Build a small tool to check all ANX classes about their Development attributes and generate an html report.
Added Development attributes to all PackedVector classes and Audio classes.
This commit is contained in:
parent
41061f8b12
commit
6f759ae509
@ -195,6 +195,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ANX.RenderSystem.Windows.DX
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ANX.InputDevices.Windows.ModernUI", "InputSystems\ANX.InputDevices.Windows.ModernUI\ANX.InputDevices.Windows.ModernUI.csproj", "{628AB80A-B1B9-4878-A810-7A58D4840F60}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OnlineStatusGenerator", "Tools\OnlineStatusGenerator\OnlineStatusGenerator.csproj", "{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -980,6 +982,20 @@ Global
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{628AB80A-B1B9-4878-A810-7A58D4840F60}.Release|x64.Build.0 = Release|x64
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{628AB80A-B1B9-4878-A810-7A58D4840F60}.Release|x86.ActiveCfg = Release|x86
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{628AB80A-B1B9-4878-A810-7A58D4840F60}.Release|x86.Build.0 = Release|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Debug|Any CPU.ActiveCfg = Debug|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Debug|ARM.ActiveCfg = Debug|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Debug|Mixed Platforms.Build.0 = Debug|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Debug|x64.ActiveCfg = Debug|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Debug|x86.ActiveCfg = Debug|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Debug|x86.Build.0 = Debug|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|Any CPU.ActiveCfg = Release|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|ARM.ActiveCfg = Release|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|Mixed Platforms.ActiveCfg = Release|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|Mixed Platforms.Build.0 = Release|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|x64.ActiveCfg = Release|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|x86.ActiveCfg = Release|x86
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}.Release|x86.Build.0 = Release|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -995,6 +1011,7 @@ Global
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{938D5F88-B888-4B04-BEEE-EE701FBA51EF} = {B24A8593-562A-4A25-BB08-46C163F10F3F}
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{14B39F89-C9B0-407E-877A-B515C985E96E} = {B24A8593-562A-4A25-BB08-46C163F10F3F}
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{45DD7B40-C498-4DD2-A16B-FD6C4E6991B3} = {B24A8593-562A-4A25-BB08-46C163F10F3F}
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{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01} = {B24A8593-562A-4A25-BB08-46C163F10F3F}
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{B30DE9C2-0926-46B6-8351-9AF276C472D5} = {D421509A-9AE3-4D7E-881B-EAFED598B028}
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{FF0AB665-2796-4354-9630-76C2751DB3C2} = {D421509A-9AE3-4D7E-881B-EAFED598B028}
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{2B71A7C2-0D18-4E3D-AE5A-320641D1162A} = {D421509A-9AE3-4D7E-881B-EAFED598B028}
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@ -8,7 +8,8 @@ using ANX.Framework.NonXNA.Development;
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namespace ANX.Framework.Audio
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{
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[PercentageComplete(30)]
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[PercentageComplete(30)]
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[TestState(TestStateAttribute.TestState.Untested)]
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public struct AudioCategory : IEquatable<AudioCategory>
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{
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#region Internal helper enums
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@ -1,4 +1,5 @@
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using System;
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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@ -7,6 +8,9 @@
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namespace ANX.Framework.Audio
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{
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[Flags]
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Tested)]
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public enum AudioChannels
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{
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Mono = 1,
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@ -8,81 +8,47 @@ using ANX.Framework.NonXNA.Development;
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namespace ANX.Framework.Audio
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{
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[PercentageComplete(100)]
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public class AudioEmitter
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{
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#region Private
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private IAudioEmitter nativeEmitter;
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#endregion
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public class AudioEmitter
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{
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private readonly IAudioEmitter nativeEmitter;
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#region Public
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public float DopplerScale
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{
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get
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{
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return nativeEmitter.DopplerScale;
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}
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set
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{
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nativeEmitter.DopplerScale = value;
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}
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}
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public float DopplerScale
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{
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get { return nativeEmitter.DopplerScale; }
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set { nativeEmitter.DopplerScale = value; }
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}
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public Vector3 Forward
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{
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get
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{
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return nativeEmitter.Forward;
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}
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set
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{
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nativeEmitter.Forward = value;
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}
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}
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public Vector3 Forward
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{
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get { return nativeEmitter.Forward; }
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set { nativeEmitter.Forward = value; }
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}
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public Vector3 Position
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{
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get
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{
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return nativeEmitter.Position;
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}
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set
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{
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nativeEmitter.Position = value;
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}
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}
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public Vector3 Position
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{
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get { return nativeEmitter.Position; }
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set { nativeEmitter.Position = value; }
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}
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public Vector3 Up
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{
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get
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{
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return nativeEmitter.Up;
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}
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set
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{
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nativeEmitter.Up = value;
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}
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}
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public Vector3 Up
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{
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get { return nativeEmitter.Up; }
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set { nativeEmitter.Up = value; }
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}
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public Vector3 Velocity
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{
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get
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{
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return nativeEmitter.Velocity;
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}
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set
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{
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nativeEmitter.Velocity = value;
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}
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}
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#endregion
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public Vector3 Velocity
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{
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get { return nativeEmitter.Velocity; }
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set { nativeEmitter.Velocity = value; }
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}
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#region Constructor
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public AudioEmitter()
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{
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var creator = AddInSystemFactory.Instance.GetDefaultCreator<ISoundSystemCreator>();
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nativeEmitter = creator.CreateAudioEmitter();
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}
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#endregion
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}
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public AudioEmitter()
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{
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var creator = AddInSystemFactory.Instance.GetDefaultCreator<ISoundSystemCreator>();
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nativeEmitter = creator.CreateAudioEmitter();
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}
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}
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}
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@ -13,7 +13,9 @@ using ANX.Framework.NonXNA.PlatformSystem;
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namespace ANX.Framework.Audio
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{
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[PercentageComplete(50)]
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[PercentageComplete(50)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public class AudioEngine : IDisposable
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{
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#region Constants
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@ -1,6 +1,6 @@
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using ANX.Framework.NonXNA;
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using ANX.Framework.NonXNA.SoundSystem;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.SoundSystem;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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@ -8,69 +8,41 @@ using ANX.Framework.NonXNA.Development;
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namespace ANX.Framework.Audio
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{
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[PercentageComplete(100)]
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public class AudioListener
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{
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#region Private
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private IAudioListener nativeListener;
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#endregion
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public class AudioListener
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{
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private readonly IAudioListener nativeListener;
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#region Public
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public Vector3 Forward
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{
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get
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{
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return nativeListener.Forward;
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}
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set
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{
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nativeListener.Forward = value;
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}
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}
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public Vector3 Forward
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{
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get { return nativeListener.Forward; }
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set { nativeListener.Forward = value; }
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}
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public Vector3 Position
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{
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get
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{
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return nativeListener.Position;
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}
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set
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{
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nativeListener.Position = value;
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}
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}
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public Vector3 Position
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{
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get { return nativeListener.Position; }
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set { nativeListener.Position = value; }
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}
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public Vector3 Up
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{
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get
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{
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return nativeListener.Up;
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}
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set
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{
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nativeListener.Up = value;
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}
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}
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public Vector3 Up
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{
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get { return nativeListener.Up; }
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set { nativeListener.Up = value; }
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}
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public Vector3 Velocity
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{
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get
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{
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return nativeListener.Velocity;
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}
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set
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{
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nativeListener.Velocity = value;
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}
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}
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#endregion
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public Vector3 Velocity
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{
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get { return nativeListener.Velocity; }
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set { nativeListener.Velocity = value; }
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}
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#region Constructor
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public AudioListener()
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{
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var creator = AddInSystemFactory.Instance.GetDefaultCreator<ISoundSystemCreator>();
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nativeListener = creator.CreateAudioListener();
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}
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#endregion
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}
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public AudioListener()
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{
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var creator = AddInSystemFactory.Instance.GetDefaultCreator<ISoundSystemCreator>();
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nativeListener = creator.CreateAudioListener();
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}
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}
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}
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@ -1,12 +1,17 @@
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// This file is part of the ANX.Framework created by the
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using ANX.Framework.NonXNA.Development;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Audio
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{
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public enum AudioStopOptions
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{
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AsAuthored,
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Immediate
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}
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Tested)]
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public enum AudioStopOptions
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{
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AsAuthored,
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Immediate
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}
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}
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@ -7,7 +7,8 @@ using ANX.Framework.NonXNA.Development;
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namespace ANX.Framework.Audio
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{
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[PercentageComplete(5)]
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[PercentageComplete(5)]
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[TestState(TestStateAttribute.TestState.Untested)]
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public sealed class Cue : IDisposable
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{
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#region Events
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@ -10,8 +10,8 @@ using ANX.Framework.NonXNA.SoundSystem;
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namespace ANX.Framework.Audio
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{
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[PercentageComplete(100)]
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[TestState(TestStateAttribute.TestState.Untested)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public sealed class DynamicSoundEffectInstance : SoundEffectInstance
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{
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private IDynamicSoundEffectInstance nativeDynamicInstance;
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@ -11,10 +11,11 @@ namespace ANX.Framework.Audio
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#if !WINDOWSMETRO //TODO: search replacement for Win8
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[Serializable]
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#endif
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[PercentageComplete(100)]
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[PercentageComplete(99)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Tested)]
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public sealed class InstancePlayLimitException : ExternalException
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{
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#region Constructor
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public InstancePlayLimitException()
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{
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}
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@ -28,6 +29,5 @@ namespace ANX.Framework.Audio
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: base(message, innerException)
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{
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}
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#endregion
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}
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}
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@ -1,8 +1,8 @@
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using System;
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using System.Collections.ObjectModel;
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using ANX.Framework.NonXNA.SoundSystem;
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using ANX.Framework.NonXNA;
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using ANX.Framework.NonXNA.Development;
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using ANX.Framework.NonXNA.SoundSystem;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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@ -10,14 +10,14 @@ using ANX.Framework.NonXNA.Development;
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namespace ANX.Framework.Audio
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{
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[PercentageComplete(90)]
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[PercentageComplete(100)]
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[Developer("AstrorEnales")]
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[TestState(TestStateAttribute.TestState.Untested)]
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public sealed class Microphone
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{
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#region Private
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private static int defaultMicrophone;
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private static ReadOnlyCollection<Microphone> allMicrophones;
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private IMicrophone nativeMicrophone;
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private static readonly int defaultMicrophone;
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private IMicrophone nativeMicrophone;
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#endregion
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#region Events
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@ -25,67 +25,43 @@ namespace ANX.Framework.Audio
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#endregion
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#region Public
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public static ReadOnlyCollection<Microphone> All
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{
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get
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{
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return allMicrophones;
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}
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}
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public static ReadOnlyCollection<Microphone> All { get; private set; }
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public static Microphone Default
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{
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get
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{
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return allMicrophones[defaultMicrophone];
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}
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}
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public static Microphone Default
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{
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get { return All[defaultMicrophone]; }
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}
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public readonly string Name;
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public readonly string Name;
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public TimeSpan BufferDuration
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{
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get
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{
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return nativeMicrophone.BufferDuration;
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}
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set
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{
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nativeMicrophone.BufferDuration = value;
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}
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}
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public TimeSpan BufferDuration
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{
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get { return nativeMicrophone.BufferDuration; }
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set { nativeMicrophone.BufferDuration = value; }
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}
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public bool IsHeadset
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{
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get
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{
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return nativeMicrophone.IsHeadset;
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}
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}
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public bool IsHeadset
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{
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get { return nativeMicrophone.IsHeadset; }
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}
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public int SampleRate
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{
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get
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{
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return nativeMicrophone.SampleRate;
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}
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}
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public int SampleRate
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{
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get { return nativeMicrophone.SampleRate; }
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}
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public MicrophoneState State
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{
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get
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{
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return nativeMicrophone.State;
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}
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}
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#endregion
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public MicrophoneState State
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{
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get { return nativeMicrophone.State; }
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}
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#endregion
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#region Constructor
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static Microphone()
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{
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var creator = AddInSystemFactory.Instance.GetDefaultCreator<ISoundSystemCreator>();
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allMicrophones = creator.GetAllMicrophones();
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defaultMicrophone = creator.GetDefaultMicrophone(allMicrophones);
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All = creator.GetAllMicrophones();
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defaultMicrophone = creator.GetDefaultMicrophone(All);
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}
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internal Microphone(string setName)
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@ -93,15 +69,17 @@ namespace ANX.Framework.Audio
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Name = setName;
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var creator = AddInSystemFactory.Instance.GetDefaultCreator<ISoundSystemCreator>();
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nativeMicrophone = creator.CreateMicrophone(this);
|
||||
nativeMicrophone.BufferReady += BufferReady;
|
||||
}
|
||||
|
||||
~Microphone()
|
||||
{
|
||||
if (nativeMicrophone != null)
|
||||
{
|
||||
nativeMicrophone.Dispose();
|
||||
nativeMicrophone = null;
|
||||
}
|
||||
if (nativeMicrophone == null)
|
||||
return;
|
||||
|
||||
nativeMicrophone.BufferReady -= BufferReady;
|
||||
nativeMicrophone.Dispose();
|
||||
nativeMicrophone = null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
@ -138,9 +116,7 @@ namespace ANX.Framework.Audio
|
||||
{
|
||||
return nativeMicrophone.GetData(buffer);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region GetData
|
||||
public int GetData(byte[] buffer, int offset, int count)
|
||||
{
|
||||
return nativeMicrophone.GetData(buffer, offset, count);
|
||||
|
@ -1,12 +1,17 @@
|
||||
// This file is part of the ANX.Framework created by the
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
// This file is part of the ANX.Framework created by the
|
||||
// "ANX.Framework developer group" and released under the Ms-PL license.
|
||||
// For details see: http://anxframework.codeplex.com/license
|
||||
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
public enum MicrophoneState
|
||||
{
|
||||
Started,
|
||||
Stopped,
|
||||
}
|
||||
[PercentageComplete(100)]
|
||||
[Developer("AstrorEnales")]
|
||||
[TestState(TestStateAttribute.TestState.Tested)]
|
||||
public enum MicrophoneState
|
||||
{
|
||||
Started,
|
||||
Stopped,
|
||||
}
|
||||
}
|
||||
|
@ -11,11 +11,12 @@ namespace ANX.Framework.Audio
|
||||
#if !WINDOWSMETRO //TODO: search replacement for Win8
|
||||
[SerializableAttribute]
|
||||
#endif
|
||||
[PercentageComplete(100)]
|
||||
[PercentageComplete(99)]
|
||||
[Developer("AstrorEnales")]
|
||||
[TestState(TestStateAttribute.TestState.Tested)]
|
||||
public sealed class NoAudioHardwareException : ExternalException
|
||||
{
|
||||
public NoAudioHardwareException()
|
||||
: base()
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -7,11 +7,12 @@ using ANX.Framework.NonXNA.Development;
|
||||
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[PercentageComplete(100)]
|
||||
[Developer("AstrorEnales")]
|
||||
[TestState(TestStateAttribute.TestState.Tested)]
|
||||
public sealed class NoMicrophoneConnectedException : Exception
|
||||
{
|
||||
public NoMicrophoneConnectedException()
|
||||
: base()
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -7,12 +7,14 @@ using ANX.Framework.NonXNA.Development;
|
||||
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[PercentageComplete(100)]
|
||||
[Developer("AstrorEnales")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct RendererDetail
|
||||
{
|
||||
#region Private
|
||||
private string friendlyName;
|
||||
private string rendererId;
|
||||
private readonly string friendlyName;
|
||||
private readonly string rendererId;
|
||||
#endregion
|
||||
|
||||
#region Public
|
||||
@ -38,24 +40,11 @@ namespace ANX.Framework.Audio
|
||||
#region GetHashCode
|
||||
public override int GetHashCode()
|
||||
{
|
||||
int hash1 = String.IsNullOrEmpty(friendlyName) ?
|
||||
0 :
|
||||
friendlyName.GetHashCode();
|
||||
|
||||
int hash2 = String.IsNullOrEmpty(rendererId) ?
|
||||
0 :
|
||||
rendererId.GetHashCode();
|
||||
|
||||
int hash1 = String.IsNullOrEmpty(friendlyName) ? 0 : friendlyName.GetHashCode();
|
||||
int hash2 = String.IsNullOrEmpty(rendererId) ? 0 : rendererId.GetHashCode();
|
||||
return hash1 ^ hash2;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region ToString
|
||||
public override string ToString()
|
||||
{
|
||||
return base.ToString();
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Equality
|
||||
public override bool Equals(object obj)
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
// This file is part of the ANX.Framework created by the
|
||||
// "ANX.Framework developer group" and released under the Ms-PL license.
|
||||
@ -6,6 +7,8 @@
|
||||
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
[PercentageComplete(0)]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public class SoundBank : IDisposable
|
||||
{
|
||||
#region Events
|
||||
@ -13,20 +16,13 @@ namespace ANX.Framework.Audio
|
||||
#endregion
|
||||
|
||||
#region Public
|
||||
public bool IsDisposed
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
public bool IsDisposed { get; private set; }
|
||||
|
||||
public bool IsInUse
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
public bool IsInUse
|
||||
{
|
||||
get { throw new NotImplementedException(); }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Constructor
|
||||
public SoundBank(AudioEngine audioEngine, string filename)
|
||||
|
@ -12,8 +12,8 @@ using ANX.Framework.NonXNA.SoundSystem;
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[TestState(TestStateAttribute.TestState.InProgress)]
|
||||
[Developer("AstrorEnales")]
|
||||
[Developer("AstrorEnales")]
|
||||
[TestState(TestStateAttribute.TestState.InProgress)]
|
||||
public sealed class SoundEffect : IDisposable
|
||||
{
|
||||
#region Static
|
||||
|
@ -10,8 +10,8 @@ using ANX.Framework.NonXNA.SoundSystem;
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[TestState(TestStateAttribute.TestState.InProgress)]
|
||||
[Developer("AstrorEnales")]
|
||||
[Developer("AstrorEnales")]
|
||||
[TestState(TestStateAttribute.TestState.InProgress)]
|
||||
public class SoundEffectInstance : IDisposable
|
||||
{
|
||||
#region Private
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
// This file is part of the ANX.Framework created by the
|
||||
// "ANX.Framework developer group" and released under the Ms-PL license.
|
||||
@ -6,11 +7,14 @@
|
||||
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
[Flags]
|
||||
public enum SoundState
|
||||
{
|
||||
Playing = 0,
|
||||
Paused = 1,
|
||||
Stopped = 2,
|
||||
}
|
||||
[Flags]
|
||||
[PercentageComplete(100)]
|
||||
[Developer("AstrorEnales")]
|
||||
[TestState(TestStateAttribute.TestState.Tested)]
|
||||
public enum SoundState
|
||||
{
|
||||
Playing = 0,
|
||||
Paused = 1,
|
||||
Stopped = 2,
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
// This file is part of the ANX.Framework created by the
|
||||
// "ANX.Framework developer group" and released under the Ms-PL license.
|
||||
@ -6,6 +7,8 @@
|
||||
|
||||
namespace ANX.Framework.Audio
|
||||
{
|
||||
[PercentageComplete(0)]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public class WaveBank : IDisposable
|
||||
{
|
||||
#region Events
|
||||
|
@ -1,6 +1,7 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -10,12 +11,18 @@ using System.Globalization;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Alpha8 : IPackedVector<byte>, IEquatable<Alpha8>, IPackedVector
|
||||
{
|
||||
#region Private Members
|
||||
private byte packedValue;
|
||||
|
||||
#endregion // Private Members
|
||||
public byte PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Alpha8(float alpha)
|
||||
{
|
||||
@ -32,25 +39,13 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public float ToAlpha()
|
||||
{
|
||||
float value = (float)(packedValue & 255);
|
||||
float value = packedValue & 255;
|
||||
return value / 255f;
|
||||
}
|
||||
|
||||
Vector4 IPackedVector.ToVector4()
|
||||
{
|
||||
return new Vector4(0f, 0f, 0f, this.ToAlpha());
|
||||
}
|
||||
|
||||
public byte PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
return new Vector4(0f, 0f, 0f, ToAlpha());
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
@ -65,22 +60,22 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return ((obj is Alpha8) && this.Equals((Alpha8)obj));
|
||||
return obj is Alpha8 && this == (Alpha8)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Alpha8 other)
|
||||
{
|
||||
return this.packedValue.Equals(other.packedValue);
|
||||
return this.packedValue == other.packedValue;
|
||||
}
|
||||
|
||||
public static bool operator ==(Alpha8 a, Alpha8 b)
|
||||
public static bool operator ==(Alpha8 lhs, Alpha8 rhs)
|
||||
{
|
||||
return a.Equals(b);
|
||||
return lhs.packedValue == rhs.packedValue;
|
||||
}
|
||||
|
||||
public static bool operator !=(Alpha8 a, Alpha8 b)
|
||||
public static bool operator !=(Alpha8 lhs, Alpha8 rhs)
|
||||
{
|
||||
return !a.Equals(b);
|
||||
return lhs.packedValue != rhs.packedValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Bgr565 : IPackedVector<UInt16>, IEquatable<Bgr565>, IPackedVector
|
||||
{
|
||||
private UInt16 packedValue;
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Bgr565(float x, float y, float z)
|
||||
{
|
||||
uint r = (uint)(MathHelper.Clamp(x, 0f, 1f) * 31.0f) << 11;
|
||||
@ -31,18 +41,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (ushort)((r | g) | b);
|
||||
}
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector3 ToVector3()
|
||||
{
|
||||
return new Vector3( ((packedValue >> 11) & 31) / 31.0f,
|
||||
@ -61,17 +59,12 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
Vector4 IPackedVector.ToVector4()
|
||||
{
|
||||
return new Vector4(this.ToVector3(), 1f);
|
||||
return new Vector4(ToVector3(), 1f);
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Bgr565)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Bgr565 && this == (Bgr565)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Bgr565 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Bgra4444 : IPackedVector<UInt16>, IEquatable<Bgra4444>, IPackedVector
|
||||
{
|
||||
private UInt16 packedValue;
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Bgra4444(float x, float y, float z, float w)
|
||||
{
|
||||
uint r = (uint)(MathHelper.Clamp(x, 0f, 1f) * 15.0f) << 8;
|
||||
@ -33,18 +43,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (ushort)(r | g | b | a);
|
||||
}
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
void IPackedVector.PackFromVector4(Vector4 vector)
|
||||
{
|
||||
uint r = (uint)(MathHelper.Clamp(vector.X, 0f, 1f) * 31.0f) << 10;
|
||||
@ -65,12 +63,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Bgra4444)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Bgra4444 && this == (Bgra4444)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Bgra4444 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Bgra5551 : IPackedVector<UInt16>, IEquatable<Bgra5551>, IPackedVector
|
||||
{
|
||||
private UInt16 packedValue;
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Bgra5551(float x, float y, float z, float w)
|
||||
{
|
||||
uint r = (uint)(MathHelper.Clamp(x, 0f, 1f) * 31.0f) << 10;
|
||||
@ -33,18 +43,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (ushort)(r | g | b | a);
|
||||
}
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
void IPackedVector.PackFromVector4(Vector4 vector)
|
||||
{
|
||||
uint r = (uint)(MathHelper.Clamp(vector.X, 0f, 1f) * 31.0f) << 10;
|
||||
@ -65,12 +63,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Bgra5551)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Bgra5551 && this == (Bgra5551)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Bgra5551 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Byte4 : IPackedVector<uint>, IEquatable<Byte4>, IPackedVector
|
||||
{
|
||||
private uint packedValue;
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Byte4(float x, float y, float z, float w)
|
||||
{
|
||||
uint b1 = (uint)MathHelper.Clamp(x, 0f, 255f) << 0;
|
||||
@ -33,18 +43,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (uint)(b1 | b2 | b3 | b4);
|
||||
}
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
void IPackedVector.PackFromVector4(Vector4 vector)
|
||||
{
|
||||
uint b1 = (uint)MathHelper.Clamp(vector.X, 0f, 255f) << 0;
|
||||
@ -65,13 +63,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null &&
|
||||
obj is Byte4)
|
||||
{
|
||||
return this == (Byte4)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Byte4 && this == (Byte4)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Byte4 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,27 +10,24 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct HalfSingle : IPackedVector<UInt16>, IEquatable<HalfSingle>, IPackedVector
|
||||
{
|
||||
UInt16 packedValue;
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public HalfSingle(float single)
|
||||
{
|
||||
packedValue = HalfTypeHelper.convert(single);
|
||||
}
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public float ToSingle()
|
||||
{
|
||||
return HalfTypeHelper.convert(this.packedValue);
|
||||
@ -47,12 +45,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (HalfSingle)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is HalfSingle && this == (HalfSingle)obj;
|
||||
}
|
||||
|
||||
public bool Equals(HalfSingle other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct HalfVector2 : IPackedVector<uint>, IEquatable<HalfVector2>, IPackedVector
|
||||
{
|
||||
private uint packedValue;
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public HalfVector2(float x, float y)
|
||||
{
|
||||
packedValue = HalfTypeHelper.convert(x) | (uint)HalfTypeHelper.convert(y) << 16;
|
||||
@ -23,18 +33,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
packedValue = HalfTypeHelper.convert(vector.X) | (uint)HalfTypeHelper.convert(vector.Y) << 16;
|
||||
}
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector2 ToVector2()
|
||||
{
|
||||
return new Vector2(HalfTypeHelper.convert((ushort)this.packedValue), HalfTypeHelper.convert((ushort)(this.packedValue >> 16)));
|
||||
@ -53,12 +51,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (HalfVector2)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is HalfVector2 && this == (HalfVector2)obj;
|
||||
}
|
||||
|
||||
public bool Equals(HalfVector2 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct HalfVector4 : IPackedVector<ulong>, IEquatable<HalfVector4>, IPackedVector
|
||||
{
|
||||
private ulong packedValue;
|
||||
|
||||
public ulong PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public HalfVector4(float x, float y, float z, float w)
|
||||
{
|
||||
this.packedValue = (ulong)HalfTypeHelper.convert(x)
|
||||
@ -29,18 +39,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
| (ulong)HalfTypeHelper.convert(vector.W) << 48;
|
||||
}
|
||||
|
||||
public ulong PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector4 ToVector4()
|
||||
{
|
||||
return new Vector4(HalfTypeHelper.convert((ushort)this.packedValue),
|
||||
@ -57,12 +55,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (HalfVector4)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is HalfVector4 && this == (HalfVector4)obj;
|
||||
}
|
||||
|
||||
public bool Equals(HalfVector4 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,13 +10,22 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct NormalizedByte2 : IPackedVector<ushort>, IEquatable<NormalizedByte2>, IPackedVector
|
||||
{
|
||||
private ushort packedValue;
|
||||
|
||||
private const float max = (float)(255 >> 1);
|
||||
public ushort PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
private const float max = 255 >> 1;
|
||||
private const float oneOverMax = 1f / max;
|
||||
private const uint mask = (uint)(256 >> 1);
|
||||
private const uint mask = 256 >> 1;
|
||||
|
||||
public NormalizedByte2(float x, float y)
|
||||
{
|
||||
@ -33,18 +43,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (UInt16)(b1 | b2);
|
||||
}
|
||||
|
||||
public ushort PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector2 ToVector2()
|
||||
{
|
||||
Vector2 vector;
|
||||
@ -87,12 +85,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (NormalizedByte2)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is NormalizedByte2 && this == (NormalizedByte2)obj;
|
||||
}
|
||||
|
||||
public bool Equals(NormalizedByte2 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,13 +10,22 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct NormalizedByte4 : IPackedVector<uint>, IEquatable<NormalizedByte4>, IPackedVector
|
||||
{
|
||||
private uint packedValue;
|
||||
|
||||
private const float max = (float)(255 >> 1);
|
||||
public uint PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
private const float max = 255 >> 1;
|
||||
private const float oneOverMax = 1f / max;
|
||||
private const uint mask = (uint)(256 >> 1);
|
||||
private const uint mask = 256 >> 1;
|
||||
|
||||
public NormalizedByte4(float x, float y, float z, float w)
|
||||
{
|
||||
@ -37,18 +47,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (uint)(b1 | b2 | b3 | b4);
|
||||
}
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector4 ToVector4()
|
||||
{
|
||||
Vector4 vector;
|
||||
@ -94,12 +92,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (NormalizedByte4)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is NormalizedByte4 && this == (NormalizedByte4)obj;
|
||||
}
|
||||
|
||||
public bool Equals(NormalizedByte4 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,13 +10,22 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct NormalizedShort2 : IPackedVector<uint>, IEquatable<NormalizedShort2>, IPackedVector
|
||||
{
|
||||
private uint packedValue;
|
||||
|
||||
private const float max = (float)(65535 >> 1);
|
||||
public uint PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
private const float max = 65535 >> 1;
|
||||
private const float oneOverMax = 1f / max;
|
||||
private const uint mask = (uint)(65536 >> 1);
|
||||
private const uint mask = 65536 >> 1;
|
||||
|
||||
public NormalizedShort2(float x, float y)
|
||||
{
|
||||
@ -33,18 +43,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (uint)(b1 | b2);
|
||||
}
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector2 ToVector2()
|
||||
{
|
||||
Vector2 vector;
|
||||
@ -87,12 +85,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (NormalizedShort2)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is NormalizedShort2 && this == (NormalizedShort2)obj;
|
||||
}
|
||||
|
||||
public bool Equals(NormalizedShort2 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,13 +10,22 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct NormalizedShort4 : IPackedVector<ulong>, IEquatable<NormalizedShort4>, IPackedVector
|
||||
{
|
||||
private ulong packedValue;
|
||||
|
||||
private const float max = (float)(65535 >> 1);
|
||||
public ulong PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
private const float max = 65535 >> 1;
|
||||
private const float oneOverMax = 1f / max;
|
||||
private const uint mask = (uint)(65536 >> 1);
|
||||
private const uint mask = 65536 >> 1;
|
||||
|
||||
public NormalizedShort4(float x, float y, float z, float w)
|
||||
{
|
||||
@ -37,18 +47,6 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
this.packedValue = (ulong)(b1 | b2 | b3 | b4);
|
||||
}
|
||||
|
||||
public ulong PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
public Vector4 ToVector4()
|
||||
{
|
||||
Vector4 vector;
|
||||
@ -94,12 +92,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (NormalizedShort4)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is NormalizedShort4 && this == (NormalizedShort4)obj;
|
||||
}
|
||||
|
||||
public bool Equals(NormalizedShort4 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,16 +10,25 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Rg32 : IPackedVector<uint>, IEquatable<Rg32>, IPackedVector
|
||||
{
|
||||
private uint packedValue;
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Rg32(float x, float y)
|
||||
{
|
||||
uint r = (uint)(MathHelper.Clamp(x, 0f, 1f) * 65535.0f) << 0;
|
||||
uint g = (uint)(MathHelper.Clamp(y, 0f, 1f) * 65535.0f) << 16;
|
||||
|
||||
this.packedValue = (uint)r | g;
|
||||
this.packedValue = r | g;
|
||||
}
|
||||
|
||||
public Rg32(Vector2 vector)
|
||||
@ -26,19 +36,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
uint r = (uint)(MathHelper.Clamp(vector.X, 0f, 1f) * 65535.0f) << 0;
|
||||
uint g = (uint)(MathHelper.Clamp(vector.Y, 0f, 1f) * 65535.0f) << 16;
|
||||
|
||||
this.packedValue = (uint)r | g;
|
||||
}
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
this.packedValue = r | g;
|
||||
}
|
||||
|
||||
public Vector2 ToVector2()
|
||||
@ -49,8 +47,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
Vector4 IPackedVector.ToVector4()
|
||||
{
|
||||
Vector2 val = this.ToVector2();
|
||||
return new Vector4(val.X, val.Y, 0f, 1f);
|
||||
return new Vector4(ToVector2(), 0f, 1f);
|
||||
}
|
||||
|
||||
void IPackedVector.PackFromVector4(Vector4 vector)
|
||||
@ -60,12 +57,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Rg32)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Rg32 && this == (Rg32)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Rg32 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Rgba1010102 : IPackedVector<uint>, IEquatable<Rgba1010102>, IPackedVector
|
||||
{
|
||||
private uint packedValue;
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Rgba1010102(float x, float y, float z, float w)
|
||||
{
|
||||
uint r = (uint)(MathHelper.Clamp(x, 0f, 1f) * 1023f);
|
||||
@ -20,7 +30,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
uint b = (uint)(MathHelper.Clamp(z, 0f, 1f) * 1023f) << 20;
|
||||
uint a = (uint)(MathHelper.Clamp(w, 0f, 1f) * 3f) << 30;
|
||||
|
||||
this.packedValue = (uint)(r | g | b | a);
|
||||
this.packedValue = r | g | b | a;
|
||||
}
|
||||
|
||||
public Rgba1010102(Vector4 vector)
|
||||
@ -30,19 +40,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
uint b = (uint)(MathHelper.Clamp(vector.Z, 0f, 1f) * 1023f) << 20;
|
||||
uint a = (uint)(MathHelper.Clamp(vector.W, 0f, 1f) * 3f) << 30;
|
||||
|
||||
this.packedValue = (uint)(r | g | b | a);
|
||||
}
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
this.packedValue = r | g | b | a;
|
||||
}
|
||||
|
||||
public Vector4 ToVector4()
|
||||
@ -60,17 +58,12 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
uint b = (uint)(MathHelper.Clamp(vector.Z, 0f, 1f) * 1023f) << 20;
|
||||
uint a = (uint)(MathHelper.Clamp(vector.W, 0f, 1f) * 3f) << 30;
|
||||
|
||||
this.packedValue = (uint)(r | g | b | a);
|
||||
this.packedValue = r | g | b | a;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Rgba1010102)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Rgba1010102 && this == (Rgba1010102)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Rgba1010102 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,10 +10,19 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Rgba64 : IPackedVector<ulong>, IEquatable<Rgba64>, IPackedVector
|
||||
{
|
||||
private ulong packedValue;
|
||||
|
||||
public ulong PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
public Rgba64(float x, float y, float z, float w)
|
||||
{
|
||||
ulong r = (ulong)(MathHelper.Clamp(x, 0f, 1f) * 65535f) << 0;
|
||||
@ -20,7 +30,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
ulong b = (ulong)(MathHelper.Clamp(z, 0f, 1f) * 65535f) << 32;
|
||||
ulong a = (ulong)(MathHelper.Clamp(w, 0f, 1f) * 65535f) << 48;
|
||||
|
||||
this.packedValue = (ulong)(r | g | b | a);
|
||||
this.packedValue = r | g | b | a;
|
||||
}
|
||||
|
||||
public Rgba64(Vector4 vector)
|
||||
@ -30,19 +40,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
ulong b = (ulong)(MathHelper.Clamp(vector.Z, 0f, 1f) * 65535f) << 32;
|
||||
ulong a = (ulong)(MathHelper.Clamp(vector.W, 0f, 1f) * 65535f) << 48;
|
||||
|
||||
this.packedValue = (ulong)(r | g | b | a);
|
||||
}
|
||||
|
||||
public ulong PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
this.packedValue = r | g | b | a;
|
||||
}
|
||||
|
||||
public Vector4 ToVector4()
|
||||
@ -60,17 +58,12 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
ulong b = (ulong)(MathHelper.Clamp(vector.Z, 0f, 1f) * 65535f) << 32;
|
||||
ulong a = (ulong)(MathHelper.Clamp(vector.W, 0f, 1f) * 65535f) << 48;
|
||||
|
||||
this.packedValue = (ulong)(r | g | b | a);
|
||||
this.packedValue = r | g | b | a;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Rgba64)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Rgba64 && this == (Rgba64)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Rgba64 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,21 +10,28 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Short2 : IPackedVector<uint>, IEquatable<Short2>, IPackedVector
|
||||
{
|
||||
private uint packedValue;
|
||||
|
||||
private const float max = (float)(65535 >> 1);
|
||||
public uint PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
private const float max = 65535 >> 1;
|
||||
private const float min = -max - 1f;
|
||||
private const float oneOverMax = 1f / max;
|
||||
private const uint mask = (uint)(65536 >> 1);
|
||||
|
||||
public Short2(float x, float y)
|
||||
{
|
||||
uint b1 = (uint)(((int)MathHelper.Clamp(x, min, max) & 65535) << 0);
|
||||
uint b2 = (uint)(((int)MathHelper.Clamp(y, min, max) & 65535) << 16);
|
||||
|
||||
this.packedValue = (uint)(b1 | b2);
|
||||
this.packedValue = b1 | b2;
|
||||
}
|
||||
|
||||
public Short2(Vector2 vector)
|
||||
@ -31,19 +39,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
uint b1 = (uint)(((int)MathHelper.Clamp(vector.X, min, max) & 65535) << 0);
|
||||
uint b2 = (uint)(((int)MathHelper.Clamp(vector.Y, min, max) & 65535) << 16);
|
||||
|
||||
this.packedValue = (uint)(b1 | b2);
|
||||
}
|
||||
|
||||
public uint PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
this.packedValue = b1 | b2;
|
||||
}
|
||||
|
||||
public Vector2 ToVector2()
|
||||
@ -59,7 +55,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
uint b1 = (uint)(((int)MathHelper.Clamp(vector.X, min, max) & 65535) << 0);
|
||||
uint b2 = (uint)(((int)MathHelper.Clamp(vector.Y, min, max) & 65535) << 16);
|
||||
|
||||
this.packedValue = (uint)(b1 | b2);
|
||||
this.packedValue = b1 | b2;
|
||||
}
|
||||
|
||||
Vector4 IPackedVector.ToVector4()
|
||||
@ -70,12 +66,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Short2)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Short2 && this == (Short2)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Short2 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -9,14 +10,21 @@ using System;
|
||||
|
||||
namespace ANX.Framework.Graphics.PackedVector
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Untested)]
|
||||
public struct Short4 : IPackedVector<ulong>, IEquatable<Short4>, IPackedVector
|
||||
{
|
||||
private ulong packedValue;
|
||||
|
||||
private const float max = (float)(65535 >> 1);
|
||||
public ulong PackedValue
|
||||
{
|
||||
get { return packedValue; }
|
||||
set { packedValue = value; }
|
||||
}
|
||||
|
||||
private const float max = 65535 >> 1;
|
||||
private const float min = -max - 1f;
|
||||
private const float oneOverMax = 1f / max;
|
||||
private const uint mask = (uint)(65536 >> 1);
|
||||
|
||||
public Short4(float x, float y, float z, float w)
|
||||
{
|
||||
@ -25,7 +33,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
ulong b3 = (ulong)(((long)MathHelper.Clamp(z, min, max) & 65535) << 32);
|
||||
ulong b4 = (ulong)(((long)MathHelper.Clamp(w, min, max) & 65535) << 48);
|
||||
|
||||
this.packedValue = (ulong)(b1 | b2 | b3 | b4);
|
||||
this.packedValue = b1 | b2 | b3 | b4;
|
||||
}
|
||||
|
||||
public Short4(Vector4 vector)
|
||||
@ -35,19 +43,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
ulong b3 = (ulong)(((long)MathHelper.Clamp(vector.Z, min, max) & 65535) << 32);
|
||||
ulong b4 = (ulong)(((long)MathHelper.Clamp(vector.W, min, max) & 65535) << 48);
|
||||
|
||||
this.packedValue = (ulong)(b1 | b2 | b3 | b4);
|
||||
}
|
||||
|
||||
public ulong PackedValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.packedValue;
|
||||
}
|
||||
set
|
||||
{
|
||||
this.packedValue = value;
|
||||
}
|
||||
this.packedValue = b1 | b2 | b3 | b4;
|
||||
}
|
||||
|
||||
public Vector4 ToVector4()
|
||||
@ -67,7 +63,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
ulong b3 = (ulong)(((long)MathHelper.Clamp(vector.Z, -max, max) & 65535) << 32);
|
||||
ulong b4 = (ulong)(((long)MathHelper.Clamp(vector.W, -max, max) & 65535) << 48);
|
||||
|
||||
this.packedValue = (ulong)(b1 | b2 | b3 | b4);
|
||||
this.packedValue = b1 | b2 | b3 | b4;
|
||||
}
|
||||
|
||||
Vector4 IPackedVector.ToVector4()
|
||||
@ -77,12 +73,7 @@ namespace ANX.Framework.Graphics.PackedVector
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj != null && obj.GetType() == this.GetType())
|
||||
{
|
||||
return this == (Short4)obj;
|
||||
}
|
||||
|
||||
return false;
|
||||
return obj is Short4 && this == (Short4)obj;
|
||||
}
|
||||
|
||||
public bool Equals(Short4 other)
|
||||
|
@ -1,5 +1,6 @@
|
||||
#region Using Statements
|
||||
using System;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
#endregion // Using Statements
|
||||
|
||||
@ -36,6 +37,9 @@ SOFTWARE.
|
||||
|
||||
namespace ANX.Framework
|
||||
{
|
||||
[PercentageComplete(100)]
|
||||
[Developer("???")]
|
||||
[TestState(TestStateAttribute.TestState.Tested)]
|
||||
public static class MathHelper
|
||||
{
|
||||
public const float E = (float)Math.E;
|
||||
@ -111,8 +115,8 @@ namespace ANX.Framework
|
||||
// It is expected that 0 < amount < 1
|
||||
// If amount < 0, return value1
|
||||
// If amount > 1, return value2
|
||||
float result = MathHelper.Clamp(amount, 0f, 1f);
|
||||
result = MathHelper.Hermite(value1, 0f, value2, 0f, result);
|
||||
float result = Clamp(amount, 0f, 1f);
|
||||
result = Hermite(value1, 0f, value2, 0f, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -14,6 +14,8 @@ namespace ANX.Framework.NonXNA.SoundSystem
|
||||
bool IsHeadset { get; }
|
||||
TimeSpan BufferDuration { get; set; }
|
||||
|
||||
event EventHandler<EventArgs> BufferReady;
|
||||
|
||||
void Stop();
|
||||
void Start();
|
||||
|
||||
|
57
Tools/OnlineStatusGenerator/OnlineStatusGenerator.csproj
Normal file
57
Tools/OnlineStatusGenerator/OnlineStatusGenerator.csproj
Normal file
@ -0,0 +1,57 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{6119ADEE-7047-4E29-BEC2-00F8D6D0EA01}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>OnlineStatusGenerator</RootNamespace>
|
||||
<AssemblyName>OnlineStatusGenerator</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\ANX.Framework\ANX.Framework.csproj">
|
||||
<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
|
||||
<Name>ANX.Framework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
61
Tools/OnlineStatusGenerator/Program.cs
Normal file
61
Tools/OnlineStatusGenerator/Program.cs
Normal file
@ -0,0 +1,61 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using ANX.Framework.NonXNA.Development;
|
||||
|
||||
namespace OnlineStatusGenerator
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
var assembly = Assembly.LoadFile(Path.GetFullPath("ANX.Framework.dll"));
|
||||
Type[] allTypes = assembly.GetTypes();
|
||||
var namespaces = new Dictionary<string, List<Type>>();
|
||||
foreach (Type type in allTypes)
|
||||
{
|
||||
if (type.Namespace.Contains("NonXNA") || type.IsPublic == false)
|
||||
continue;
|
||||
|
||||
if (namespaces.ContainsKey(type.Namespace) == false)
|
||||
namespaces.Add(type.Namespace, new List<Type>());
|
||||
|
||||
namespaces[type.Namespace].Add(type);
|
||||
}
|
||||
|
||||
var sortedKeys = new List<string>(namespaces.Keys);
|
||||
sortedKeys.Sort();
|
||||
|
||||
string result = "<table border=1 cellspacing=0>";
|
||||
foreach (string space in sortedKeys)
|
||||
{
|
||||
result += "\n<tr><td style=\"background-color: silver;\"><strong>" + space + "</strong></td><td style=\"background-color: silver;\" align=center>%</td><td style=\"background-color: silver;\" align=center>Developer</td><td style=\"background-color: silver;\" align=center>Test State</td></tr>";
|
||||
foreach (Type type in namespaces[space])
|
||||
{
|
||||
result += "\n<tr><td>" + type.Name + "</td>";
|
||||
object[] percentageAttributes = type.GetCustomAttributes(typeof(PercentageCompleteAttribute), false);
|
||||
var percentageAttribute = percentageAttributes.Length > 0 ?
|
||||
percentageAttributes[0] as PercentageCompleteAttribute : null;
|
||||
result += "<td align=center>" + (percentageAttribute != null ? percentageAttribute.Percentage.ToString() : "---") + "</td>";
|
||||
|
||||
object[] developerAttributes = type.GetCustomAttributes(typeof(DeveloperAttribute), false);
|
||||
var developerAttribute = developerAttributes.Length > 0 ?
|
||||
developerAttributes[0] as DeveloperAttribute : null;
|
||||
result += "<td align=center>" + (developerAttribute != null ? developerAttribute.Developer : "---") + "</td>";
|
||||
|
||||
object[] testAttributes = type.GetCustomAttributes(typeof(TestStateAttribute), false);
|
||||
var testAttribute = testAttributes.Length > 0 ?
|
||||
testAttributes[0] as TestStateAttribute : null;
|
||||
result += "<td align=center>" + (testAttribute != null ? testAttribute.State.ToString() : "---") + "</td>";
|
||||
|
||||
result += "</tr>";
|
||||
}
|
||||
}
|
||||
result += "</table>";
|
||||
|
||||
File.WriteAllText("Report.html", result);
|
||||
System.Diagnostics.Process.Start("Report.html");
|
||||
}
|
||||
}
|
||||
}
|
36
Tools/OnlineStatusGenerator/Properties/AssemblyInfo.cs
Normal file
36
Tools/OnlineStatusGenerator/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die mit einer Assembly verknüpft sind.
|
||||
[assembly: AssemblyTitle("OnlineStatusGenerator")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ANX Developer Team")]
|
||||
[assembly: AssemblyProduct("OnlineStatusGenerator")]
|
||||
[assembly: AssemblyCopyright("Copyright © ANX Developer Team 2012")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
[assembly: Guid("f4ff1926-fa21-406e-b6af-af73b14503ae")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
//
|
||||
// Hauptversion
|
||||
// Nebenversion
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
Loading…
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Reference in New Issue
Block a user