SND\eagleeyestudios_cp
9d997dd43d
Content Pipeline:
...
- Added BuildModeConverter to make Debug/Release mode selectable in PropertyGrids
- Added ConverterAttribute to ContentProject
2015-03-15 01:11:50 +01:00
SND\eagleeyestudios_cp
3f6dd9b9d0
Content Pipeline:
...
- Added ImporterConverter and ProcessorConverter to enable nice dropdown list for Importer/Processor in PropertyGrids
Content Compiler:
- Enabled choosing of Processors using a neat little dropdown list in the propertyGrid.
2015-03-15 01:11:30 +01:00
SND\eagleeyestudios_cp
2561e89e2e
- Updated XmlImporter to use LinqToXml, code is much cleaner now. Still supports only strings
2015-03-15 01:11:25 +01:00
SND\eagleeyestudios_cp
fa180a58b8
Content Pipeline:
...
- started implementing XmlImporter
2015-03-15 01:11:14 +01:00
Glatzemann
61ba3497f2
- some work on Texture2DWriter (not finished yet)
...
- fixed issue #1021 (RenderTarget issue with SpriteBatch)
2015-03-15 01:11:13 +01:00
Glatzemann
df1f49462f
renamed ANX.RenderSystem.Windows.GL3 to ANX.RenderSystem.GL3 as it is not windows specific (it runs on MacOs X, Linux and Windows)
2015-03-15 01:10:48 +01:00
Glatzemann
5406e0213e
- fixed some issues in build script
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- moved WaveUtils project from SoundSystems to Support folder
2015-03-14 23:31:36 +01:00
SND\AstrorEnales_cp
e3be0183e0
- Fixed that a Dx10 effect can be used with multiple techniques
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- Implemented DualTextureEffect 100% and added a Sample for it
- Finished the DualTexture.fx for Dx10 (others are coming soon)
- Some other preparations for built in shaders
2012-09-05 19:50:10 +00:00
SND\AstrorEnales_cp
0ad3ca056b
Moved the WaveUtils project to the SoundSystems folder which is more suitable.
2012-09-01 15:09:10 +00:00
SND\eagleeyestudios_cp
a85b5e51ee
Content Pipeline:
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- added ContentProject to Tasks namespace
- implemented Saving of the ContentProject (Loading is still missing)
Content Compiler:
- Basic creation/saving of an empty project without any files to XML works
- added Save and SaveAs implementations
2012-08-29 19:02:13 +00:00
SND\AstrorEnales_cp
67c9efa6cf
- Moved the Wave loading/conversion to an extra project (WaveUtils)
...
- Started implementation of the Wave Content Pipeline
- Fixed GraphicsDeviceWindowsGL3
2012-08-29 18:07:54 +00:00
Glatzemann
7eb3e5241e
- prepared ContentPipeline to load EffectFiles for the different TargetProfile's. Currently HLSL_FX is working fine and GLSL_FX is prepared (needs testing).
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- ContentPipeline effects now have a EffectSourceLanguage parameter
2012-08-27 18:42:54 +00:00
Glatzemann
64ac2da9dd
Started to implement texture part of the ContentPipeline.
2012-08-27 09:12:20 +00:00
Glatzemann
016694c770
added custom parameters to ContentPipeline BuildItem
2012-08-27 05:33:46 +00:00
Glatzemann
3764074514
- some cosmetics on XNBValidator tool
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- more work on our own ContentPipeline implementation: effect files are now imported, processed (compiled using fxc.exe) and serialized to a .xnb file. Needs testing...
2012-08-22 10:34:39 +00:00
Glatzemann
d64036a520
added rudimentary ContentProcessor support to ContentBuilder tool
2012-08-21 12:10:40 +00:00
Glatzemann
4234155c8c
Added first version of ContentBuilder. It is NOT PRODUCTION READY currently.
...
This is will be the CLI-version of the ContentPipeline replacement of ANX. It is able to use ContentImporters to import assets.
2012-08-21 08:17:17 +00:00
Glatzemann
2f635020a8
lots of ContentItems and some processors implemented (body's are missing often)
2012-08-17 14:16:58 +00:00
Glatzemann
44b03c5be6
...more ContentItems for ContentPipeline...
2012-08-16 14:18:21 +00:00
Glatzemann
6b1463d036
...and once again some more content classes for the ContentPipeline...
2012-08-16 13:00:16 +00:00
Glatzemann
acea318a8a
more content for the ContentPipeline...
2012-08-16 12:04:46 +00:00
SND\AstrorEnales_cp
3342363c6d
Added an hlsl parser to support metro shaders with techniques
2012-08-16 11:03:11 +00:00
Glatzemann
0785809ad3
added some content classes as base for the content importers
2012-08-16 08:17:47 +00:00
Glatzemann
91e6bff34c
added some more classes to our own ContentPipeline implementation
2012-08-16 07:30:59 +00:00
SND\AstrorEnales_cp
d17743ef3a
- Some smaller Refactorings in Metro systems
...
- Added a bunch of Basic TypeWriters to the ContentPipeline
2012-08-14 13:07:24 +00:00
Glatzemann
b2bd44289f
added some ContentPipeline stuff (upcoming own implementation)
2012-08-14 07:42:00 +00:00