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mirror of https://github.com/FunkyFr3sh/cnc-ddraw.git synced 2025-03-24 17:49:52 +01:00

34 Commits

Author SHA1 Message Date
FunkyFr3sh
45c2206946 adjust gdi renderer for accurateTimers 2018-11-30 05:18:44 +01:00
FunkyFr3sh
c47a186102 disable waitable timers for now, they're too OP - plz nerf 2018-11-30 02:55:51 +01:00
FunkyFr3sh
97ca023f09 use waitable timer also for fps limiter 2018-11-29 21:26:43 +01:00
FunkyFr3sh
91281e0530 bug fix for gdi frame skip, keep trying until last frame was drawn 2018-11-20 18:45:48 +01:00
FunkyFr3sh
5829453a1a Revert "some changes to gdi frameskip"
This reverts commit ff9bdeaf40ecb0d083f26a885ef4704a05d738ba.
2018-11-20 18:20:56 +01:00
FunkyFr3sh
ff9bdeaf40 some changes to gdi frameskip 2018-11-20 14:44:40 +01:00
FunkyFr3sh
98ec61d79b fix gdi renderer so it also works games other than cnc1 and ra1 2018-11-20 13:52:19 +01:00
FunkyFr3sh
55328cb497 rename hidemouse to handlemouse since it got a lot more functionality now 2018-11-16 08:58:39 +01:00
FunkyFr3sh
d45fabe5cd add workaround for TS/YR stretching - don't stretch the menus 2018-11-16 06:37:11 +01:00
FunkyFr3sh
5e4de793d4 fix tiberian sun menus 2018-11-15 09:45:24 +01:00
FunkyFr3sh
806746d364 experimental 16bit color support (Dune 2000) 2018-11-14 05:35:59 +01:00
FunkyFr3sh
67f7f2bfe6 move detect_cutscene into main.c since it's used by all renderers 2018-10-25 04:15:53 +02:00
FunkyFr3sh
a8165c4112 remove maxFPS from GDI renderer since it isn't async and would slow down the whole game 2018-10-25 03:53:25 +02:00
FunkyFr3sh
ebae1add37 remove duplicate debug code 2018-10-02 11:38:38 +02:00
FunkyFr3sh
1d43b112c9 switch to gdi on failure 2018-09-30 01:02:48 +02:00
FunkyFr3sh
f5698f2d0b fix gdi palette bug + refactoring 2018-08-23 00:57:31 +02:00
FunkyFr3sh
1402054259 fix function names 2018-08-03 03:37:23 +02:00
FunkyFr3sh
2e6a264738 call DrawText before CounterStart 2018-07-05 19:41:48 +02:00
FunkyFr3sh
0b12de90e2 fix for fullscreen bug with auto renderer 2018-06-26 18:02:03 +02:00
FunkyFr3sh
7108f2af7a on screen debug 2018-06-26 14:06:02 +02:00
FunkyFr3sh
fa54189259 show opengl unavailable warning 2018-06-22 04:27:34 +02:00
FunkyFr3sh
fd939bfff4 choose best renderer automatically 2018-05-18 16:18:34 +02:00
FunkyFr3sh
87450e320f preliminary libretro GLSL shader support https://github.com/libretro/glsl-shaders 2018-05-12 12:28:07 +02:00
FunkyFr3sh
d1fb484e80 prevent GPU from blocking main thread 2018-05-10 14:45:39 +02:00
FunkyFr3sh
aaf35ec5cf fix vhack for ra1 2018-03-23 23:10:49 +01:00
FunkyFr3sh
e65c03c607 fix vhack for cnc1 2018-03-23 03:21:16 +01:00
FunkyFr3sh
e32bf1032f fix for vhack with boxing/maintas 2018-03-20 19:13:08 +01:00
FunkyFr3sh
9ce87449ec improve boxing/maintas cursor lock/unlock - fix automatic mouse sensitivity scaling with boxing/maintas 2018-03-15 20:49:27 +01:00
FunkyFr3sh
a1fa61d028 boxing shall override maintain aspect ratio 2018-03-14 15:38:25 +01:00
FunkyFr3sh
ecaaf8e647 maintain aspect ratio 2018-03-14 14:02:04 +01:00
FunkyFr3sh
8978f7320a improve boxing 2018-03-14 13:15:34 +01:00
FunkyFr3sh
c526cf63de log fps 2017-11-26 08:49:30 +01:00
FunkyFr3sh
d0cf60b618 temporarily revert rendering changes - need to find a better solution later 2017-11-17 23:08:13 +01:00
FunkyFr3sh
153bfda117 compile resources again + cleanup 2017-11-16 19:19:17 +01:00