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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

Fix a lot of warnings

This commit is contained in:
Mathieu Schroeter 2017-02-11 18:33:40 +01:00
parent 617b9f8fc2
commit 14385461fa
11 changed files with 17 additions and 17 deletions

View File

@ -389,7 +389,7 @@ void WindowProc2 (const SDL_Event &event)
// Erreur dans DoInit.
bool InitFail(char *msg, bool bDirectX)
static bool InitFail(const char *msg, bool bDirectX)
{
char buffer[100];

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@ -3982,7 +3982,7 @@ bool CEvent::BuildUp(POINT pos)
// Démarre un film non interractif.
bool CEvent::StartMovie(char *pFilename)
bool CEvent::StartMovie(const char *pFilename)
{
RECT rect;

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@ -96,7 +96,7 @@ public:
void DecorAutoShift(POINT pos);
bool StartMovie(char *pFilename);
bool StartMovie(const char *pFilename);
void StopMovie();
bool IsMovie();

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@ -19,7 +19,7 @@ extern int g_mouseType;
// Affiche un message de debug.
void OutputDebug(char *pMessage)
void OutputDebug(const char *pMessage)
{
SDL_LogDebug (SDL_LOG_CATEGORY_APPLICATION, "%s", pMessage);
}

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@ -6,7 +6,7 @@
#include <string>
#include "blupi.h"
extern void OutputDebug(char *pMessage);
extern void OutputDebug(const char *pMessage);
extern POINT ConvLongToPos(LPARAM lParam);

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@ -77,7 +77,7 @@ void CMovie::fileCloseMovie()
// the movie paused when opened.
// Sets <m_fMovieOpen> on success.
bool CMovie::fileOpenMovie(RECT rect, char *pFilename)
bool CMovie::fileOpenMovie(RECT rect, const char *pFilename)
{
std::string path = GetBaseDir ();
path += pFilename;
@ -193,7 +193,7 @@ bool CMovie::GetEnable()
// Indique si un film existe.
bool CMovie::IsExist(char *pFilename)
bool CMovie::IsExist(const char *pFilename)
{
std::string path = GetBaseDir ();
FILE* file;
@ -209,7 +209,7 @@ bool CMovie::IsExist(char *pFilename)
// Montre un film avi.
bool CMovie::Play(RECT rect, char *pFilename)
bool CMovie::Play(RECT rect, const char *pFilename)
{
if ( !m_bEnable ) return false;
if ( !fileOpenMovie(rect, pFilename) ) return false;

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@ -18,8 +18,8 @@ public:
bool Create();
bool GetEnable();
bool IsExist(char *pFilename);
bool Play(RECT rect, char *pFilename);
bool IsExist(const char *pFilename);
bool Play(RECT rect, const char *pFilename);
void Stop();
void Pause ();
void Resume ();
@ -27,7 +27,7 @@ public:
protected:
void playMovie();
bool fileOpenMovie(RECT rect, char *pFilename);
bool fileOpenMovie(RECT rect, const char *pFilename);
void fileCloseMovie();
void termAVI();
bool initAVI();

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@ -187,7 +187,7 @@ int CPixmap::BltFast(SDL_Texture *lpSDL, int channel, POINT dst, RECT rcRect)
// Cache une image contenant des ic<69>nes.
bool CPixmap::Cache(int channel, char *pFilename, POINT totalDim, POINT iconDim)
bool CPixmap::Cache(int channel, const char *pFilename, POINT totalDim, POINT iconDim)
{
if ( channel < 0 || channel >= MAXIMAGE ) return false;
@ -244,7 +244,7 @@ bool CPixmap::Cache(int channel, char *pFilename, POINT totalDim, POINT iconDim)
// Cache une image globale.
bool CPixmap::Cache(int channel, char *pFilename, POINT totalDim)
bool CPixmap::Cache(int channel, const char *pFilename, POINT totalDim)
{
POINT iconDim;

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@ -19,8 +19,8 @@ public:
bool Flush();
void Fill(RECT rect, COLORREF color);
bool Cache(int channel, char *pFilename, POINT totalDim, POINT iconDim);
bool Cache(int channel, char *pFilename, POINT totalDim);
bool Cache(int channel, const char *pFilename, POINT totalDim, POINT iconDim);
bool Cache(int channel, const char *pFilename, POINT totalDim);
bool Cache(int channel, SDL_Surface *surface, POINT totalDim);
void SetClipping(RECT clip);
RECT GetClipping();

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@ -143,7 +143,7 @@ void CSound::CacheAll()
// Charge un fichier son (.wav).
bool CSound::Cache(int channel, char *pFilename)
bool CSound::Cache(int channel, const char *pFilename)
{
if ( !m_bEnable ) return false;
if ( channel < 0 || channel >= MAXSOUND ) return false;

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@ -29,7 +29,7 @@ public:
int GetMidiVolume();
void CacheAll();
bool Cache(int channel, char *pFilename);
bool Cache(int channel, const char *pFilename);
void Flush(int channel);
bool Play(int channel, int volume=0, Uint8 panLeft = 255, Uint8 panRight = 255);