mirror of
https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-15 06:04:49 +01:00
add workaround for TS/YR stretching - don't stretch the menus
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parent
4d867fcaef
commit
d45fabe5cd
@ -30,6 +30,7 @@
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extern BOOL ShowDriverWarning;
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extern RECT WindowRect;
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extern BOOL ChildWindowExists;
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BOOL detect_cutscene();
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void LimitGameTicks(BOOL isBltOrFlip);
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@ -51,6 +51,7 @@ extern PFNGLGETSTRINGPROC glGetString;
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extern PFNGLGETTEXIMAGEPROC glGetTexImage;
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extern PFNGLPIXELSTOREIPROC glPixelStorei;
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extern PFNGLENABLEPROC glEnable;
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extern PFNGLCLEARPROC glClear;
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extern PFNGLCREATEPROGRAMPROC glCreateProgram;
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extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
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@ -47,6 +47,7 @@ RECT WindowRect = { .left = -32000, .top = -32000, .right = 0, .bottom = 0 };
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int WindowState = -1;
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BOOL Direct3D9Active;
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BOOL GameHandlesClose;
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BOOL ChildWindowExists;
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//BOOL WINAPI DllMainCRTStartup(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved)
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BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
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@ -106,6 +107,8 @@ BOOL WINAPI DllMain(HANDLE hDll, DWORD dwReason, LPVOID lpReserved)
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BOOL CALLBACK EnumChildProc(HWND hWnd, LPARAM lParam)
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{
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ChildWindowExists = TRUE;
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IDirectDrawSurfaceImpl *this = (IDirectDrawSurfaceImpl *)lParam;
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HDC hDC = GetDC(hWnd);
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@ -567,6 +570,9 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
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}
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}
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}
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if (!ddraw->hidemouse)
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This->boxing = This->maintas = maintas = FALSE;
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This->render.viewport.width = This->render.width;
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This->render.viewport.height = This->render.height;
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@ -20,6 +20,7 @@ PFNGLGETSTRINGPROC glGetString;
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PFNGLGETTEXIMAGEPROC glGetTexImage;
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PFNGLPIXELSTOREIPROC glPixelStorei;
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PFNGLENABLEPROC glEnable;
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PFNGLCLEARPROC glClear;
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PFNGLBEGINPROC glBegin;
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PFNGLENDPROC glEnd;
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@ -123,6 +124,7 @@ BOOL OpenGL_LoadDll()
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glGetTexImage = (PFNGLGETTEXIMAGEPROC)GetProcAddress(OpenGL_hModule, "glGetTexImage");
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glPixelStorei = (PFNGLPIXELSTOREIPROC)GetProcAddress(OpenGL_hModule, "glPixelStorei");
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glEnable = (PFNGLENABLEPROC)GetProcAddress(OpenGL_hModule, "glEnable");
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glClear = (PFNGLCLEARPROC)GetProcAddress(OpenGL_hModule, "glClear");
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glBegin = (PFNGLBEGINPROC)GetProcAddress(OpenGL_hModule, "glBegin");
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glEnd = (PFNGLENDPROC)GetProcAddress(OpenGL_hModule, "glEnd");
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@ -133,7 +135,7 @@ BOOL OpenGL_LoadDll()
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return xwglCreateContext && xwglDeleteContext && xwglGetProcAddress && xwglMakeCurrent && glViewport &&
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glBindTexture && glGenTextures && glTexParameteri && glDeleteTextures && glTexImage2D &&
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glDrawElements && glTexSubImage2D && glGetError && glGetString && glGetTexImage && glPixelStorei &&
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glEnable && glBegin && glEnd && glTexCoord2f && glVertex2f;
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glEnable && glClear && glBegin && glEnd && glTexCoord2f && glVertex2f;
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}
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void OpenGL_Init()
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25
src/render.c
25
src/render.c
@ -646,7 +646,23 @@ static void Render()
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}
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if (!ddraw->hidemouse)
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{
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ChildWindowExists = FALSE;
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EnumChildWindows(ddraw->hWnd, EnumChildProc, (LPARAM)ddraw->primary);
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if (ddraw->render.width != ddraw->width || ddraw->render.height != ddraw->height)
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{
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if (ChildWindowExists)
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glViewport(0, ddraw->render.height - ddraw->height, ddraw->width, ddraw->height);
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}
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else
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glViewport(
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ddraw->render.viewport.x, ddraw->render.viewport.y,
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ddraw->render.viewport.width, ddraw->render.viewport.height);
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}
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}
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}
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LeaveCriticalSection(&ddraw->cs);
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@ -716,9 +732,12 @@ static void Render()
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(GL_TEXTURE_2D, 0);
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glViewport(
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ddraw->render.viewport.x, ddraw->render.viewport.y,
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ddraw->render.viewport.width, ddraw->render.viewport.height);
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if (ChildWindowExists)
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glViewport(0, ddraw->render.height - ddraw->height, ddraw->width, ddraw->height);
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else
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glViewport(
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ddraw->render.viewport.x, ddraw->render.viewport.y,
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ddraw->render.viewport.width, ddraw->render.viewport.height);
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// apply filter
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@ -25,7 +25,7 @@ static int BitsPerPixel;
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static BOOL CreateResources();
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static BOOL SetStates();
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static BOOL UpdateVertices(BOOL inCutscene);
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static BOOL UpdateVertices(BOOL inCutscene, BOOL stretch);
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static void SetMaxFPS();
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BOOL Direct3D9_Create()
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@ -170,7 +170,7 @@ static BOOL CreateResources()
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IDirect3DDevice9_CreateVertexBuffer(
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D3dDev, sizeof(CUSTOMVERTEX) * 4, 0, D3DFVF_XYZRHW | D3DFVF_TEX1, D3DPOOL_MANAGED, &VertexBuf, NULL));
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err = err || !UpdateVertices(InterlockedExchangeAdd(&ddraw->incutscene, 0));
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err = err || !UpdateVertices(InterlockedExchangeAdd(&ddraw->incutscene, 0), TRUE);
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int i;
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for (i = 0; i < TEXTURE_COUNT; i++)
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@ -243,13 +243,13 @@ static BOOL SetStates()
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return !err;
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}
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static BOOL UpdateVertices(BOOL inCutscene)
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static BOOL UpdateVertices(BOOL inCutscene, BOOL stretch)
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{
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float vpX = (float)ddraw->render.viewport.x;
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float vpY = (float)ddraw->render.viewport.y;
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float vpX = stretch ? (float)ddraw->render.viewport.x : 0.0f;
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float vpY = stretch ? (float)ddraw->render.viewport.y : 0.0f;
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float vpW = (float)(ddraw->render.viewport.width + ddraw->render.viewport.x);
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float vpH = (float)(ddraw->render.viewport.height + ddraw->render.viewport.y);
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float vpW = stretch ? (float)(ddraw->render.viewport.width + ddraw->render.viewport.x) : (float)ddraw->width;
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float vpH = stretch ? (float)(ddraw->render.viewport.height + ddraw->render.viewport.y) : (float)ddraw->height;
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float sH = inCutscene ? ScaleH * ((float)CUTSCENE_HEIGHT / ddraw->height) : ScaleH;
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float sW = inCutscene ? ScaleW * ((float)CUTSCENE_WIDTH / ddraw->width) : ScaleW;
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@ -323,12 +323,12 @@ DWORD WINAPI render_d3d9_main(void)
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if (detect_cutscene())
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{
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if (!InterlockedExchange(&ddraw->incutscene, TRUE))
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UpdateVertices(TRUE);
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UpdateVertices(TRUE, TRUE);
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}
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else
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{
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if (InterlockedExchange(&ddraw->incutscene, FALSE))
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UpdateVertices(FALSE);
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UpdateVertices(FALSE, TRUE);
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}
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}
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@ -377,7 +377,21 @@ DWORD WINAPI render_d3d9_main(void)
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}
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if (!ddraw->hidemouse)
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{
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ChildWindowExists = FALSE;
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EnumChildWindows(ddraw->hWnd, EnumChildProc, (LPARAM)ddraw->primary);
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if (ddraw->render.width != ddraw->width || ddraw->render.height != ddraw->height)
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{
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if (ChildWindowExists)
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{
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IDirect3DDevice9_Clear(D3dDev, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0, 0, 0), 1.0f, 0);
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UpdateVertices(FALSE, FALSE);
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}
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else
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UpdateVertices(FALSE, TRUE);
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}
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}
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}
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LeaveCriticalSection(&ddraw->cs);
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@ -66,6 +66,12 @@ DWORD WINAPI render_soft_main(void)
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if (ddraw->vhack)
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InterlockedExchange(&ddraw->incutscene, scaleCutscene);
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if (!ddraw->hidemouse)
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{
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ChildWindowExists = FALSE;
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EnumChildWindows(ddraw->hWnd, EnumChildProc, (LPARAM)ddraw->primary);
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}
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if (scaleCutscene)
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{
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StretchDIBits(
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@ -83,7 +89,7 @@ DWORD WINAPI render_soft_main(void)
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DIB_RGB_COLORS,
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SRCCOPY);
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}
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else if (ddraw->render.width != ddraw->width || ddraw->render.height != ddraw->height)
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else if (!ChildWindowExists && (ddraw->render.width != ddraw->width || ddraw->render.height != ddraw->height))
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{
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StretchDIBits(
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ddraw->render.hDC,
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@ -115,10 +121,7 @@ DWORD WINAPI render_soft_main(void)
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ddraw->primary->surface,
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ddraw->primary->bmi,
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DIB_RGB_COLORS);
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}
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if (!ddraw->hidemouse)
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EnumChildWindows(ddraw->hWnd, EnumChildProc, (LPARAM)ddraw->primary);
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}
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}
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LeaveCriticalSection(&ddraw->cs);
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