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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

914 Commits

Author SHA1 Message Date
Mathieu Schroeter
be58d6317e Fix typo in Portuguese story 2019-01-26 15:27:36 +01:00
Mathieu Schroeter
f8813bd1e6 Add It entry 2019-01-26 14:46:49 +01:00
Mathieu Schroeter
5cd6037511 Update README for voices 2019-01-26 14:38:54 +01:00
Mathieu Schroeter
b36e2419d5 Try to complete with the german voices 2019-01-26 14:36:20 +01:00
Mathieu Schroeter
f07e786cb2 Add context for the voices 2019-01-26 14:15:11 +01:00
Mathieu Schroeter
c71aac674d Use footnotes 2019-01-26 13:58:53 +01:00
Mathieu Schroeter
24e891bcd3 Add README for Blupi voices 2019-01-26 13:55:53 +01:00
Mathieu Schroeter
25e2bee262 Fix typo (thanks to punctdan) 2019-01-26 13:26:45 +01:00
Mathieu Schroeter
8db4e141ef Add in-game Portuguese support 2019-01-25 23:44:24 +01:00
Mathieu Schroeter
965ca2804d Improve a bit the pt translations 2019-01-25 23:44:07 +01:00
Mathieu Schroeter
7ff18ba118 Fix Blupi's name 2019-01-25 23:38:18 +01:00
Mathieu Schroeter
0c0b15f236 Add partial (but mostly complete) Portuguese translations 2019-01-25 23:35:47 +01:00
Mathieu Schroeter
1487a579ad Complete the polish translations (thanks to RaptorParkowsky) 2019-01-25 23:34:51 +01:00
Mathieu Schroeter
adb44c5f05 Add support for turkish glyphs
Improve UTF-8 parsing by the way.
2019-01-25 17:30:22 +01:00
Mathieu Schroeter
a732fad20f Improve a bit the turkish po file 2019-01-25 17:29:25 +01:00
Mathieu Schroeter
ce6eee5853 Prepare the turkish locale entry in the game 2019-01-24 23:47:21 +01:00
Mathieu Schroeter
4d23b17237 Upload Turkish translations provided by https://github.com/punctdan 2019-01-24 23:01:19 +01:00
Mathieu Schroeter
8d11d54ca6 Remove obsolete user README, use manpage instead 2019-01-18 23:49:19 +01:00
Mathieu Schroeter
fdc8b6c318 Update README 2019-01-18 23:49:05 +01:00
Mathieu Schroeter
d282d631af Fix emscripten build with SDL_mixer (include)
It's strange but only this SDL include needs to be prefixed
by SDL2/ directory.
2019-01-13 00:25:23 +01:00
Mathieu Schroeter
941bd91d25 Do not provide movies with emscripten build
Threading is not supported, then SDL_kitchensink can not be used.
2019-01-13 00:23:11 +01:00
Mathieu Schroeter
c2efe443f4 Add basename function for emscripten 2019-01-12 21:45:51 +01:00
Mathieu Schroeter
380336fab8
Fix spelling mistakes
Thanks to lintian report.
2018-10-26 00:19:53 +02:00
Mathieu Schroeter
638316c5cf
Merge pull request #73 from OdyX/manpage-section6
Move manpage to section 6 (games)
2018-10-24 14:12:57 +02:00
Didier Raboud
073a3fd3ee
Move manpage to section 6 (games) 2018-10-24 08:49:45 +02:00
Mathieu Schroeter
2fa6789764 Fix textures reload with Direct3D
Closes #71
v1.13.2
2018-08-29 00:05:29 +02:00
Mathieu Schroeter
d8f144164f Revert "Reload the textures when the window is exposed"
This reverts commit a505cdd117e60ecc3be5d912255441e3d5e1f0e6.

It doesn't fix the Direct3D lost of textures.
2018-08-24 22:18:46 +02:00
Mathieu Schroeter
599497eed3 Cosmetic 2018-08-25 00:12:55 +02:00
Mathieu Schroeter
a505cdd117 Reload the textures when the window is exposed 2018-08-25 00:12:47 +02:00
Mathieu Schroeter
1d7934e936 Bump patch version to v1.13.2 2018-08-25 00:01:57 +02:00
Mathieu Schroeter
89ddbb6a83 Fix stats mouse handling with difficult skill level
- It fixes the navigation with the arrows
- It fixes the highlight and disable properly the move to an ennemy

Closes #69
2018-08-24 23:59:58 +02:00
Mathieu Schroeter
e343821d26 Fix build on macOS v1.13.1 2018-08-24 14:23:46 +02:00
Mathieu Schroeter
1d640117e5 Fix warning 2018-08-24 14:23:35 +02:00
Mathieu Schroeter
8b7bdec3db Fix reload when spaces exist in the bin location 2018-08-24 14:08:17 +02:00
Mathieu Schroeter
1e13e20309 Prepare v1.13.1 2018-08-24 13:37:20 +02:00
Mathieu Schroeter
e4b20adfea Add basename impl. for Windows 2018-08-24 11:34:29 +02:00
Mathieu Schroeter
d7befe3d7e Fix game reloading by using the absolute bin directory 2018-08-23 22:40:58 +02:00
Mathieu Schroeter
f023eb6723 Fix sign 2018-08-22 18:21:40 +02:00
Mathieu Schroeter
7b0294d9cf Fix regression when loading a game with a flagged ground
It was not possible to build a mine.
2018-08-22 18:20:23 +02:00
Mathieu Schroeter
295804fb27 Fix legacy mode reload with AppImage v1.13.0 v1.13-@ 2018-08-17 10:30:48 +02:00
Mathieu Schroeter
065d09d71d Upgrade cmake version to 3.12 2018-08-16 23:48:37 +02:00
Mathieu Schroeter
65f3908747 Fix env variable scope 2018-08-15 07:31:10 +02:00
Mathieu Schroeter
8c7f1ed329 Set the ALSA default configdir if not defined
It should fix the use of ALSA when pulseaudio is not
available.

It concerns the issue #67.
2018-08-15 07:25:35 +02:00
Mathieu Schroeter
f11514e5e5 Play the sound only on mouse up when looking for help 2018-08-14 23:13:04 +02:00
Mathieu Schroeter
4877928e62 Stop Blupi / enemies sounds on explosion (when entities are killed) 2018-08-14 23:02:02 +02:00
Mathieu Schroeter
4ae17f69a3 Remove dead code 2018-08-09 00:05:55 +02:00
Mathieu Schroeter
80c916a009 Add missing funny bug in manpage 2018-08-09 00:02:56 +02:00
Mathieu Schroeter
8bae6f1ad7 Fix potential crash because a bad environment is captured 2018-08-08 23:48:34 +02:00
Mathieu Schroeter
ad91d25fb8 Fix mouse sprites and hovers when an update is doing
Otherwise it's possible to have de desync between the current state of
the last update and the last time that the mouse was handled. It works
much better now because it's no longer possible to have for example a
red cross on the ground when a tomato has finished to grow. The mouse
state is immediatly fixed by the update.
2018-08-08 18:38:27 +02:00
Mathieu Schroeter
67c2103f3c Cosmetic: rename because it's not just the frame 2018-08-08 18:37:40 +02:00