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https://github.com/blupi-games/planetblupi
synced 2024-12-30 10:15:36 +01:00
Remove obsolete mask argument of many draw functions
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9d23c1012c
commit
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@ -155,7 +155,7 @@ CButton::Draw ()
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rect.right = m_pos.x + m_dim.x;
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rect.top = m_pos.y;
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rect.bottom = m_pos.y + m_dim.y;
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m_pPixmap->DrawPart (-1, CHBACK, m_pos, rect, 1); // dessine le fond
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m_pPixmap->DrawPart (-1, CHBACK, m_pos, rect); // dessine le fond
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return;
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}
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@ -684,7 +684,7 @@ CDecor::BuildMoveFloor (Sint32 x, Sint32 y, Point pos, Sint32 rank)
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m_move[rank].maskChannel, icon, m_move[rank].channel, m_move[rank].icon,
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0);
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m_pPixmap->DrawIcon (-1, m_move[rank].channel, 0, pos, true);
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m_pPixmap->DrawIcon (-1, m_move[rank].channel, 0, pos);
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}
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else
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{
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@ -693,7 +693,7 @@ CDecor::StatisticDraw ()
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rect.top = pos.y;
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rect.bottom = pos.y + DIMSTATY;
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect, 1); // dessine le fond
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect); // dessine le fond
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if (rank == 0 && m_bStatUp)
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{
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@ -768,7 +768,7 @@ CDecor::StatisticDraw ()
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rect.right = pos.x + POSDRAWX;
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rect.top = pos.y;
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rect.bottom = pos.y + 16;
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect, 1); // dessine le fond
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect); // dessine le fond
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if (strlen (textRes))
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{
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@ -2148,7 +2148,7 @@ CEvent::DrawButtons ()
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rect.right = pos.x + 20;
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rect.top = pos.y;
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rect.bottom = pos.y + 15;
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect, 1); // dessine le fond
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect); // dessine le fond
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if (m_speed > 1)
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{
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snprintf (res, sizeof (res), "x%d", m_speed);
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@ -2166,7 +2166,7 @@ CEvent::DrawButtons ()
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rect.right = POSDRAWX + DIMDRAWX;
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rect.top = 0;
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rect.bottom = lg;
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect, 1);
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect);
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pos.x = POSDRAWX;
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pos.y = lg;
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@ -2174,7 +2174,7 @@ CEvent::DrawButtons ()
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rect.right = POSDRAWX + DIMDRAWX;
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rect.top = 0;
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rect.bottom = POSDRAWY;
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect, 1);
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m_pPixmap->DrawPart (-1, CHBACK, pos, rect);
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pos.x = POSDRAWX + 20;
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pos.y = POSDRAWY + 4;
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@ -373,8 +373,7 @@ CPixmap::IsIconPixel (size_t channel, Sint32 rank, Point pos)
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// Les modes sont 0=transparent, 1=opaque.
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bool
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CPixmap::DrawIcon (
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Sint32 chDst, size_t channel, Sint32 rank, Point pos, bool bMask)
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CPixmap::DrawIcon (Sint32 chDst, size_t channel, Sint32 rank, Point pos)
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{
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Sint32 nbx, nby;
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Rect rect;
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@ -411,8 +410,7 @@ CPixmap::DrawIcon (
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// 33,48 35,49
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bool
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CPixmap::DrawIconDemi (
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Sint32 chDst, size_t channel, Sint32 rank, Point pos, bool bMask)
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CPixmap::DrawIconDemi (Sint32 chDst, size_t channel, Sint32 rank, Point pos)
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{
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Sint32 nbx, nby;
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Rect rect;
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@ -445,7 +443,7 @@ CPixmap::DrawIconDemi (
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bool
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CPixmap::DrawIconPart (
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Sint32 chDst, size_t channel, Sint32 rank, Point pos, Sint32 startY,
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Sint32 endY, bool bMask)
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Sint32 endY)
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{
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Sint32 nbx, nby;
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Rect rect;
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@ -477,8 +475,7 @@ CPixmap::DrawIconPart (
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// Dessine une partie d'image n'importe o�.
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bool
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CPixmap::DrawPart (
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Sint32 chDst, size_t channel, Point dest, Rect rect, bool bMask)
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CPixmap::DrawPart (Sint32 chDst, size_t channel, Point dest, Rect rect)
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{
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if (m_SDLTextureInfo.find (channel) == m_SDLTextureInfo.end ())
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return false;
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11
src/pixmap.h
11
src/pixmap.h
@ -66,15 +66,12 @@ public:
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bool IsIconPixel (size_t channel, Sint32 rank, Point pos);
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bool DrawIcon (
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Sint32 chDst, size_t channel, Sint32 rank, Point pos, bool bMask = false);
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bool DrawIconDemi (
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Sint32 chDst, size_t channel, Sint32 rank, Point pos, bool bMask = false);
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bool DrawIcon (Sint32 chDst, size_t channel, Sint32 rank, Point pos);
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bool DrawIconDemi (Sint32 chDst, size_t channel, Sint32 rank, Point pos);
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bool DrawIconPart (
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Sint32 chDst, size_t channel, Sint32 rank, Point pos, Sint32 startY,
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Sint32 endY, bool bMask = false);
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bool DrawPart (
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Sint32 chDst, size_t channel, Point dest, Rect rect, bool bMask = false);
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Sint32 endY);
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bool DrawPart (Sint32 chDst, size_t channel, Point dest, Rect rect);
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bool DrawImage (Sint32 chDst, size_t channel, Rect rect);
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bool BuildIconMask (
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@ -72,7 +72,7 @@ CJauge::Draw ()
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rect.right = m_pos.x + m_dim.x;
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rect.top = m_pos.y;
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rect.bottom = m_pos.y + m_dim.y;
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m_pPixmap->DrawPart (-1, CHBACK, m_pos, rect, 1); // dessine le fond
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m_pPixmap->DrawPart (-1, CHBACK, m_pos, rect); // dessine le fond
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return;
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}
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