the length of the quaternion.
- Normalize(Quaternion, Quaternion) - Static method in class Microsoft.Xna.Framework.Quaternion
-
Divides each component of the quaternion by the length of the quaternion.
- Normalize() - Method in class Microsoft.Xna.Framework.Vector2
-
Turns the current vector into a unit vector.
- Normalize(Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
-
Creates a unit vector from the specified vector.
- Normalize(Vector2, Vector2) - Static method in class Microsoft.Xna.Framework.Vector2
-
Creates a unit vector from the specified vector, writing the result to a user-specified variable.
- Normalize() - Method in class Microsoft.Xna.Framework.Vector3
-
Turns the current vector into a unit vector.
- Normalize(Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
-
Creates a unit vector from the specified vector.
- Normalize(Vector3, Vector3) - Static method in class Microsoft.Xna.Framework.Vector3
-
Creates a unit vector from the specified vector, writing the result to a user-specified variable.
- Normalize() - Method in class Microsoft.Xna.Framework.Vector4
-
Turns the current vector into a unit vector.
- Normalize(Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
-
Creates a unit vector from the specified vector.
- Normalize(Vector4, Vector4) - Static method in class Microsoft.Xna.Framework.Vector4
-
Returns a normalized version of the specified vector.
- NoSuitableGraphicsDeviceException - Exception in Microsoft.Xna.Framework.Graphics
-
Thrown when no available graphics device fits the given device preferences.
- NoSuitableGraphicsDeviceException() - Constructor for exception Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException
-
Creates a new instance of this object.
- NoSuitableGraphicsDeviceException(String) - Constructor for exception Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException
-
Creates a new instance of this object.
- NoSuitableGraphicsDeviceException(String, RuntimeException) - Constructor for exception Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException
-
Creates a new instance of this object.
- NotificationPosition - Enum in Microsoft.Xna.Framework.GamerServices
-
- NotImplementedException - Exception in System
-
The exception that is thrown when a requested method or operation is not implemented.
- NotImplementedException() - Constructor for exception System.NotImplementedException
-
Initializes a new instance of the NotImplementedException class with default properties.
- NotImplementedException(String) - Constructor for exception System.NotImplementedException
-
Initializes a new instance of the NotImplementedException class with a specified error message.
- NotImplementedException(String, Exception) - Constructor for exception System.NotImplementedException
-
Initializes a new instance of the NotImplementedException class with a specified error message and a reference to the inner exception that is the cause of this exception.
- NotSupportedException - Exception in System
-
The exception that is thrown when an invoked method is not supported, or when there is an attempt to read, seek, or write to a stream that does not support the invoked
functionality.
- NotSupportedException() - Constructor for exception System.NotSupportedException
-
- NotSupportedException(String) - Constructor for exception System.NotSupportedException
-
Initializes a new instance of the NotSupportedException class with a specified error message.
- NotSupportedException(String, RuntimeException) - Constructor for exception System.NotSupportedException
-
Initializes a new instance of the NotSupportedException class with a specified error message and a reference to the inner exception that is the cause of this exception.
- Null - Static variable in class System.IO.BinaryWriter
-
- Null - Static variable in class System.IO.Stream
-
A Stream with no backing store.