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https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-15 06:04:49 +01:00
fix mouse boundary on screen while video stretching and respect vhack setting
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parent
b91be078fd
commit
4c376dc491
@ -34,6 +34,9 @@ BYTE* ShouldStretch = (BYTE*)0x00711015;
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BOOL detect_cutscene()
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{
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if(ddraw->width <= CUTSCENE_WIDTH || ddraw->height <= CUTSCENE_HEIGHT)
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return FALSE;
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if (ddraw->isredalert == TRUE)
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{
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if ((*InMovie && !*IsVQA640) || *ShouldStretch)
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@ -42,8 +45,6 @@ BOOL detect_cutscene()
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}
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return FALSE;
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}
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else if(ddraw->width <= CUTSCENE_WIDTH || ddraw->height <= CUTSCENE_HEIGHT)
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return FALSE;
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return getPixel(CUTSCENE_WIDTH + 1, 0) == 0 || getPixel(CUTSCENE_WIDTH + 5, 1) == 0 ? TRUE : FALSE;
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}
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@ -113,17 +114,33 @@ DWORD WINAPI render_soft_main(void)
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{
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StretchDIBits(ddraw->render.hDC, dst_left, dst_top, dst_width, dst_height, 0, 0, ddraw->width, ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS, SRCCOPY);
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}
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else if (!detect_cutscene())
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else if (!ddraw->vhack || !detect_cutscene())
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{
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SetDIBitsToDevice(ddraw->render.hDC, 0, 0, ddraw->width, ddraw->height, 0, 0, 0, ddraw->height, ddraw->primary->surface, bmi, DIB_RGB_COLORS);
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}
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}
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if (ddraw->primary && detect_cutscene()) // for vhack
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if (ddraw->vhack && ddraw->primary && detect_cutscene()) // for vhack
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{
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// for 800 x 600:
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//StretchDIBits(ddraw->render.hDC, 0, 0, ddraw->render.width, ddraw->render.height, 0, 200, CUTSCENE_WIDTH, CUTSCENE_HEIGHT, ddraw->primary->surface, bmi, DIB_RGB_COLORS, SRCCOPY);
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StretchDIBits(ddraw->render.hDC, 0, 0, ddraw->render.width, ddraw->render.height, 0, ddraw->render.height-400, CUTSCENE_WIDTH, CUTSCENE_HEIGHT, ddraw->primary->surface, bmi, DIB_RGB_COLORS, SRCCOPY);
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if (ddraw->primary->palette && (ddraw->cursorclip.width != CUTSCENE_WIDTH || ddraw->cursorclip.height != CUTSCENE_HEIGHT))
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{
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ddraw->cursorclip.width = CUTSCENE_WIDTH;
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ddraw->cursorclip.height = CUTSCENE_HEIGHT;
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ddraw->cursor.x = CUTSCENE_WIDTH / 2;
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ddraw->cursor.y = CUTSCENE_HEIGHT / 2;
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}
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}
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else if(ddraw->primary && ddraw->primary->palette && (ddraw->cursorclip.width != ddraw->width || ddraw->cursorclip.height != ddraw->height))
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{
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ddraw->cursorclip.width = ddraw->width;
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ddraw->cursorclip.height = ddraw->height;
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ddraw->cursor.x = ddraw->width / 2;
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ddraw->cursor.y = ddraw->height / 2;
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}
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LeaveCriticalSection(&ddraw->cs);
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