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https://github.com/blupi-games/planetblupi
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Update comments to english
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src/def.h
28
src/def.h
@ -23,50 +23,50 @@
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#include <SDL2/SDL_stdinc.h>
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// clang-format off
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#define _INTRO true // true si images d'introduction
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#define _INTRO true // true for init screen
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#define SCRFACTOR 4 / 3
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#define LXIMAGE (480 * SCRFACTOR + (480 * SCRFACTOR) % 2) // dimensions de la fenêtre de jeu
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#define LXIMAGE (480 * SCRFACTOR + (480 * SCRFACTOR) % 2) // window size
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#define LYIMAGE 480
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#define POSDRAWX 144 // surface de dessin
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#define POSDRAWX 144 // draw surface
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#define POSDRAWY 15
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#define DIMDRAWX (LXIMAGE - (640 - 480))
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#define DIMDRAWY 450
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#define POSMAPX 8 // surface pour la carte
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#define POSMAPX 8 // map surface
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#define POSMAPY 15
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#define DIMMAPX 128
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#define DIMMAPY 128
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#define MAXCELX 200 // nb max de cellules d'un monde
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#define MAXCELX 200 // max cells for a world
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#define MAXCELY 200
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#define DIMCELX 60 // dimensions d'une cellule (décor)
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#define DIMCELX 60 // cell size (decor)
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#define DIMCELY 30
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#define DIMOBJX 120 // dimensions d'un objet
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#define DIMOBJX 120 // object size
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#define DIMOBJY 120
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#define DIMBLUPIX 60 // dimensions de blupi
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#define DIMBLUPIX 60 // Blupi size
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#define DIMBLUPIY 60
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#define SHIFTBLUPIY 5 // petit décalage vers le haut
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#define SHIFTBLUPIY 5 // shift on top
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#define DIMBUTTONX 40 // dimensions d'un button
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#define DIMBUTTONX 40 // button size
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#define DIMBUTTONY 40
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#define DIMJAUGEX 124 // dimensions de la jauge
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#define DIMJAUGEX 124 // progress size
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#define DIMJAUGEY 22
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#define POSSTATX 12 // statistiques
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#define POSSTATX 12 // statistics
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#define POSSTATY 220
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#define DIMSTATX 60
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#define DIMSTATY 30
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#define DIMTEXTX 16 // dimensions max d'un caractère
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#define DIMTEXTX 16 // max char size
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#define DIMTEXTY 16
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#define DIMLITTLEX 16 // dimensions max d'un petit caractère
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#define DIMLITTLEX 16 // max small char size
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#define DIMLITTLEY 12
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#define CHBACK 0
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