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mirror of https://github.com/blupi-games/planetblupi synced 2024-12-30 10:15:36 +01:00

585 Commits

Author SHA1 Message Date
Mathieu Schroeter
37da5b3b07 Fix memleak by using a variable on the stack 2017-10-21 23:31:39 +02:00
Mathieu Schroeter
04f127af19 Prevent black screen (glitch) when a movie is not found 2017-10-21 23:31:32 +02:00
Mathieu Schroeter
e39c2eaedd Remove obsolete argument 2017-10-21 23:31:20 +02:00
Mathieu Schroeter
29ad6c30f4 Fix deploy of desktop file with non-appimage builds 2017-10-21 09:51:54 +02:00
Mathieu Schroeter
a50e648d63 WIP: add desktop file for standard build 2017-10-21 09:39:18 +02:00
Mathieu Schroeter
d3986d5d4a Add a category in the desktop file 2017-10-20 17:57:21 +02:00
Mathieu Schroeter
5b13b8f0bb Fix typo 2017-10-20 17:54:20 +02:00
Mathieu Schroeter
6892704863 Merge branch 'curl' 2017-10-20 17:43:41 +02:00
Mathieu Schroeter
b523641b86 Cosmetics 2017-10-20 17:43:05 +02:00
Mathieu Schroeter
a7018dbc50 Fix warning of unused function 2017-10-20 17:42:42 +02:00
Mathieu Schroeter
cce3961fc8 CMake: use list(APPEND) instead of set 2017-10-20 17:41:40 +02:00
Mathieu Schroeter
433768147b Follow coding rules (space before bracket)
Prefer BP over PLANETBLUPI.
2017-10-20 17:40:31 +02:00
Didier Raboud
6134edc96e Make the CURL dependency optional, through the PLANETBLUPI_HTTP_VERSION_CHECK CMake option 2017-10-20 16:32:40 +02:00
Mathieu Schroeter
a64b03c1da Remove obsolete mask argument of many draw functions 2017-10-18 07:04:35 +02:00
Mathieu Schroeter
9d23c1012c Return in the game when ESC is used in the stop phase
It prevents to lost the current game just because we use two times the
ESC key. It's better to return in the game when ESCAPE is used from the
STOP phase (game paused).
2017-10-18 06:43:04 +02:00
Mathieu Schroeter
c81b41192d Fix cheat text visibility regression 2017-10-11 16:50:00 +02:00
Mathieu Schroeter
1b242ca3aa Adapt the mouse cursor size according to the zoom 2017-10-11 16:08:27 +02:00
Mathieu Schroeter
e0ace88195 Prepare v1.11.0 v1.11.0 v1.11-@ 2017-10-09 16:17:47 +02:00
Mathieu Schroeter
d47108c3aa Fix regression with difficult skill level
The IsTerminated() stuff is based on the statistics. In the case of the
difficult skill level, only the table must be adapted, not the counters.
The counters are used by the check for the ending conditions.
2017-10-06 18:11:24 +02:00
Mathieu Schroeter
fb98343750 Fix translations 2017-10-04 23:30:26 +02:00
Mathieu Schroeter
d3b5ef14ec Fix italian cosmetics 2017-10-04 17:31:36 +02:00
Mathieu Schroeter
a938291330 Complete italian translation 2017-10-04 14:54:17 +02:00
Mathieu Schroeter
b9ab6272f8 Update comments to english 2017-10-04 07:06:12 +02:00
Mathieu Schroeter
c099ccb9e2 Cosmetic: rename to english 2017-10-04 07:05:55 +02:00
Mathieu Schroeter
13a5229a87 Use a screen factor of 4/3 to compute the width 2017-10-04 07:01:03 +02:00
Mathieu Schroeter
268f5d9e13 Add Italian characters to the little font too 2017-10-01 15:17:16 +02:00
Mathieu Schroeter
00d4fbf59e Add Italian translation 2017-09-29 16:26:46 +02:00
Mathieu Schroeter
1014213645 Cosmetic 2017-09-29 16:25:58 +02:00
Mathieu Schroeter
2e2847f3f0 Add extended characters for Italian 2017-09-29 16:25:12 +02:00
Mathieu Schroeter
6a68e845da Bump minor version to v1.10.0
There are changes with the difficult skill level behavior and not only
bugfixes. It makes sense to bump the minor version.
v1.10.0 v1.10-@
2017-09-22 13:09:05 +02:00
Mathieu Schroeter
1dcddd1f6c Fix regression introduced by a1549544d49fdbf4b118afe0031a882ff65ac212
The next version must be 1.10 instead of 1.9.3 in order to re-enable the
check update on all v1.9 versions.
2017-09-22 13:07:01 +02:00
Mathieu Schroeter
4c234737ff Disable the pause keyboard event with difficult skill level
- It closes issue #22.
2017-09-22 12:48:20 +02:00
Mathieu Schroeter
07f13f6059 Disable the click on enemies even when visible in stat (difficult skill)
It concerns issue #22.
2017-09-22 12:45:08 +02:00
Mathieu Schroeter
74ba9ea8f8 Hide enemies (under fog) from stat with the difficult skill level
It concerns issue #22.
2017-09-22 12:44:07 +02:00
Mathieu Schroeter
8a9849c27e Hide enemies from the map (with fog) with the difficult skill level
It's the first step for resolving issue #22.
2017-09-22 12:18:45 +02:00
Mathieu Schroeter
18551ced5f Invert logic for readability 2017-09-22 11:53:59 +02:00
Mathieu Schroeter
dc6895ffdc Check for tower rays in all cases
- It fixes the issue #26.

It's no longer possible to have rays with an object that is not a tower.
You can reenable this bug with --restore-bugs.
2017-09-22 11:41:33 +02:00
Mathieu Schroeter
fff8fe2915 Fix bug where it's possible to take an enemy in a trap
See https://youtu.be/MyWZj20-Iok?t=50s

- It closes issue #20.

It can be restored with --restore-bugs.
2017-09-22 10:46:38 +02:00
Mathieu Schroeter
572e477a69 Bump micro version for the next release 2017-09-20 07:34:04 +02:00
Mathieu Schroeter
c8ac30eee8 Add the zoom entry in the config.json file 2017-09-20 06:52:29 +02:00
Mathieu Schroeter
6d470acd93 Merge pull request #18 from blupi-games/issue/17-zoom
Add support for cli option to change the window size

It's possible to use the `"zoom" property in the "config.json" file or the cli arguments `-f off -z 2` for example.
2017-09-20 06:51:08 +02:00
Mathieu Schroeter
3b7feff7a8 Fix the SetWindowSize method (it was not working) 2017-09-20 06:47:04 +02:00
Mathieu Schroeter
4ccd99fa04 Set the window size only if fullscreen is off 2017-09-20 06:46:35 +02:00
Mathieu Schroeter
6d4200e89c Ensure that the zoom settings is a supported value 2017-09-20 06:45:07 +02:00
Mathieu Schroeter
2496e53985 Use "zoom" instead of "scale" for config.json setting 2017-09-20 06:43:36 +02:00
Mathieu Schroeter
a66624f441 Cosmetic 2017-09-20 06:43:00 +02:00
Mathieu Schroeter
459759ffa5 WIP: add support for cli option to change the window size 2017-09-19 20:06:13 +02:00
Mathieu Schroeter
02da57e5bd Fix macOS minimal version 2017-09-19 18:01:50 +02:00
Mathieu Schroeter
42dcdffdf5 Fix README mistakes 2017-09-19 18:01:21 +02:00
Mathieu Schroeter
fcb6f00a7f Show the error dialog before creating the SDL window 2017-09-16 22:56:43 +02:00