- Updated all Linux projects using the ProjectConverter. (-> This created the missing Linux version of GL3-Rendersystem)
This commit is contained in:
parent
0c98c29886
commit
6aea2f0fc4
@ -1,4 +1,4 @@
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@ -27,16 +26,22 @@
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@ -48,7 +50,7 @@
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@ -66,7 +71,7 @@
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||||
@ -10,6 +10,7 @@
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||||
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@ -21,6 +22,7 @@
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||||
<OutputPath>bin\Debug\</OutputPath>
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||||
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||||
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@ -29,6 +31,7 @@
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<OutputPath>bin\Release\</OutputPath>
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||||
<DefineConstants>TRACE;LINUX;</DefineConstants>
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@ -92,19 +95,23 @@
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@ -1,4 +1,4 @@
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@ -10,6 +10,7 @@
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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@ -32,10 +33,11 @@
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@ -48,11 +50,11 @@
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@ -10,6 +10,7 @@
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||||
<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>ANX.SoundSystem.PsVita</RootNamespace>
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<AssemblyName>ANX.SoundSystem.PsVita</AssemblyName>
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@ -45,7 +46,7 @@
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -1,4 +1,4 @@
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@ -10,6 +10,7 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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@ -30,13 +31,14 @@
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<Reference Include="System" />
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<ItemGroup>
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<Compile Include="Creator.cs" />
|
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@ -48,7 +50,7 @@
|
||||
<ItemGroup>
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<ProjectReference Include="..\..\ANX.Framework\ANX.Framework_Linux.csproj">
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<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
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<Name>ANX.Framework_Linux</Name>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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@ -10,13 +10,14 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<DefineConstants>TRACE;DEBUG;LINUX;</DefineConstants>
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@ -25,7 +26,7 @@
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
|
Loading…
x
Reference in New Issue
Block a user