...and once again some more content classes for the ContentPipeline...
This commit is contained in:
parent
acea318a8a
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6b1463d036
@ -35,7 +35,9 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Graphics\AlphaTestMaterialContent.cs" />
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<Compile Include="Graphics\BasicMaterialContent.cs" />
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<Compile Include="Graphics\BitmapContent.cs" />
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<Compile Include="Graphics\BoneContent.cs" />
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<Compile Include="Graphics\BoneWeight.cs" />
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<Compile Include="ChildCollection.cs" />
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<Compile Include="ContentBuildLogger.cs" />
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@ -55,7 +57,14 @@
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<Compile Include="Graphics\AnimationContent.cs" />
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<Compile Include="Graphics\AnimationContentDictionary.cs" />
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<Compile Include="Graphics\AnimationKeyframe.cs" />
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<Compile Include="Graphics\BoneWeightCollection.cs" />
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<Compile Include="Graphics\Dxt1BitmapContent.cs" />
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<Compile Include="Graphics\DxtBitmapContent.cs" />
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<Compile Include="Graphics\EffectContent.cs" />
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<Compile Include="Graphics\DualTextureMaterialContent.cs" />
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<Compile Include="Graphics\Dxt3BitmapContent.cs" />
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<Compile Include="Graphics\Dxt5BitmapContent.cs" />
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<Compile Include="Graphics\EffectMaterialContent.cs" />
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<Compile Include="Graphics\MaterialContent.cs" />
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<Compile Include="Graphics\MipmapChain.cs" />
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<Compile Include="Graphics\MipmapChainCollection.cs" />
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@ -67,6 +76,7 @@
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<Compile Include="IContentProcessor.cs" />
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<Compile Include="NamedValueDictionary.cs" />
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<Compile Include="OpaqueDataDictionary.cs" />
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<Compile Include="Processors\CompiledEffectContent.cs" />
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<Compile Include="Serialization\Compiler\BuiltInTypeWriter.cs" />
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<Compile Include="Serialization\Compiler\ContentCompiler.cs" />
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<Compile Include="Serialization\Compiler\ContentTypeWriter.cs" />
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@ -109,6 +119,7 @@
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<Name>ANX.Framework</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -0,0 +1,71 @@
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class BasicMaterialContent : MaterialContent
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{
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public const string AlphaKey = "";
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public const string DiffuseColorKey = "";
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public const string EmissiveColorKey = "";
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public const string SpecularColorKey = "";
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public const string SpecularPowerKey = "";
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public const string TextureKey = "";
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public const string VertexColorEnabledKey = "";
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public BasicMaterialContent()
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{
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}
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public Nullable<float> Alpha
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{
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get;
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set;
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}
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public Nullable<Vector3> DiffuseColor
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{
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get;
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set;
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}
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public Nullable<Vector3> EmissiveColor
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{
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get;
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set;
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}
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public Nullable<Vector3> SpecularColor
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{
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get;
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set;
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}
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public Nullable<float> SpecularPower
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{
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get;
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set;
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}
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public ExternalReference<TextureContent> Texture
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{
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get;
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set;
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}
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public Nullable<bool> VertexColorEnabled
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{
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get;
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set;
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}
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}
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}
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23
ANX.Framework.Content.Pipeline/Graphics/BoneContent.cs
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23
ANX.Framework.Content.Pipeline/Graphics/BoneContent.cs
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@ -0,0 +1,23 @@
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class BoneContent : NodeContent
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{
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public BoneContent()
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{
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}
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}
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}
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@ -0,0 +1,33 @@
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Collections.ObjectModel;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class BoneWeightCollection : Collection<BoneWeight>
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{
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public BoneWeightCollection()
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{
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}
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public void NormalizeWeights()
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{
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throw new NotImplementedException();
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}
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public void NormalizeWeights(int maxWeights)
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{
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throw new NotImplementedException();
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}
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}
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}
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@ -0,0 +1,57 @@
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class DualTextureMaterialContent : MaterialContent
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{
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public const string AlphaKey = "";
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public const string DiffuseColorKey = "";
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public const string Texture2Key = "";
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public const string TextureKey = "";
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public const string VertexColorEnabledKey = "";
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public DualTextureMaterialContent()
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{
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}
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public Nullable<float> Alpha
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{
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get;
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set;
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}
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public Nullable<Vector3> DiffuseColor
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{
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get;
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set;
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}
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public ExternalReference<TextureContent> Texture
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{
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get;
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set;
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}
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public ExternalReference<TextureContent> Texture2
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{
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get;
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set;
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}
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public Nullable<bool> VertexColorEnabled
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{
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get;
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set;
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}
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}
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}
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29
ANX.Framework.Content.Pipeline/Graphics/Dxt1BitmapContent.cs
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29
ANX.Framework.Content.Pipeline/Graphics/Dxt1BitmapContent.cs
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using ANX.Framework.Graphics;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class Dxt1BitmapContent : DxtBitmapContent
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{
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public Dxt1BitmapContent(int width, int height)
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: base(-1, width, height) //TODO: blockSize
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{
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throw new NotImplementedException();
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}
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public override bool TryGetFormat(out SurfaceFormat format)
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{
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throw new NotImplementedException();
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}
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}
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}
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29
ANX.Framework.Content.Pipeline/Graphics/Dxt3BitmapContent.cs
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29
ANX.Framework.Content.Pipeline/Graphics/Dxt3BitmapContent.cs
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using ANX.Framework.Graphics;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class Dxt3BitmapContent : DxtBitmapContent
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{
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public Dxt3BitmapContent(int width, int height)
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: base(-1, width, height) //TODO: blockSize
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{
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throw new NotImplementedException();
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}
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public override bool TryGetFormat(out SurfaceFormat format)
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{
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throw new NotImplementedException();
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}
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}
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}
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29
ANX.Framework.Content.Pipeline/Graphics/Dxt5BitmapContent.cs
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29
ANX.Framework.Content.Pipeline/Graphics/Dxt5BitmapContent.cs
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using ANX.Framework.Graphics;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class Dxt5BitmapContent : DxtBitmapContent
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{
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public Dxt5BitmapContent(int width, int height)
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: base(-1, width, height) //TODO: blockSize
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{
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throw new NotImplementedException();
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}
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public override bool TryGetFormat(out SurfaceFormat format)
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{
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throw new NotImplementedException();
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}
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}
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}
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53
ANX.Framework.Content.Pipeline/Graphics/DxtBitmapContent.cs
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53
ANX.Framework.Content.Pipeline/Graphics/DxtBitmapContent.cs
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class DxtBitmapContent : BitmapContent
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{
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protected DxtBitmapContent(int blockSize)
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{
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throw new NotImplementedException();
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}
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protected DxtBitmapContent(int blockSize, int width, int height)
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: base(width, height)
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{
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throw new NotImplementedException();
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}
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public override byte[] GetPixelData()
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{
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throw new NotImplementedException();
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}
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public override void SetPixelData(byte[] sourceData)
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{
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throw new NotImplementedException();
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}
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protected override bool TryCopyFrom(BitmapContent sourceBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
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{
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throw new NotImplementedException();
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}
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protected override bool TryCopyTo(BitmapContent destinationBitmap, Rectangle sourceRegion, Rectangle destinationRegion)
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{
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throw new NotImplementedException();
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}
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public override bool TryGetFormat(out Framework.Graphics.SurfaceFormat format)
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{
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throw new NotImplementedException();
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}
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}
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}
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@ -0,0 +1,38 @@
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using ANX.Framework.Content.Pipeline.Processors;
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#endregion
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Content.Pipeline.Graphics
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{
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public class EffectMaterialContent : MaterialContent
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{
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public const string CompiledEffectKey = "";
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public const string EffectKey = "";
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public EffectMaterialContent()
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{
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}
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[ContentSerializerIgnore]
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public ExternalReference<CompiledEffectContent> CompiledEffect
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{
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get;
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set;
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}
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public ExternalReference<EffectContent> Effect
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{
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get;
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set;
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}
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}
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}
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