Glatzemann
3879d450b4
added SharpDX.Diagnostics to AddIns using SharpDX for explicit error messages
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added information about OperatingSystem and Version to AddInSystemFactory
added IsSupported field to AddIn Creators
AddInSystemFactory now only loads supported AddIns
added Metadata resource files to all AddIns containing information about supported platforms.
2011-12-01 06:28:41 +00:00
Glatzemann
7a417d9484
added RenderTarget sample project (currently XNA version)
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updated icons and game thumbnails of sample projects
2011-11-28 11:11:54 +00:00
SND\AstrorEnales_cp
c1f4b8a9be
Finally got the GL-Rendering to work, now investigating the
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wrong texture
2011-11-21 20:01:03 +00:00
Glatzemann
190f334122
added a new sample: KeyboardSample to investigate issue #455
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fixed issue #455
2011-11-21 19:33:09 +00:00
Glatzemann
0d6f5d549d
replaced XNA icon with an own one (dummy)
2011-11-21 16:33:22 +00:00
Glatzemann
5e096da188
moved RenderSystems and InputSystems to a subfolder to clean up main folder
2011-11-16 13:51:43 +00:00
Glatzemann
fa49848f23
updated SpriteBatch_GLSL shader to match new GLSL shader format
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GL3: get effect count
2011-11-16 09:35:01 +00:00
Glatzemann
e92ee6dfa7
versioned all projects
2011-11-07 11:42:13 +00:00
Glatzemann
2844c8b1ac
worked on some ToDo's
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some more work on GraphicsDevice
2011-11-07 11:26:19 +00:00
SND\GinieDp_cp
d2943674f6
- fixed reading compressed content
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- added tests for compressed content reading
2011-11-07 00:03:51 +00:00
SND\rene87_cp
eae177fe8d
XInput Mouse.GetState();
2011-11-05 00:34:45 +00:00
Glatzemann
8326720ee3
initial import
2011-10-31 05:36:24 +00:00