Bug 18: Separated SpriteBatch and BitmapFont and Texture
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@ -5,9 +5,8 @@ import android.os.Bundle;
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import com.badlogic.gdx.backends.android.AndroidApplication;
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import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
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import com.openeggbert.core.main.OpenEggbertApplication;
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import com.openeggbert.core.main.OpenEggbertGame;
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import com.pixelgamelibrary.api.Pixel;
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import com.pixelgamelibrary.backend.libgdx.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.interfaces.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.game.LibGdxGame;
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/** Launches the Android application. */
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@ -6,7 +6,7 @@ import com.badlogic.gdx.backends.gwt.GwtApplicationConfiguration;
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import com.openeggbert.core.configuration.VirtualScreenResolution;
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import com.openeggbert.core.main.OpenEggbertApplication;
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import com.pixelgamelibrary.api.Pixel;
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import com.pixelgamelibrary.backend.libgdx.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.interfaces.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.game.LibGdxGame;
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/** Launches the GWT application. */
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@ -26,7 +26,7 @@ import com.openeggbert.core.configuration.VirtualScreenResolution;
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import com.openeggbert.core.main.OpenEggbertApplication;
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import com.openeggbert.core.gamespace.GameSpace;
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import com.pixelgamelibrary.api.Pixel;
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import com.pixelgamelibrary.backend.libgdx.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.interfaces.PixelBackendLibGDX;
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import java.util.Optional;
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import com.pixelgamelibrary.api.game.Game;
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import com.pixelgamelibrary.backend.libgdx.game.LibGdxGame;
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@ -20,7 +20,7 @@
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package com.openeggbert.lwjgl3.debugging;
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import com.pixelgamelibrary.api.Pixel;
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import com.pixelgamelibrary.backend.libgdx.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.interfaces.PixelBackendLibGDX;
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import com.pixelgamelibrary.api.utils.AssetsTxt;
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import java.util.List;
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import java.util.Scanner;
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@ -4,7 +4,7 @@ import com.github.xpenatan.gdx.backends.teavm.TeaApplicationConfiguration;
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import com.github.xpenatan.gdx.backends.teavm.TeaApplication;
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import com.openeggbert.core.main.OpenEggbertApplication;
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import com.pixelgamelibrary.api.Pixel;
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import com.pixelgamelibrary.backend.libgdx.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.interfaces.PixelBackendLibGDX;
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import com.pixelgamelibrary.backend.libgdx.game.LibGdxGame;
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/**
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