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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

29 Commits

Author SHA1 Message Date
Mathieu Schroeter
108c577b85 Use the back-build image as stretched background for wide screen
Concerns only screens provided with the map builder.
2017-10-21 15:31:38 +02:00
Mathieu Schroeter
56af742d0a Merge branch 'master' into wip/landscape 2017-10-21 10:52:54 +02:00
Mathieu Schroeter
a64b03c1da Remove obsolete mask argument of many draw functions 2017-10-18 07:04:35 +02:00
Mathieu Schroeter
f7640e92ce WIP: add an expanded mode for the backgrounds
It's just partially working.
2017-10-15 11:23:02 +02:00
Mathieu Schroeter
e56b83e87c Merge branch 'master' into wip/landscape 2017-10-11 16:21:40 +02:00
Mathieu Schroeter
1b242ca3aa Adapt the mouse cursor size according to the zoom 2017-10-11 16:08:27 +02:00
Mathieu Schroeter
dcbfd5cc35 Add a method to create an empty texture 2017-10-10 18:28:09 +02:00
Mathieu Schroeter
bb1fe04257 Remove dead code 2017-08-26 23:07:26 +02:00
Mathieu Schroeter
8cd1cacb89 Rename windows types to something else 2017-08-21 22:08:25 +02:00
Mathieu Schroeter
7f3f7e4f37 Change some Sint32 to MouseSprites 2017-08-13 21:41:06 +02:00
Mathieu Schroeter
03e12faa48 Pass MouseSprites instead of int for some cases 2017-08-13 19:12:03 +02:00
Mathieu Schroeter
4b2cf9417d Reformat with clang-format file 2017-08-04 00:21:47 +02:00
Mathieu Schroeter
57b6190a53 Add license header in all source files 2017-08-03 22:51:40 +02:00
Mathieu Schroeter
512bf0d6f6 Add missing include for std::string 2017-07-30 00:17:35 +02:00
Mathieu Schroeter
643f5eead2 Fix mask when building an object
It uses a white and black mask. See BuildIconMask for details.
2017-07-22 18:08:50 +02:00
Mathieu Schroeter
8de7181458 Remove useless mouse type code 2017-03-03 22:44:09 +01:00
Mathieu Schroeter
fc37ddd017 Reload the textures (target) when the window size changes 2017-03-03 17:43:01 +01:00
Mathieu Schroeter
c1875fd3ab Remove useless MAXIMAGE define 2017-03-03 07:05:18 +01:00
Mathieu Schroeter
d652db22e2 Use the TextureInfo struct for dimensions 2017-03-03 06:56:32 +01:00
Mathieu Schroeter
3b027424a1 Replace the static texture array by a map 2017-03-02 22:37:17 +01:00
Mathieu Schroeter
cdc8234934 Remove unused fullscreen bool 2017-02-26 17:57:40 +01:00
Mathieu Schroeter
cceeed43f7 Remove dead code 2017-02-26 17:47:24 +01:00
Mathieu Schroeter
cb43055e13 Remove obsolete member 2017-02-24 18:44:05 +01:00
Mathieu Schroeter
2ff130b8a9 Cosmetic: remove noise (mostly comments) 2017-02-20 18:14:37 +01:00
Mathieu Schroeter
01c8b5a042 Cosmetic: change coding style with
astyle src/*.{cpp,h} -s4 -Y -m0 -p -xg -xd -H -k3 -W3 -y -xb -xj -O -c -xy -xC80 -U
2017-02-12 13:14:22 +01:00
Mathieu Schroeter
59698849e1 Use type with explicit length especially for long
The long type on win64 is 32 bits, and 64 bits on linux 64.
2017-02-12 00:51:38 +01:00
Mathieu Schroeter
0e338b45db Convert to UTF-8 2017-02-12 00:44:46 +01:00
Mathieu Schroeter
14385461fa Fix a lot of warnings 2017-02-11 18:33:40 +01:00
Mathieu Schroeter
90ba4b791c WIP: convert to CMake 2017-02-10 23:03:33 +01:00