76 Commits

Author SHA1 Message Date
811e0230ba
A List<Mod> variable now uses Pixel List 2024-10-12 14:27:29 +02:00
1a06db9d13
Added part of collections 2024-10-12 14:22:39 +02:00
f7dcb0b3b1
Bug 18: Removed LibGDX Camera and ViewPort from open-eggbert-core 2024-10-12 12:12:03 +02:00
33dcae98cd
Bug 18: Separated SpriteBatch and BitmapFont and Texture 2024-10-12 11:55:34 +02:00
f8fb47bc72
Storage was replaced by FileSystem 2024-10-12 09:12:21 +02:00
3c397e354f
Bug 18: Separated SpriteBatch and BitmapFont 2024-10-07 17:38:26 +02:00
60e26c364a
Bug 27 - Positions were found for part of the file blupi000.blp 2024-10-07 15:18:18 +02:00
3aee26c3b1
Bug 26 - Identification of sprite positions is finished for several another blp files 2024-10-07 14:36:54 +02:00
dfaac4a61b
Bug 26 - Identification of sprite positions is finished for element.blp 2024-10-05 14:09:21 +02:00
8a9411e976
Bug 26 - Identification of sprite positions is almost finished for blupi000.blp 2024-10-05 10:08:21 +02:00
57febf6461
Added socket testing 2024-10-02 20:28:52 +02:00
33f110602c
Fixed a Javadoc comment in class OpenEggbertApplication 2024-09-28 19:14:07 +02:00
0b885bc84a
Bug 18: Refactor and separate Pixel Api and LibGDX and Open Eggbert Core 2024-09-20 17:44:15 +02:00
9c0dd4cff9
Bug 43: Add TeaVM support to Open Eggbert II 2024-09-18 22:15:01 +02:00
3cfbd07654
Bug 43: Add TeaVM support to Open Eggbert 2024-09-18 20:30:43 +02:00
916002bd1f
Changes 2024-09-18 18:37:55 +02:00
39585834a8
Changes 2024-09-18 18:19:55 +02:00
98217661b8
Bug 20: Fixed the html module - GwtLauncher. Initialization of the Pixel Backend was at the wrong place 2024-09-15 20:03:30 +02:00
3bc112c17d
Bug 20: Rework and refactor the Screen class 2024-09-15 19:40:20 +02:00
82c97670fd
Bug 17: Create the Asset LibGDX implementation of Storage api II 2024-09-14 18:03:18 +02:00
a25a6ae63a
Bug 17: Create the Asset LibGDX implementation of Storage api 2024-09-14 17:28:50 +02:00
7626a1d72c
Some changes II 2024-09-14 15:07:33 +02:00
56d3c7d508
Some changes 2024-09-14 14:21:54 +02:00
10f571a7d8
Bug 14: Refactor, improve and finish the Storage api 2024-09-14 10:44:27 +02:00
a3ab0f0b81
Bug 11: Separate Pixel Backend LibGDX into a separate Git repository 2024-09-13 17:14:50 +02:00
447bd5ee3a
File gradle.properties was updated 2024-09-11 21:38:26 +02:00
94d8bc131c
Bug 13: Separate Pixel Game Library (API) into a separate Git repository 2024-09-11 21:28:48 +02:00
95e5d4f992
pixel-libgdx-backend was renamed to pixel-backend-libgdx II 2024-09-11 17:35:08 +02:00
7488fdccbf
pixel-libgdx-backend was renamed to pixel-backend-libgdx 2024-09-11 16:53:59 +02:00
4d4e0b3c6e
Pixel GDX Backend moved to a separate module 2024-09-03 20:17:44 +02:00
86037833c8
Pixel moved to a separate module 2024-09-03 19:40:35 +02:00
5f16f8b6f7
Working on the Pixel Game Library III 2024-09-03 18:50:32 +02:00
e6051bbc01
Working on the Pixel Game Library II 2024-09-03 18:42:14 +02:00
2c841d5c1b
Working on the Pixel Game Library 2024-09-03 17:42:13 +02:00
fde7655e0b
Added several small improvements 2024-08-31 20:56:09 +02:00
438fbfaeeb
Refactoring XI 2024-08-16 19:52:13 +02:00
9ec104f518
Refactoring X 2024-08-16 19:22:16 +02:00
ce996b8e1e
Refactoring IX 2024-08-16 18:26:26 +02:00
19219c681d
Refactoring VIII 2024-08-16 17:23:07 +02:00
8b8a346775
Refactoring VII 2024-08-16 17:01:22 +02:00
d2f0f967c3
Refactoring VI 2024-08-16 16:54:19 +02:00
2569256f2c
Refactoring V 2024-08-16 16:29:37 +02:00
f6981ed649
Refactoring IV 2024-08-16 16:27:02 +02:00
081873a202
Refactoring III 2024-08-16 16:03:08 +02:00
de52e662a9
Refactoring II 2024-08-16 15:46:20 +02:00
a55c088487
Refactoring 2024-08-16 15:16:21 +02:00
e2d7733db2
Added working with CSV sprite sheets 2024-08-15 20:19:23 +02:00
f940e42518
Fixed loading the background image 2024-08-15 19:30:21 +02:00
5132d09953
Updated file speedy_blupi_I.spritesheet.csv 2024-08-15 19:05:03 +02:00
6a21be0e13
Added positions of sprites in OBJECT.BLP 2024-08-15 16:29:55 +02:00