mirror of
https://github.com/FunkyFr3sh/cnc-ddraw.git
synced 2025-03-14 22:03:27 +01:00
Switch to real ddraw for drawing, avoids windows ogl issues
This commit is contained in:
parent
b43517cb11
commit
cc21e924bb
2
Makefile
2
Makefile
@ -1,5 +1,5 @@
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all:
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i586-mingw32msvc-gcc -D_DEBUG -Wall -Wl,--enable-stdcall-fixup -shared -s -o ddraw.dll main.c palette.c surface.c clipper.c ddraw.def -lgdi32 -lopengl32
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i586-mingw32msvc-gcc -Wall -Wl,--enable-stdcall-fixup -shared -s -o ddraw.dll main.c palette.c surface.c clipper.c ddraw.def -lgdi32 -lopengl32
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clean:
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rm -f ddraw.dll
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39
main.c
39
main.c
@ -64,8 +64,20 @@ HRESULT ddraw_SetCooperativeLevel(void *_This, HWND hWnd, DWORD dwFlags)
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fakeDirectDrawObject *This = (fakeDirectDrawObject *)_This;
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printf("DirectDraw::SetCooperativeLevel(This=%p, hWnd=0x%08X, dwFlags=0x%08X)\n", This, (unsigned int)hWnd, (unsigned int)dwFlags);
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/* Red Alert for some weird reason does this on Windows XP */
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if(hWnd == NULL)
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{
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return DDERR_INVALIDPARAMS;
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}
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This->hWnd = hWnd;
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if(IDirectDraw_SetCooperativeLevel(This->real_ddraw, hWnd, DDSCL_NORMAL) != DD_OK)
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{
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printf(" internal SetCooperativeLevel failed\n");
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return DDERR_GENERIC;
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}
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return DD_OK;
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}
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@ -77,6 +89,8 @@ HRESULT ddraw_SetDisplayMode(void *_This, DWORD width, DWORD height, DWORD bpp)
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This->width = width;
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This->height = height;
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This->width = 1024;
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This->height = 768;
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This->bpp = bpp;
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MoveWindow(This->hWnd, 0, 0, This->width, This->height, TRUE);
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@ -111,6 +125,7 @@ ULONG ddraw_Release(void *_This)
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if(This->Ref == 0)
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{
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IDirectDraw_Release(This->real_ddraw);
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free(This);
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return 0;
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}
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@ -153,20 +168,40 @@ fakeDirectDraw iface =
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null //WaitForVerticalBlank
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};
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int stdout_open = 0;
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HRESULT WINAPI DirectDrawCreate(GUID FAR* lpGUID, LPDIRECTDRAW FAR* lplpDD, IUnknown FAR* pUnkOuter)
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{
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#if _DEBUG
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freopen("stdout.txt", "w", stdout);
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if(!stdout_open)
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{
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freopen("stdout.txt", "w", stdout);
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setvbuf(stdout, NULL, _IONBF, 0);
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stdout_open = 1;
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}
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#endif
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printf("DirectDrawCreate(lpGUID=%p, lplpDD=%p, pUnkOuter=%p)\n", lpGUID, lplpDD, pUnkOuter);
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fakeDirectDrawObject *This = (fakeDirectDrawObject *)malloc(sizeof(fakeDirectDrawObject));
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This->Ref = 1;
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This->Functions = &iface;
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This->hWnd = NULL;
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printf(" This = %p\n", This);
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*lplpDD = (LPDIRECTDRAW)This;
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This->real_dll = LoadLibrary("system32\\ddraw.dll");
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if(!This->real_dll)
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{
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return DDERR_UNSUPPORTED;
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}
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This->real_DirectDrawCreate = (HRESULT WINAPI (*)(GUID FAR*, LPDIRECTDRAW FAR*, IUnknown FAR*))GetProcAddress(This->real_dll, "DirectDrawCreate");
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if(This->real_DirectDrawCreate(NULL, &This->real_ddraw, NULL) != DD_OK)
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{
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return DDERR_UNSUPPORTED;
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}
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This->Ref = 0;
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ddraw_AddRef(This);
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return DD_OK;
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}
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4
main.h
4
main.h
@ -64,6 +64,10 @@ typedef struct
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HWND hWnd;
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HMODULE real_dll;
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LPDIRECTDRAW real_ddraw;
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HRESULT WINAPI (*real_DirectDrawCreate)(GUID FAR*, LPDIRECTDRAW FAR*, IUnknown FAR*);
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} fakeDirectDrawObject;
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#endif
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@ -39,7 +39,11 @@ HRESULT ddraw_palette_SetEntries(void *_This, DWORD dwFlags, DWORD dwStartingEnt
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for(i=0;i<256;i++)
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{
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#if USE_OPENGL
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This->data[i] = (lpEntries[i].peBlue<<16)|(lpEntries[i].peGreen<<8)|lpEntries[i].peRed;
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#else
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This->data[i] = (lpEntries[i].peRed<<16)|(lpEntries[i].peGreen<<8)|(lpEntries[i].peBlue);
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#endif
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}
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return DD_OK;
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@ -55,7 +59,7 @@ ULONG ddraw_palette_AddRef(void *_This)
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{
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fakeDirectDrawPaletteObject *This = (fakeDirectDrawPaletteObject *)_This;
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printf("DirectDraw::AddRef(This=%p)\n", This);
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printf("DirectDrawPalette::AddRef(This=%p)\n", This);
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This->Ref++;
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99
surface.c
99
surface.c
@ -24,6 +24,7 @@
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HRESULT null();
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DWORD WINAPI ogl_Thread(void *_This);
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DWORD WINAPI dd_Thread(void *_This);
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void dump_ddsd(DWORD);
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void dump_ddscaps(DWORD);
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@ -52,20 +53,22 @@ ULONG ddraw_surface_Release(void *_This)
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if(This->Ref == 0)
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{
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if(This->glThread)
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if(This->dThread)
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{
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This->glRun = FALSE;
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This->dRun = FALSE;
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SetEvent(This->flipEvent);
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WaitForSingleObject(This->glThread, INFINITE);
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WaitForSingleObject(This->dThread, INFINITE);
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}
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if(This->surface)
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{
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free(This->surface);
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}
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#if USE_OPENGL
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if(This->glTex)
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{
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free(This->glTex);
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}
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#endif
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if(This->palette)
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{
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This->palette->Functions->Release(This->palette);
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@ -89,14 +92,17 @@ HRESULT ddraw_CreateSurface(void *_This, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRE
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Surface->Functions = &siface;
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/* private stuff */
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Surface->hDC = NULL;
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Surface->parent = This;
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Surface->bpp = This->bpp;
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Surface->surface = NULL;
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Surface->glTex = NULL;
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Surface->caps = 0;
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Surface->palette = NULL;
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Surface->glThread = NULL;
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Surface->glRun = TRUE;
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Surface->dThread = NULL;
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Surface->dRun = TRUE;
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#if USE_OPENGL
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Surface->hDC = NULL;
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Surface->glTex = NULL;
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#endif
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if(lpDDSurfaceDesc->dwFlags & DDSD_CAPS)
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{
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@ -105,7 +111,11 @@ HRESULT ddraw_CreateSurface(void *_This, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRE
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Surface->width = This->width;
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Surface->height = This->height;
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Surface->hWnd = This->hWnd;
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Surface->glThread = CreateThread(NULL, 0, ogl_Thread, (void *)Surface, 0, NULL);
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#if USE_OPENGL
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Surface->dThread = CreateThread(NULL, 0, ogl_Thread, (void *)Surface, 0, NULL);
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#else
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Surface->dThread = CreateThread(NULL, 0, dd_Thread, (void *)Surface, 0, NULL);
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#endif
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}
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dump_ddscaps(lpDDSurfaceDesc->ddsCaps.dwCaps);
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@ -123,7 +133,9 @@ HRESULT ddraw_CreateSurface(void *_This, LPDDSURFACEDESC lpDDSurfaceDesc, LPDIRE
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Surface->lPitch = Surface->width;
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Surface->lXPitch = Surface->bpp / 8;
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Surface->surface = malloc(Surface->width * Surface->height * Surface->lXPitch);
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#if USE_OPENGL
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Surface->glTex = malloc(Surface->width * Surface->height * sizeof(int));
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#endif
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}
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printf(" Surface = %p (%dx%d@%d)\n", Surface, (int)Surface->width, (int)Surface->height, (int)Surface->bpp);
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@ -308,6 +320,7 @@ fakeDirectDrawSurface siface =
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null // ddraw_surface_UpdateOverlayZOrder
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};
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#if USE_OPENGL
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DWORD WINAPI ogl_Thread(void *_This)
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{
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int i,j;
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@ -325,13 +338,13 @@ DWORD WINAPI ogl_Thread(void *_This)
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pfd.cDepthBits = 16;
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pfd.iLayerType = PFD_MAIN_PLANE;
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SetPixelFormat( This->hDC, ChoosePixelFormat( This->hDC, &pfd ), &pfd );
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This->hRC = wglCreateContext( This->hDC );
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wglMakeCurrent( This->hDC, This->hRC );
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This->flipEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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while(This->glRun)
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while(This->dRun)
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{
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WaitForSingleObject(This->flipEvent, INFINITE);
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ResetEvent(This->flipEvent);
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@ -369,6 +382,72 @@ DWORD WINAPI ogl_Thread(void *_This)
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return 0;
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}
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#else // if USE_OPENGL
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DWORD WINAPI dd_Thread(void *_This)
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{
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int i,j;
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fakeDirectDrawSurfaceObject *This = (fakeDirectDrawSurfaceObject *)_This;
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DDSURFACEDESC ddsd;
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LPDIRECTDRAWSURFACE primary;
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LPDIRECTDRAWCLIPPER clipper;
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DWORD width;
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POINT pt;
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memset(&ddsd, 0, sizeof(DDSURFACEDESC));
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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ddsd.dwFlags = DDSD_CAPS;
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ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
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IDirectDraw_CreateSurface(This->parent->real_ddraw, &ddsd, &primary, NULL);
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memset(&ddsd, 0, sizeof(DDSURFACEDESC));
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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IDirectDrawSurface_GetSurfaceDesc(primary, &ddsd);
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width = ddsd.dwWidth * ddsd.lPitch / (ddsd.dwWidth * ddsd.ddpfPixelFormat.dwRGBBitCount / 8);
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IDirectDraw_CreateClipper(This->parent->real_ddraw, 0, &clipper, NULL);
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IDirectDrawClipper_SetHWnd(clipper, 0, This->hWnd);
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IDirectDrawSurface_SetClipper(primary, clipper);
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This->flipEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
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while(This->dRun)
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{
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WaitForSingleObject(This->flipEvent, INFINITE);
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if(!This->dRun)
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break;
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pt.x = pt.y = 0;
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//ClientToScreen(This->hWnd, &pt);
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if(IDirectDrawSurface_Lock(primary, NULL, &ddsd, DDLOCK_WRITEONLY|DDLOCK_WAIT, NULL) != DD_OK)
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continue;
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/* convert ddraw surface to opengl texture */
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for(i=0; i<This->height; i++)
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{
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for(j=0; j<This->width; j++)
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{
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((int *)ddsd.lpSurface)[(i+pt.y)*width+(j+pt.x)] = This->palette->data[((unsigned char *)This->surface)[i*This->lPitch + j*This->lXPitch]];
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}
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}
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IDirectDrawSurface_Unlock(primary, NULL);
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ResetEvent(This->flipEvent);
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}
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IDirectDrawClipper_Release(clipper);
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IDirectDrawSurface_Release(primary);
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return 0;
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}
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#endif
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void dump_ddscaps(DWORD dwCaps)
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{
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if(dwCaps & DDSCAPS_PRIMARYSURFACE)
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@ -75,20 +75,23 @@ typedef struct
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DWORD bpp;
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DWORD caps;
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fakeDirectDrawObject *parent;
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fakeDirectDrawPaletteObject *palette;
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void *surface;
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DWORD lPitch;
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DWORD lXPitch;
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HANDLE glThread;
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BOOL glRun;
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HWND hWnd;
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HANDLE dThread;
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BOOL dRun;
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HANDLE flipEvent;
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HWND hWnd;
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#if USE_OPENGL
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HDC hDC;
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HGLRC hRC;
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int *glTex;
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#endif
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ULONG Ref;
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