FunkyFr3sh
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35ac845688
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use run-time dynamic linking for opengl32.dll to prevent random bugs where the game fails to start
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2018-10-24 04:21:22 +02:00 |
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FunkyFr3sh
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99ce582121
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experimental Direct3D 9 renderer
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2018-09-28 22:40:44 +02:00 |
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FunkyFr3sh
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b8ee01684f
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disable optimizations to prevent crashes in cncra snap
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2018-08-03 04:54:00 +02:00 |
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FunkyFr3sh
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1402054259
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fix function names
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2018-08-03 03:37:23 +02:00 |
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FunkyFr3sh
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b053bc377e
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OpenGL: add 8bit palette conversion shader for better performance - remove pixel buffer objects - temporary remove scaling filters (need to be replaced with shaders)
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2018-05-09 05:09:57 +02:00 |
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FunkyFr3sh
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c526cf63de
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log fps
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2017-11-26 08:49:30 +01:00 |
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FunkyFr3sh
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153bfda117
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compile resources again + cleanup
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2017-11-16 19:19:17 +01:00 |
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iran
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79b83bcb7a
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update the memory address from ra95.exe to use for screen stretching
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2013-06-26 11:19:12 +02:00 |
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Maikel vd H
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b91be078fd
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fix red alert 1 video stretching for my patch and add GDI renderer video stretching
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2012-12-11 00:25:21 +01:00 |
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Toni Spets
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2b47947742
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Add support for cnc-plugin
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2011-08-21 10:34:42 +03:00 |
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Toni Spets
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84acbbc0c3
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Re-implement software renderer in GDI
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2011-04-02 21:18:14 +03:00 |
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Toni Spets
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d42ca86297
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Switch to O3 instead of Os, use gcc 3.x to get the fastest build
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2011-03-12 23:40:32 +02:00 |
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Toni Spets
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31ed343a1e
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Add version information
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2010-11-23 20:09:00 +02:00 |
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Toni Spets
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aa69dbbb3e
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Initial screenshot support for paletted surfaces
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2010-11-20 21:08:17 +02:00 |
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Toni Spets
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34df9fe79a
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Remove legacy ddraw code
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2010-11-12 19:50:00 +02:00 |
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Toni Spets
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1521648a6e
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Move renderers out of surface
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2010-11-06 08:28:11 +02:00 |
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Toni Spets
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5edb561b2b
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Try to avoid race condition on startup, more work on limiting the scrolling speed
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2010-11-05 17:45:32 +02:00 |
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Toni Spets
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b6f989eeee
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Synchronize Unlock and Blt with drawing loop, force loop to constant 60 FPS, fixes too fast scrolling (its still fast)
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2010-10-27 21:03:09 +03:00 |
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Toni Spets
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4e57e75652
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First take at real windowed mode, includes a hack for CnC and RA mouse
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2010-10-24 01:02:08 +03:00 |
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Toni Spets
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023794ae97
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Rework naming convention, fixes some C&C issues
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2010-10-23 17:04:01 +03:00 |
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Toni Spets
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cc21e924bb
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Switch to real ddraw for drawing, avoids windows ogl issues
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2010-10-23 00:15:11 +03:00 |
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Toni Spets
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b43517cb11
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Implement stub clipper
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2010-10-20 18:45:27 +03:00 |
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Toni Spets
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ad037e718c
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Initialize OpenGL and clear the screen to blue on update
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2010-10-17 10:53:01 +03:00 |
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Toni Spets
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53137e4d8d
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Initial work
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2010-10-10 19:41:47 +03:00 |
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