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anx.framework
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Samples
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Primitives
History
SND\AstrorEnales_cp
18152ade3e
Implemented Feature
#1010
by replacing the MsBuild sln-Parsing with our own parser which
...
enables us to run the project converter on linux. Updated all projects via ProjectConverter.
2015-03-15 01:11:14 +01:00
..
Assets
- Added Default Metro Assets to the media path
2012-08-13 17:31:28 +00:00
Properties
- finished sample Primitives (codeplesx issue
#531
). Problem was a semantic issue in shader. For DX10 and DX11 you have to change POSITION0 o SV_POSITION.
2015-03-15 01:11:09 +01:00
anx.ico
prepared new sample project: Primitives (currently XNA used for rendering)
2011-11-30 16:03:51 +00:00
Game1.cs
- fixed DrawUserIndexPrimitives (issue
#531
)
2015-03-15 01:10:58 +01:00
GameThumbnail.png
prepared new sample project: Primitives (currently XNA used for rendering)
2011-11-30 16:03:51 +00:00
Manifest.appxmanifest
- Added Default Metro Assets to the media path
2012-08-13 17:31:28 +00:00
Primitives_Linux.csproj
- Updated all Linux projects using the ProjectConverter. (-> This created the missing Linux version of GL3-Rendersystem)
2015-03-15 01:11:02 +01:00
Primitives_PSVita.csproj
Implemented Feature
#1010
by replacing the MsBuild sln-Parsing with our own parser which
2015-03-15 01:11:14 +01:00
Primitives_WindowsMetro.csproj
- Fixed compile errors in the AddInSystem under Metro
2012-08-30 09:28:02 +00:00
Primitives.csproj
- fixed some issues in build system
2015-03-15 01:10:50 +01:00
Program.cs
- added samples to build file
2012-08-29 18:29:57 +00:00