Mathieu Schroeter
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108c577b85
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Use the back-build image as stretched background for wide screen
Concerns only screens provided with the map builder.
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2017-10-21 15:31:38 +02:00 |
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Mathieu Schroeter
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56af742d0a
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Merge branch 'master' into wip/landscape
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2017-10-21 10:52:54 +02:00 |
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Mathieu Schroeter
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a64b03c1da
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Remove obsolete mask argument of many draw functions
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2017-10-18 07:04:35 +02:00 |
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Mathieu Schroeter
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f7640e92ce
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WIP: add an expanded mode for the backgrounds
It's just partially working.
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2017-10-15 11:23:02 +02:00 |
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Mathieu Schroeter
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e56b83e87c
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Merge branch 'master' into wip/landscape
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2017-10-11 16:21:40 +02:00 |
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Mathieu Schroeter
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1b242ca3aa
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Adapt the mouse cursor size according to the zoom
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2017-10-11 16:08:27 +02:00 |
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Mathieu Schroeter
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dcbfd5cc35
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Add a method to create an empty texture
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2017-10-10 18:28:09 +02:00 |
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Mathieu Schroeter
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bb1fe04257
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Remove dead code
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2017-08-26 23:07:26 +02:00 |
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Mathieu Schroeter
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8cd1cacb89
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Rename windows types to something else
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2017-08-21 22:08:25 +02:00 |
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Mathieu Schroeter
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7f3f7e4f37
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Change some Sint32 to MouseSprites
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2017-08-13 21:41:06 +02:00 |
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Mathieu Schroeter
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03e12faa48
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Pass MouseSprites instead of int for some cases
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2017-08-13 19:12:03 +02:00 |
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Mathieu Schroeter
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4b2cf9417d
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Reformat with clang-format file
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2017-08-04 00:21:47 +02:00 |
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Mathieu Schroeter
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57b6190a53
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Add license header in all source files
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2017-08-03 22:51:40 +02:00 |
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Mathieu Schroeter
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512bf0d6f6
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Add missing include for std::string
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2017-07-30 00:17:35 +02:00 |
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Mathieu Schroeter
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643f5eead2
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Fix mask when building an object
It uses a white and black mask. See BuildIconMask for details.
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2017-07-22 18:08:50 +02:00 |
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Mathieu Schroeter
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8de7181458
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Remove useless mouse type code
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2017-03-03 22:44:09 +01:00 |
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Mathieu Schroeter
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fc37ddd017
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Reload the textures (target) when the window size changes
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2017-03-03 17:43:01 +01:00 |
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Mathieu Schroeter
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c1875fd3ab
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Remove useless MAXIMAGE define
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2017-03-03 07:05:18 +01:00 |
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Mathieu Schroeter
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d652db22e2
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Use the TextureInfo struct for dimensions
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2017-03-03 06:56:32 +01:00 |
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Mathieu Schroeter
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3b027424a1
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Replace the static texture array by a map
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2017-03-02 22:37:17 +01:00 |
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Mathieu Schroeter
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cdc8234934
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Remove unused fullscreen bool
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2017-02-26 17:57:40 +01:00 |
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Mathieu Schroeter
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cceeed43f7
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Remove dead code
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2017-02-26 17:47:24 +01:00 |
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Mathieu Schroeter
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cb43055e13
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Remove obsolete member
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2017-02-24 18:44:05 +01:00 |
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Mathieu Schroeter
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2ff130b8a9
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Cosmetic: remove noise (mostly comments)
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2017-02-20 18:14:37 +01:00 |
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Mathieu Schroeter
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01c8b5a042
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Cosmetic: change coding style with
astyle src/*.{cpp,h} -s4 -Y -m0 -p -xg -xd -H -k3 -W3 -y -xb -xj -O -c -xy -xC80 -U
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2017-02-12 13:14:22 +01:00 |
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Mathieu Schroeter
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59698849e1
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Use type with explicit length especially for long
The long type on win64 is 32 bits, and 64 bits on linux 64.
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2017-02-12 00:51:38 +01:00 |
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Mathieu Schroeter
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0e338b45db
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Convert to UTF-8
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2017-02-12 00:44:46 +01:00 |
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Mathieu Schroeter
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14385461fa
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Fix a lot of warnings
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2017-02-11 18:33:40 +01:00 |
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Mathieu Schroeter
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90ba4b791c
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WIP: convert to CMake
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2017-02-10 23:03:33 +01:00 |
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