FunkyFr3sh
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d03c82da27
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disable mhack by default
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2017-11-21 02:28:56 +01:00 |
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FunkyFr3sh
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3358ada5c3
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stretch to full screen bool
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2017-11-20 05:11:39 +01:00 |
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FunkyFr3sh
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d9ee8dcd47
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rename width and height vars
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2017-11-20 03:24:25 +01:00 |
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FunkyFr3sh
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0b39e61211
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save windows position only after windowed_init
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2017-11-20 02:04:57 +01:00 |
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FunkyFr3sh
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b0cb2f13b9
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don't use windowed as default
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2017-11-20 01:36:52 +01:00 |
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FunkyFr3sh
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bde38c9b0b
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make sure mhack is always enabled when required
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2017-11-20 01:26:53 +01:00 |
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FunkyFr3sh
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8b34ec65ad
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automatic stretching/window mode for invalid resolutions
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2017-11-20 00:56:56 +01:00 |
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FunkyFr3sh
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d0cf60b618
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temporarily revert rendering changes - need to find a better solution later
1.1.2.0
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2017-11-17 23:08:13 +01:00 |
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FunkyFr3sh
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8f3b947eb1
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Use Pixel Buffer Objects (OpenGL)
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2017-11-16 22:21:13 +01:00 |
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FunkyFr3sh
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f28955e1f8
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update gitignore
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2017-11-16 19:21:00 +01:00 |
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FunkyFr3sh
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153bfda117
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compile resources again + cleanup
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2017-11-16 19:19:17 +01:00 |
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FunkyFr3sh
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850dfda0f5
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delay render thread for now to prevent race condition on startup
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2017-11-15 21:48:32 +01:00 |
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FunkyFr3sh
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eb1c261ac7
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revert some changes
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2017-11-15 18:42:42 +01:00 |
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FunkyFr3sh
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9821d80044
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add missing lock
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2017-11-15 06:33:31 +01:00 |
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FunkyFr3sh
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2dd84d86f6
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double click maximize
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2017-11-15 05:31:08 +01:00 |
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FunkyFr3sh
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46d3f43bcf
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enable maximize box
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2017-11-15 03:20:12 +01:00 |
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FunkyFr3sh
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dc49826eaa
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fix window position default values
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2017-11-15 01:56:06 +01:00 |
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FunkyFr3sh
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4294e29f36
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ALT+ENTER to switches between Window and Full Screen
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2017-11-14 23:41:52 +01:00 |
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FunkyFr3sh
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a7b48b2bfd
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add dummy DirectDrawEnumerateA, seems to be needed for some games
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2017-11-14 20:13:55 +01:00 |
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FunkyFr3sh
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2a53cb5b2f
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replace tabs with spaces
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2017-11-14 05:02:34 +01:00 |
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FunkyFr3sh
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a8f1ff85fd
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revert some cutscene changes since we don't need them anymore
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2017-11-14 04:46:52 +01:00 |
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FunkyFr3sh
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db6c5cbc6f
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remove SetProcessPriorityBoost for now, needs more testing
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2017-11-13 14:55:06 +01:00 |
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FunkyFr3sh
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c44055a214
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set timeBeignPeriod in DllMain - Add SetProcessPriorityBoost
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2017-11-13 13:50:54 +01:00 |
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FunkyFr3sh
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bfb0edd2c6
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use THREAD_PRIORITY_BELOW_NORMAL in render thread to prevent slowdowns
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2017-11-12 20:48:28 +01:00 |
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FunkyFr3sh
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56693f67ad
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revert lock/unlock changes since it doesn't work too well with GDI rendering
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2017-11-12 18:23:26 +01:00 |
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FunkyFr3sh
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772c0374eb
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fix for render crash
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2017-11-12 16:10:15 +01:00 |
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FunkyFr3sh
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fbdfe63231
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configurable screenshot hotkey
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2017-11-12 15:11:22 +01:00 |
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FunkyFr3sh
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3d7f370438
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save window position
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2017-11-12 14:57:27 +01:00 |
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FunkyFr3sh
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2e9378796a
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replace GetTickCount with timeGetTime
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2017-11-12 01:27:14 +01:00 |
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FunkyFr3sh
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34fb69fb63
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use 120 max_fps as default
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2017-11-12 00:38:13 +01:00 |
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FunkyFr3sh
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9bd708d8f5
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fully separate render thread to prevent slowdowns in main thread
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2017-11-11 23:32:07 +01:00 |
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iran
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79b83bcb7a
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update the memory address from ra95.exe to use for screen stretching
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2013-06-26 11:19:12 +02:00 |
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Maikel vd H
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4fa437a1b9
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update 'needsstretching' variable memory location and set icon for taskbar
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2012-12-31 22:52:44 +01:00 |
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Maikel vd H
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34985f9021
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fixed vhack=false
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2012-12-25 00:22:16 +01:00 |
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Maikel vd H
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147a9a4d80
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fix black screen on windows XP
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2012-12-20 20:06:42 +01:00 |
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Maikel vd H
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76110ef9f4
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fix video stretching when cnc-ddraw is stretching a game
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2012-12-20 19:05:29 +01:00 |
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Maikel vd H
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4c376dc491
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fix mouse boundary on screen while video stretching and respect vhack setting
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2012-12-11 10:30:22 +01:00 |
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Maikel vd H
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b91be078fd
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fix red alert 1 video stretching for my patch and add GDI renderer video stretching
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2012-12-11 00:25:21 +01:00 |
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Toni Spets
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0a4aa43722
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Improve devmode mouse handling so testing is faster
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2012-08-09 14:35:28 +03:00 |
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Toni Spets
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a24045e39d
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Fix Carmageddon loading screen and fade animation
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2012-06-03 00:52:28 -04:00 |
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Toni Spets
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7c0f9a4fa3
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Fix corrupted icons in RA 3.03 WOL
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2011-12-15 21:54:25 +02:00 |
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Toni Spets
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5524700d06
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Handle DirectDrawSurface::GetPalette, fixes WOL in RA 3.03
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2011-12-09 14:10:56 +02:00 |
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Toni Spets
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ac25cc5942
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Fix major bug in OpenGL renderer's texture size, used NPOT textures if your target resolution was over 1024x1024, it was supposed to check the actual game resolution instead
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2011-10-18 21:45:44 +03:00 |
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Toni Spets
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b9feb2df1a
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Add missing file
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2011-10-18 07:06:09 +03:00 |
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Toni Spets
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c6dfae327e
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Add singlecpu ini var for CPU0 affinity forcing
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2011-09-27 20:09:12 +03:00 |
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Toni Spets
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3c79b4aa4b
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Try to introduce better window message handling and management, most probably needs fixing
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2011-09-11 19:12:07 +03:00 |
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Toni Spets
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f02ef15bc4
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Handle NULL point in fake_GetCursorPos
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2011-09-11 19:09:15 +03:00 |
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Toni Spets
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049d826473
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Honor SetEntries offset and count for Diablo
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2011-09-11 19:08:43 +03:00 |
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Toni Spets
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b1ca3afc6c
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Default to GDI for best compatibility, don't force minimum window size, disable vhack by default until v1.06c r2
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2011-09-11 19:08:12 +03:00 |
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Toni Spets
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a93c04e23e
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Fix cursor offset on unlock in windowed
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2011-09-11 16:10:43 +03:00 |
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