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https://github.com/blupi-games/planetblupi
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Remove dead code
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ca97d1b278
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@ -101,14 +101,6 @@ CPixmap::Create (Point dim)
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return true;
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}
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// Rempli une zone rectangulaire avec une couleur uniforme.
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void
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CPixmap::Fill (Rect rect, ColorRef color)
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{
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// � faire si n�cessaire ...
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}
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// Effectue un appel BltFast.
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// Les modes sont 0=transparent, 1=opaque.
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@ -54,7 +54,6 @@ public:
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~CPixmap ();
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bool Create (Point dim);
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void Fill (Rect rect, ColorRef color);
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bool ReloadTargetTextures ();
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bool Cache (
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