- added missing icon
- implemented Preview (still buggy though)
ProjectConverter:
- added GUI that is used when no parameters are supplied.
- added icon
-Changed behavior of the NewProjectScreen to fix a wrong message when changing the project path manually.
- Fixed application icon
- Fixed a bug when trying to open a preview with nothing selected
- updated installer to add the ANX.Framework tools directory to the System-PATH. This is useful for compiling ContentProjects using the PreBuildAction of a Visual Studio project (this is used in the upcoming project templates)
- Optimized build script: XNA and XNA Game Studio installations are now recognized and Samples which are using the XNA ContentPipeline are no longer builded if not possible. The build scripts now runs completly on Windows 8.
- fixed some compile errors in XAudio SoundSystem when building for Windows 8 / Metro
- updated ProjectConverter to remove OggVorbis assemblies from project references when building for Windows 8 / Metro
- Build system optimizations
- Extended ProjectConverter: DX and SharpDX assemblies are now removed from linux projects to prevent errors
- Fixed a bunch of compiler warnings
- Removed DX11MetroShaderGenerator assembly. It is now included in ANX.Framework.Content.Pipeline
- Removed HLSLParser assembly. It is now included in ANX.Framework.Content.Pipeline.
- Removed shader parser from GL3-RenderSystem. It is now included in ANX.Framework.Content.Pipeline.
- Removed RenderSystem dependencies from StockShaderCodeGenerator (sscg) tool
- AnxConverter (which converts a ANX project to a XNA project)
- XnaConverter (which converts a XNA project to a ANX project)
The projects file content is changed in memory, but will not be written to disc currently.
Next to come: Finished project converter and converting content projects.
- Added missing FakeBuildLogger.cs
- changed the preview implementation to support previewing while working in the main window (handy for multiple screens!)
- Did some cleaning and added #region tags and copyright text
- Added ImporterConverter and ProcessorConverter to enable nice dropdown list for Importer/Processor in PropertyGrids
Content Compiler:
- Enabled choosing of Processors using a neat little dropdown list in the propertyGrid.
- Implemented native Song playback in OpenAL and XAudio2
- Some tweaks in the MediaPlayer and MediaQueue
- Added a testmusic.ogg file to the media folder
- Changed some files to enable Execution in Mono/Linux Environments. Building content does not work though, everything else does except the arrow buttons flicker.
- Added ability to save project using CTRL+S
- Fixed version label in menu state
- Added Preview screen (empty for now)
- Improved selection & folder handling