mirror of
https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-14 22:03:27 +01:00
fully separate render thread to prevent slowdowns in main thread
This commit is contained in:
parent
79b83bcb7a
commit
9bd708d8f5
10
build.bat
10
build.bat
@ -1,2 +1,8 @@
|
||||
make EXT=.exe
|
||||
pause
|
||||
@echo off
|
||||
REM
|
||||
REM cnc-patch environment config
|
||||
REM
|
||||
set PATH=C:\win-builds-patch-32\bin
|
||||
gmake clean
|
||||
gmake
|
||||
pause
|
||||
|
54
main.c
54
main.c
@ -156,18 +156,6 @@ HRESULT __stdcall ddraw_RestoreDisplayMode(IDirectDrawImpl *This)
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
/* only stop drawing in GL mode when minimized */
|
||||
if (This->renderer == render_main)
|
||||
{
|
||||
EnterCriticalSection(&This->cs);
|
||||
This->render.run = FALSE;
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
LeaveCriticalSection(&This->cs);
|
||||
|
||||
WaitForSingleObject(This->render.thread, INFINITE);
|
||||
This->render.thread = NULL;
|
||||
}
|
||||
|
||||
if(!ddraw->windowed)
|
||||
{
|
||||
ChangeDisplaySettings(&This->mode, 0);
|
||||
@ -209,15 +197,6 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
|
||||
|
||||
This->render.run = TRUE;
|
||||
|
||||
if (This->renderer == render_dummy_main)
|
||||
{
|
||||
if(This->render.thread == NULL)
|
||||
{
|
||||
This->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)This->renderer, NULL, 0, NULL);
|
||||
}
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
mouse_unlock();
|
||||
|
||||
const HANDLE hbicon = LoadImage(GetModuleHandle(0), MAKEINTRESOURCE(IDR_MYMENU), IMAGE_ICON, GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON), 0);
|
||||
@ -275,11 +254,6 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
|
||||
}
|
||||
}
|
||||
|
||||
if(This->render.thread == NULL)
|
||||
{
|
||||
This->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)This->renderer, NULL, 0, NULL);
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
@ -429,17 +403,9 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
}
|
||||
break;
|
||||
|
||||
/* make sure we redraw when WM_PAINT is requested */
|
||||
case WM_PAINT:
|
||||
EnterCriticalSection(&ddraw->cs);
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
LeaveCriticalSection(&ddraw->cs);
|
||||
break;
|
||||
|
||||
case WM_ERASEBKGND:
|
||||
EnterCriticalSection(&ddraw->cs);
|
||||
FillRect(ddraw->render.hDC, &rc, (HBRUSH) GetStockObject(BLACK_BRUSH));
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
LeaveCriticalSection(&ddraw->cs);
|
||||
break;
|
||||
}
|
||||
@ -545,15 +511,11 @@ ULONG __stdcall ddraw_Release(IDirectDrawImpl *This)
|
||||
PostMessage(This->hWnd, WM_USER, 0, 0);
|
||||
}
|
||||
|
||||
if(This->render.run)
|
||||
if (This->render.thread)
|
||||
{
|
||||
EnterCriticalSection(&This->cs);
|
||||
This->render.run = FALSE;
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
LeaveCriticalSection(&This->cs);
|
||||
|
||||
WaitForSingleObject(This->render.thread, INFINITE);
|
||||
HANDLE thread = This->render.thread;
|
||||
This->render.thread = NULL;
|
||||
WaitForSingleObject(thread, INFINITE);
|
||||
}
|
||||
|
||||
if(This->render.hDC)
|
||||
@ -562,12 +524,6 @@ ULONG __stdcall ddraw_Release(IDirectDrawImpl *This)
|
||||
This->render.hDC = NULL;
|
||||
}
|
||||
|
||||
if(This->render.ev)
|
||||
{
|
||||
CloseHandle(This->render.ev);
|
||||
ddraw->render.ev = NULL;
|
||||
}
|
||||
|
||||
if(This->real_dll)
|
||||
{
|
||||
FreeLibrary(This->real_dll);
|
||||
@ -664,8 +620,6 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk
|
||||
}
|
||||
|
||||
InitializeCriticalSection(&This->cs);
|
||||
This->render.ev = CreateEvent(NULL, TRUE, FALSE, NULL);
|
||||
This->render.sem = CreateSemaphore(NULL, 0, 1, NULL);
|
||||
|
||||
/* load configuration options from ddraw.ini */
|
||||
char cwd[MAX_PATH];
|
||||
@ -741,7 +695,7 @@ HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnk
|
||||
This->boxing = TRUE;
|
||||
}
|
||||
|
||||
This->render.maxfps = GetPrivateProfileIntA("ddraw", "maxfps", 0, ini_path);
|
||||
This->render.maxfps = GetPrivateProfileIntA("ddraw", "max_fps", 60, ini_path);
|
||||
This->render.width = GetPrivateProfileIntA("ddraw", "width", 0, ini_path);
|
||||
This->render.height = GetPrivateProfileIntA("ddraw", "height", 0, ini_path);
|
||||
|
||||
|
@ -59,12 +59,6 @@ HRESULT __stdcall ddraw_palette_SetEntries(IDirectDrawPaletteImpl *This, DWORD d
|
||||
}
|
||||
}
|
||||
|
||||
/* FIXME: only refresh the screen when the primary palette is changed */
|
||||
if(ddraw->primary && ddraw->render.run)
|
||||
{
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
|
6
render.c
6
render.c
@ -92,7 +92,7 @@ DWORD WINAPI render_main(void)
|
||||
|
||||
|
||||
|
||||
while(ddraw->render.run && WaitForSingleObject(ddraw->render.sem, INFINITE) != WAIT_FAILED)
|
||||
while(ddraw->render.thread)
|
||||
{
|
||||
scale_w = (float)ddraw->width/tex_width;
|
||||
scale_h = (float)ddraw->height/tex_height;
|
||||
@ -159,10 +159,8 @@ DWORD WINAPI render_main(void)
|
||||
if(tick_end - tick_start < frame_len)
|
||||
{
|
||||
Sleep( frame_len - (tick_end - tick_start));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetEvent(ddraw->render.ev);
|
||||
}
|
||||
timeEndPeriod(1);
|
||||
|
||||
|
@ -97,7 +97,7 @@ DWORD WINAPI render_soft_main(void)
|
||||
frame_len = 1000.0f / ddraw->render.maxfps;
|
||||
}
|
||||
|
||||
while (ddraw->render.run && WaitForSingleObject(ddraw->render.sem, INFINITE) != WAIT_FAILED)
|
||||
while (ddraw->render.thread)
|
||||
{
|
||||
if(ddraw->render.maxfps > 0)
|
||||
{
|
||||
@ -162,7 +162,6 @@ DWORD WINAPI render_soft_main(void)
|
||||
Sleep( frame_len - (tick_end - tick_start) + 1);
|
||||
}
|
||||
}
|
||||
SetEvent(ddraw->render.ev);
|
||||
}
|
||||
timeEndPeriod(1);
|
||||
|
||||
|
33
surface.c
33
surface.c
@ -120,13 +120,6 @@ HRESULT __stdcall ddraw_surface_Blt(IDirectDrawSurfaceImpl *This, LPRECT lpDestR
|
||||
}
|
||||
}
|
||||
|
||||
if(This->caps & DDSCAPS_PRIMARYSURFACE && !(This->flags & DDSD_BACKBUFFERCOUNT) && ddraw->render.run)
|
||||
{
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
WaitForSingleObject(ddraw->render.ev, INFINITE);
|
||||
ResetEvent(ddraw->render.ev);
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
@ -201,13 +194,6 @@ HRESULT __stdcall ddraw_surface_Flip(IDirectDrawSurfaceImpl *This, LPDIRECTDRAWS
|
||||
printf("IDirectDrawSurface::Flip(This=%p, ...)\n", This);
|
||||
#endif
|
||||
|
||||
if(This->caps & DDSCAPS_PRIMARYSURFACE && ddraw->render.run)
|
||||
{
|
||||
ResetEvent(ddraw->render.ev);
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
WaitForSingleObject(ddraw->render.ev, INFINITE);
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
||||
@ -316,7 +302,11 @@ HRESULT __stdcall ddraw_surface_Lock(IDirectDrawSurfaceImpl *This, LPRECT lpDest
|
||||
}
|
||||
#endif
|
||||
|
||||
return ddraw_surface_GetSurfaceDesc(This, lpDDSurfaceDesc);
|
||||
HRESULT ret = ddraw_surface_GetSurfaceDesc(This, lpDDSurfaceDesc);
|
||||
|
||||
EnterCriticalSection(&ddraw->cs);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
HRESULT __stdcall ddraw_surface_ReleaseDC(IDirectDrawSurfaceImpl *This, HDC a)
|
||||
@ -370,11 +360,8 @@ HRESULT __stdcall ddraw_surface_Unlock(IDirectDrawSurfaceImpl *This, LPVOID lpRe
|
||||
#if _DEBUG
|
||||
printf("DirectDrawSurface::Unlock(This=%p, lpRect=%p)\n", This, lpRect);
|
||||
#endif
|
||||
|
||||
if(This->caps & DDSCAPS_PRIMARYSURFACE && !(This->flags & DDSD_BACKBUFFERCOUNT) && ddraw->render.run)
|
||||
{
|
||||
ReleaseSemaphore(ddraw->render.sem, 1, NULL);
|
||||
}
|
||||
|
||||
LeaveCriticalSection(&ddraw->cs);
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
@ -486,6 +473,12 @@ HRESULT __stdcall ddraw_CreateSurface(IDirectDrawImpl *This, LPDDSURFACEDESC lpD
|
||||
|
||||
Surface->Ref = 0;
|
||||
ddraw_surface_AddRef(Surface);
|
||||
|
||||
if(lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
|
||||
{
|
||||
This->render.thread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)This->renderer, NULL, 0, NULL);
|
||||
SetThreadPriority(This->render.thread, THREAD_PRIORITY_ABOVE_NORMAL);
|
||||
}
|
||||
|
||||
return DD_OK;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user