A List<Mod> variable now uses Pixel List

This commit is contained in:
Robert Vokac 2024-10-12 14:27:29 +02:00
parent 1a06db9d13
commit 811e0230ba
Signed by: robertvokac
GPG Key ID: FB9CE8E20AADA55F

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@ -14,7 +14,6 @@ import com.pixelgamelibrary.api.Pixel;
import com.pixelgamelibrary.api.graphics.BitmapFont;
import com.pixelgamelibrary.api.graphics.SpriteBatch;
import com.pixelgamelibrary.api.graphics.Texture;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
import lombok.Data;
@ -36,7 +35,7 @@ public class OpenEggbertGame extends GameAdapter {
private ShapeRenderer shapeRenderer;
private BitmapFont font;
private Map<String, Texture> imageTextures = Pixel.utils().collections().objectMap();
private List<Mod> embeddedMods = new ArrayList<>();
private List<Mod> embeddedMods = Pixel.utils().collections().list();
private int heightInPixels = 480;
private int widthInPixels = 640;