87 Commits

Author SHA1 Message Date
Konstantin Koch
cb01231e7d implemented Intermediate.Serializer namespace in Content Pipeline.
removed the old .tfignore file.
2015-03-29 18:16:03 +02:00
Glatzemann
968ee33394 improved Matrix.Decompose and added some more unit tests 2015-03-15 01:12:06 +01:00
Glatzemann
99216ca254 - Fixed some bugs in build system
- Build system optimizations
- Extended ProjectConverter: DX and SharpDX assemblies are now removed from linux projects to prevent errors
- Fixed a bunch of compiler warnings
- Removed DX11MetroShaderGenerator assembly. It is now included in ANX.Framework.Content.Pipeline
- Removed HLSLParser assembly. It is now included in ANX.Framework.Content.Pipeline.
- Removed shader parser from GL3-RenderSystem. It is now included in ANX.Framework.Content.Pipeline.
- Removed RenderSystem dependencies from StockShaderCodeGenerator (sscg) tool
2015-03-15 01:12:04 +01:00
SND\AstrorEnales_cp
bb4f7ccf2e Working on ModelMesh, ModelMeshCollection, ModelMeshPart and ModelMeshPartCollection tests 2015-03-15 01:11:53 +01:00
SND\AstrorEnales_cp
6c488dbca5 - Working on tests for all the graphics collection classes (Finished: ModelBoneCollection, DisplayModeCollection, ModelBone)
- Added some excludes to the AssemblyLoader to decrease startup time a little bit
2015-03-15 01:11:53 +01:00
SND\AstrorEnales_cp
be01038e1f Fixed the DisplayMode class which was way too accessible!
Added Tests for:
- DisplayMode
- VertexElement
- VertexPositionColor (GetHashCode still fails)
- VertexPositionColorTexture (GetHashCode still fails)
- VertexPositionTexture
- VertexPositionNormalTexture
2015-03-15 01:11:49 +01:00
SND\AstrorEnales_cp
994e894b24 Added a full test set for the TouchCollection and the TouchLocation 2015-03-15 01:11:49 +01:00
SND\AstrorEnales_cp
325aa4c152 Implemented GetHashCode methods in the Input classes and added unit tests for them, they are now fully tested 2015-03-15 01:11:48 +01:00
Glatzemann
fa32fcea55 added some tests
added some developer attributes
completed some more classes
2015-03-15 01:11:47 +01:00
SND\AstrorEnales_cp
663dff347d - Added a new Sample to test all AlphaTestEffect behaviours
- Working on some tests
2015-03-15 01:11:46 +01:00
SND\AstrorEnales_cp
7c88884f63 Added full test sets for NetworkSessionProperties, PacketReader, PacketWriter and QualityOfService 2015-03-15 01:11:45 +01:00
SND\AstrorEnales_cp
b661bba5f3 Fixed a minor issue with the CurveKeyCollection 2015-03-15 01:11:44 +01:00
SND\AstrorEnales_cp
1aa7d3fe37 Added a test for comparison of all xna and anx enums and fixed some wrong enum basetypes 2015-03-15 01:11:44 +01:00
SND\AstrorEnales_cp
e74616755c - Added a full test set for the GameComponentCollection and fixed some bugs in the class
- Added Tests for PreparingDeviceSettingsEventArgs and GameComponentCollectionEventArgs
- Checked all tests for the Point, Vector2 and Rectangle class and set them to "Tested"
2015-03-15 01:11:43 +01:00
SND\AstrorEnales_cp
174fc74b4e - Added a full test set for the GameServiceContainer class
- Searched the svn log and replaced a lot of ??? Developer attributes with the real ones.
2015-03-15 01:11:42 +01:00
SND\AstrorEnales_cp
783a448db1 Fixed the CurveKeyCollection class so all CurveKeyCollection test are now passing! 2015-03-15 01:11:42 +01:00
SND\AstrorEnales_cp
646c2e5b79 - Fixed the Curve class Oscillate mode and all Curve tests are now passing!
- Added the missing Serializable attribute to the Curve class
- Added some more Development attributes
2015-03-15 01:11:41 +01:00
SND\AstrorEnales_cp
c0e2f85eae Added a lot of Developer attributes and added some colors to the OnlineStatusGenerator 2015-03-15 01:11:35 +01:00
SND\eagleeyestudios_cp
82b717c008 - Fixed missing alpha clamp in Color.cs/FromNonPremultiplied
- Added TestCase for Random Color generation using Random.
2015-03-15 01:11:34 +01:00
SND\AstrorEnales_cp
9f4369c05d - Working on implementing the WindowsMediaLibrary via the WMPLib
- Implemented nearly all classes in the Media namespace side by side with the Windows implementation
- Started adding unit tests to compare the ANX and XNA MediaLibrary behaviour
- Merged the ConvertEquals for PackedVectors to a single method that does the job equally good
2015-03-15 01:11:33 +01:00
SND\AstrorEnales_cp
488545cef3 Updated some Developer Attributes and added a test class for PackedVector/Alpha8.
Analyzed the Shuffle behaviour of the MediaPlayer in Xna and implemented it correctly in ANX.
2015-03-15 01:11:21 +01:00
Glatzemann
41061f8b12 - implemented feature #1026 ("Implement EffectParameter.Semantic")
- fixed issue #583 ("BoundingFrustum corners wrong")
2015-03-15 01:11:19 +01:00
SND\GinieDp_cp
f28c1d0f10 + Implemented Transform methods for Plane structure
+ Added Tests for Plane structure
+ Implemented quaternion transforms for Vectors
2012-08-21 18:13:30 +00:00
SND\AstrorEnales_cp
5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00
SND\rene87_cp
9e0bdcd9dc improve Mouse and GamePad test 2012-02-19 12:47:24 +00:00
SND\rene87_cp
467be0df38 improve GamePadTest 2012-02-19 11:26:27 +00:00
SND\AstrorEnales_cp
1cebf6f91e - Introduced new MediaSystem creator (handling the whole Media namespace)
- Made the plugin handling internally way simpler (no tons of duplicated code anymore)
- Added empty MediaSystem to have a default for now (Windows.OpenAL)
- Added a PercentageCompleteAttribute which will be used to mark the current state of a class (0-100%)
2012-02-15 19:48:46 +00:00
Glatzemann
8d9abfeccb - fixed issue #582 and added some unit tests to test the fix.
- opened new bug #583 because the corners of the BoundingFrustum differs from the XNA implementation
2012-01-31 06:14:52 +00:00
SND\rene87_cp
3bcbe67d9c add new Inputsystem for Test
add MouseTest
2012-01-20 15:17:50 +00:00
SND\rene87_cp
9907d2c740 add MouseStateTest.cs
some other test are modified
2012-01-19 12:13:42 +00:00
SND\rene87_cp
b3602239d9 add KeyboardStateTest.cs 2012-01-19 00:07:10 +00:00
Glatzemann
091b91ee05 - Fixed BoundingBox UnitTests.
- Some Improvements to AssertHelper for UnitTests.
2011-12-15 10:59:28 +00:00
SND\rene87_cp
1070e18e5c add GamePadStateTest
fixed issue #482
2011-12-06 11:54:38 +00:00
Glatzemann
0e1d271195 refactored AddInSystem (testing needed)
implemented feature #469 (Default AddIn override)
2011-12-06 09:11:26 +00:00
Glatzemann
0a903c67cc worked on feature #478 and #479
fixed bug #481
2011-12-05 13:19:42 +00:00
Glatzemann
9a4ea89478 2011-11-28 11:14:08 +00:00
SND\rene87_cp
e00b27abd8 add GamePadStateTest 2011-11-26 08:10:42 +00:00
SND\rene87_cp
61d4c7ab0a add GamePadThumbsStickTest
fix GamePadTruggersTest
2011-11-24 12:46:26 +00:00
Glatzemann
268db71ca6 removed "IntegrationTest" because it doesn't test any units
commented out StorageContainerTest as it contains no tests currently
2011-11-23 12:15:55 +00:00
SND\rene87_cp
689b796ff4 add GamePadsButtonsTest (GetHashCode doesn't work) 2011-11-23 00:04:20 +00:00
SND\rene87_cp
f83c55788e remove CurveKeyCollectionTest.Add2() 2011-11-22 22:14:41 +00:00
SND\rene87_cp
282729b0c0 finish the CurveKeyCollectionTest 2011-11-22 16:50:40 +00:00
Glatzemann
7251ab8fcb fixed Equality operators in CurveKey and Unit tests 2011-11-21 07:44:02 +00:00
SND\rene87_cp
a4f039fa4b add CurveKeyTest
add CurveCollectionTest (only for the add(item) test)
2011-11-20 22:25:20 +00:00
SND\floAr_cp
1d2773cebd corrected some errors, commented some tests out for, well, testing purpose 2011-11-20 22:22:56 +00:00
SND\rene87_cp
526de2b5ae improve CurveTest 2011-11-20 17:27:41 +00:00
SND\rene87_cp
38cbd8fcd2 add GamePadTest
fix GamePad class
improve IGamePad
2011-11-20 11:37:51 +00:00
SND\rene87_cp
9e40604119 update the TestCenter 2011-11-19 23:13:18 +00:00
SND\xToast_cp
806367f4ff -Implemented an Corrected Vector-Methods, just Transform by Quaternion missing
-Fixed Unittests
2011-11-19 18:52:31 +00:00
SND\floAr_cp
488ad31c21 basic curve test addet (semms like it wont run, corrected some minor errors in curve 2011-11-19 09:33:25 +00:00