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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Remove useless MAXIMAGE define

This commit is contained in:
Mathieu Schroeter 2017-03-03 07:05:18 +01:00
parent d652db22e2
commit c1875fd3ab
2 changed files with 40 additions and 71 deletions

View File

@ -89,7 +89,7 @@ void CPixmap::Fill (RECT rect, COLORREF color)
// Effectue un appel BltFast.
// Les modes sont 0=transparent, 1=opaque.
Sint32 CPixmap::BltFast (Sint32 chDst, Sint32 channel, POINT dst, RECT rcRect)
Sint32 CPixmap::BltFast (Sint32 chDst, size_t channel, POINT dst, RECT rcRect)
{
Sint32 res, limit;
@ -150,7 +150,7 @@ Sint32 CPixmap::BltFast (Sint32 chDst, Sint32 channel, POINT dst, RECT rcRect)
// Effectue un appel BltFast.
// Les modes sont 0=transparent, 1=opaque.
Sint32 CPixmap::BltFast (SDL_Texture *lpSDL, Sint32 channel, POINT dst,
Sint32 CPixmap::BltFast (SDL_Texture *lpSDL, size_t channel, POINT dst,
RECT rcRect)
{
Sint32 res;
@ -173,12 +173,9 @@ Sint32 CPixmap::BltFast (SDL_Texture *lpSDL, Sint32 channel, POINT dst,
// Cache une image contenant des ic�nes.
bool CPixmap::Cache (Sint32 channel, const char *pFilename, POINT totalDim,
bool CPixmap::Cache (size_t channel, const char *pFilename, POINT totalDim,
POINT iconDim)
{
if (channel < 0 || channel >= MAXIMAGE)
return false;
std::string file = GetBaseDir() + pFilename;
SDL_Surface *surface = IMG_Load (file.c_str());
@ -233,12 +230,9 @@ bool CPixmap::Cache (Sint32 channel, const char *pFilename, POINT totalDim,
// Cache une image globale.
bool CPixmap::Cache (Sint32 channel, const char *pFilename, POINT totalDim)
bool CPixmap::Cache (size_t channel, const char *pFilename, POINT totalDim)
{
POINT iconDim;
if (channel < 0 || channel >= MAXIMAGE)
return false;
POINT iconDim;
iconDim.x = 0;
iconDim.y = 0;
@ -248,11 +242,8 @@ bool CPixmap::Cache (Sint32 channel, const char *pFilename, POINT totalDim)
// Cache une image provenant d'un bitmap.
bool CPixmap::Cache (Sint32 channel, SDL_Surface *surface, POINT totalDim)
bool CPixmap::Cache (size_t channel, SDL_Surface *surface, POINT totalDim)
{
if (channel < 0 || channel >= MAXIMAGE)
return false;
// Create the offscreen surface, by loading our bitmap.
if ( m_SDLTextureInfo.find (channel) != m_SDLTextureInfo.end ()
&& m_SDLTextureInfo[channel].texture)
@ -286,12 +277,9 @@ RECT CPixmap::GetClipping()
// Teste si un point fait partie d'une ic�ne.
bool CPixmap::IsIconPixel (Sint32 channel, Sint32 rank, POINT pos)
bool CPixmap::IsIconPixel (size_t channel, Sint32 rank, POINT pos)
{
Sint32 nbx, nby;
if (channel < 0 || channel >= MAXIMAGE)
return false;
Sint32 nbx, nby;
auto texInfo = m_SDLTextureInfo.find (channel);
if (texInfo == m_SDLTextureInfo.end ())
@ -328,14 +316,11 @@ bool CPixmap::IsIconPixel (Sint32 channel, Sint32 rank, POINT pos)
// Dessine une partie d'image rectangulaire.
// Les modes sont 0=transparent, 1=opaque.
bool CPixmap::DrawIcon (Sint32 chDst, Sint32 channel, Sint32 rank, POINT pos,
bool CPixmap::DrawIcon (Sint32 chDst, size_t channel, Sint32 rank, POINT pos,
bool bMask)
{
Sint32 nbx, nby;
RECT rect;
if (channel < 0 || channel >= MAXIMAGE)
return false;
Sint32 nbx, nby;
RECT rect;
auto texInfo = m_SDLTextureInfo.find (channel);
if (channel != CHMAP && texInfo == m_SDLTextureInfo.end ())
@ -369,14 +354,11 @@ bool CPixmap::DrawIcon (Sint32 chDst, Sint32 channel, Sint32 rank, POINT pos,
// 32,32 34,33
// 33,48 35,49
bool CPixmap::DrawIconDemi (Sint32 chDst, Sint32 channel, Sint32 rank,
bool CPixmap::DrawIconDemi (Sint32 chDst, size_t channel, Sint32 rank,
POINT pos, bool bMask)
{
Sint32 nbx, nby;
RECT rect;
if (channel < 0 || channel >= MAXIMAGE)
return false;
Sint32 nbx, nby;
RECT rect;
auto texInfo = m_SDLTextureInfo.find (channel);
if (texInfo == m_SDLTextureInfo.end ())
@ -404,15 +386,12 @@ bool CPixmap::DrawIconDemi (Sint32 chDst, Sint32 channel, Sint32 rank,
// Dessine une partie d'image rectangulaire.
bool CPixmap::DrawIconPart (Sint32 chDst, Sint32 channel, Sint32 rank,
bool CPixmap::DrawIconPart (Sint32 chDst, size_t channel, Sint32 rank,
POINT pos,
Sint32 startY, Sint32 endY, bool bMask)
{
Sint32 nbx, nby;
RECT rect;
if (channel < 0 || channel >= MAXIMAGE)
return false;
Sint32 nbx, nby;
RECT rect;
auto texInfo = m_SDLTextureInfo.find (channel);
if (texInfo == m_SDLTextureInfo.end ())
@ -441,12 +420,9 @@ bool CPixmap::DrawIconPart (Sint32 chDst, Sint32 channel, Sint32 rank,
// Dessine une partie d'image n'importe o�.
bool CPixmap::DrawPart (Sint32 chDst, Sint32 channel, POINT dest, RECT rect,
bool CPixmap::DrawPart (Sint32 chDst, size_t channel, POINT dest, RECT rect,
bool bMask)
{
if (channel < 0 || channel >= MAXIMAGE)
return false;
if (m_SDLTextureInfo.find (channel) == m_SDLTextureInfo.end ())
return false;
@ -455,13 +431,10 @@ bool CPixmap::DrawPart (Sint32 chDst, Sint32 channel, POINT dest, RECT rect,
// Dessine une partie d'image rectangulaire.
bool CPixmap::DrawImage (Sint32 chDst, Sint32 channel, RECT rect)
bool CPixmap::DrawImage (Sint32 chDst, size_t channel, RECT rect)
{
POINT dst;
Sint32 res;
if (channel < 0 || channel >= MAXIMAGE)
return false;
POINT dst;
Sint32 res;
if (m_SDLTextureInfo.find (channel) == m_SDLTextureInfo.end ())
return false;
@ -483,16 +456,13 @@ bool CPixmap::DrawImage (Sint32 chDst, Sint32 channel, RECT rect)
// Construit une ic�ne en utilisant un masque.
bool CPixmap::BuildIconMask (Sint32 channelMask, Sint32 rankMask,
Sint32 channel, Sint32 rankSrc, Sint32 rankDst)
bool CPixmap::BuildIconMask (size_t channelMask, Sint32 rankMask,
size_t channel, Sint32 rankSrc, Sint32 rankDst)
{
Sint32 nbx, nby;
POINT posDst;
RECT rect;
Sint32 res;
if (channel < 0 || channel >= MAXIMAGE)
return false;
Sint32 nbx, nby;
POINT posDst;
RECT rect;
Sint32 res;
auto texInfo = m_SDLTextureInfo.find (channel);
if (texInfo == m_SDLTextureInfo.end ())

View File

@ -6,7 +6,6 @@
#include "blupi.h"
#define MAXIMAGE 100
#define MAXCURSORS 14
struct TextureInfo
@ -33,27 +32,27 @@ public:
bool Create (POINT dim, Sint32 mouseType);
void Fill (RECT rect, COLORREF color);
bool Cache (Sint32 channel, const char *pFilename, POINT totalDim,
bool Cache (size_t channel, const char *pFilename, POINT totalDim,
POINT iconDim);
bool Cache (Sint32 channel, const char *pFilename, POINT totalDim);
bool Cache (Sint32 channel, SDL_Surface *surface, POINT totalDim);
bool Cache (size_t channel, const char *pFilename, POINT totalDim);
bool Cache (size_t channel, SDL_Surface *surface, POINT totalDim);
void SetClipping (RECT clip);
RECT GetClipping();
bool IsIconPixel (Sint32 channel, Sint32 rank, POINT pos);
bool IsIconPixel (size_t channel, Sint32 rank, POINT pos);
bool DrawIcon (Sint32 chDst, Sint32 channel, Sint32 rank, POINT pos,
bool DrawIcon (Sint32 chDst, size_t channel, Sint32 rank, POINT pos,
bool bMask = false);
bool DrawIconDemi (Sint32 chDst, Sint32 channel, Sint32 rank, POINT pos,
bool DrawIconDemi (Sint32 chDst, size_t channel, Sint32 rank, POINT pos,
bool bMask = false);
bool DrawIconPart (Sint32 chDst, Sint32 channel, Sint32 rank, POINT pos,
bool DrawIconPart (Sint32 chDst, size_t channel, Sint32 rank, POINT pos,
Sint32 startY, Sint32 endY, bool bMask = false);
bool DrawPart (Sint32 chDst, Sint32 channel, POINT dest, RECT rect,
bool DrawPart (Sint32 chDst, size_t channel, POINT dest, RECT rect,
bool bMask = false);
bool DrawImage (Sint32 chDst, Sint32 channel, RECT rect);
bool DrawImage (Sint32 chDst, size_t channel, RECT rect);
bool BuildIconMask (Sint32 channelMask, Sint32 rankMask,
Sint32 channel, Sint32 rankSrc, Sint32 rankDst);
bool BuildIconMask (size_t channelMask, Sint32 rankMask,
size_t channel, Sint32 rankSrc, Sint32 rankDst);
bool Display();
@ -63,8 +62,8 @@ public:
void ChangeSprite (MouseSprites sprite);
protected:
Sint32 BltFast (Sint32 chDst, Sint32 channel, POINT dst, RECT rcRect);
Sint32 BltFast (SDL_Texture *lpSDL, Sint32 channel, POINT dst, RECT rcRect);
Sint32 BltFast (Sint32 chDst, size_t channel, POINT dst, RECT rcRect);
Sint32 BltFast (SDL_Texture *lpSDL, size_t channel, POINT dst, RECT rcRect);
RECT MouseRectSprite();
SDL_Point GetCursorHotSpot (Sint32 sprite);